diff --git a/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/tetris/game/Playfield.java b/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/tetris/game/Playfield.java index b5dd3a1..edf4ddb 100644 --- a/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/tetris/game/Playfield.java +++ b/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/tetris/game/Playfield.java @@ -25,8 +25,7 @@ public class Playfield { } public Pos getPlayerSpawnPosition() { -// return this.lowerLeftCorner.add(6, 9+((double) 3/16), 20).withView(180, 0); - return this.lowerLeftCorner.add(6, 12, 25).withView(180, 0); + return this.lowerLeftCorner.add(6, 9, 20).withView(180, 0); } public Pos getTetrominoSpawnPosition() { @@ -64,10 +63,6 @@ public class Playfield { // hold position: for(int x = 0; x < 4; x++) { for(int y = 0; y < 4; y++) { -// if(x==0 || x==5 || y==0 || y==5) { -// batch.setBlock(this.getHoldPosition().add(x-2, y-2, 0), Block.BLACK_CONCRETE); -// batch.setBlock(this.getHoldPosition().add(x-2, y-2, -1), Block.BLACK_CONCRETE); -// } batch.setBlock(this.getHoldPosition().add(x-1, y-1, -1), Block.QUARTZ_BLOCK); } } @@ -75,10 +70,6 @@ public class Playfield { // next positions: for(int x = 0; x < 4; x++) { for(int y = -4*this.nextTetrominoesCount+4; y < 4; y++) { -// if(x==0 || x==5 || y==-4*this.nextTetrominoesCount+4 || y==5) { -// batch.setBlock(this.getNextPosition().add(x-2, y-2, 0), Block.BLACK_CONCRETE); -// batch.setBlock(this.getNextPosition().add(x-2, y-2, -1), Block.BLACK_CONCRETE); -// } batch.setBlock(this.getNextPosition().add(x-1, y-1, -1), Block.QUARTZ_BLOCK); } } @@ -88,9 +79,6 @@ public class Playfield { batch.setBlock(getPlayerSpawnPosition().sub(1, 1, 1), Block.STONE); batch.setBlock(getPlayerSpawnPosition().sub(0, 1, 1), Block.STONE); -// batch.setBlock(getPlayerSpawnPosition(), Block.IRON_TRAPDOOR.withProperty("half", "bottom")); -// batch.setBlock(getPlayerSpawnPosition().add(0, 1, 0), Block.IRON_TRAPDOOR.withProperty("half", "top")); - BatchUtil.loadAndApplyBatch(batch, this.instance, () -> {}); }