Fix SquareTerrainGenerator not being square

This commit is contained in:
2023-05-21 00:19:50 +02:00
parent 671857b9e4
commit 4fc8503d63
12 changed files with 9 additions and 6 deletions
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@@ -73,7 +73,6 @@ public class Score {
public List<String> getMapFormatted() {
List<String> out = new ArrayList<>();
int counter = 0;
for (Map.Entry<Player, Integer> entry : getMap().entrySet()) {
out.add(entry.getValue() + ": " + entry.getKey().getUsername());
}
@@ -11,6 +11,7 @@ import net.minestom.server.instance.generator.GenerationUnit;
import net.minestom.server.instance.generator.Generator;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import java.util.Random;
public class SquareTerrainGenerator implements Generator {
@@ -21,8 +22,6 @@ public class SquareTerrainGenerator implements Generator {
private final boolean generatePlate;
protected final Pos mapStart = new Pos(0, 50, 0);
public SquareTerrainGenerator(int width, int length, boolean generatePlate) {
this.width = width;
this.length = length;
@@ -60,8 +59,6 @@ public class SquareTerrainGenerator implements Generator {
for (int z = 0; z < unit.size().z(); z++) {
Point bottom = start.add(x, 0, z);
double distance = bottom.distance(new Pos(0, 0, 0));
if(generatePlate) {
if(bottom.x() <= width && bottom.x() >= 0 && bottom.z() <= length && bottom.z() >= 0) {
unit.modifier().fill(bottom, bottom.add(1, 50, 1), BlockPallet.GROUND.rnd());
@@ -73,7 +70,14 @@ public class SquareTerrainGenerator implements Generator {
synchronized (base) {
double baseNoise = base.getNoise(bottom.x(), bottom.z());
double currentHeight = minTwo(RangeMap.map(distance, 0, 400, -(this.width / 5), 200)) + baseNoise * 8;
double possibleHeights[] = {
minTwo(RangeMap.map(bottom.distance(new Pos(0, 0, 0)), 0, 400, -(this.width / 5), 200)) + baseNoise * 8,
minTwo(RangeMap.map(bottom.distance(new Pos(width, 0, 0)), 0, 400, -(this.width / 5), 200)) + baseNoise * 8,
minTwo(RangeMap.map(bottom.distance(new Pos(0, 0, length)), 0, 400, -(this.width / 5), 200)) + baseNoise * 8,
minTwo(RangeMap.map(bottom.distance(new Pos(width, 0, length)), 0, 400, -(this.width / 5), 200)) + baseNoise * 8
};
double currentHeight = Arrays.stream(possibleHeights).min().getAsDouble();
synchronized (batches) {
double elementNoise = batches.getNoise(bottom.x(), bottom.z());