Merge branch 'develop' into develop-hannes
# Conflicts: # build.gradle # src/main/java/eu/mhsl/minenet/minigames/instance/game/GameList.java
This commit is contained in:
@@ -5,8 +5,6 @@ import eu.mhsl.minenet.minigames.command.Commands;
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import eu.mhsl.minenet.minigames.handler.Listeners;
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import eu.mhsl.minenet.minigames.lang.Languages;
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import eu.mhsl.minenet.minigames.server.tasks.TablistUpdateTask;
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import eu.mhsl.minenet.minigames.server.provider.ByPlayerNameUuidProvider;
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import io.github.togar2.pvp.MinestomPvP;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.extras.bungee.BungeeCordProxy;
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import net.minestom.server.extras.lan.OpenToLAN;
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@@ -42,14 +40,12 @@ public class Main {
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logger.info("Initialize Minecraft server...");
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MinecraftServer server = MinecraftServer.init();
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MinestomPvP.init();
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// MinestomPvP.init();
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MinecraftServer.setBrandName("mhsl.eu - minenet - credits to minestom");
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MinecraftServer.setCompressionThreshold(serverConfig.node("compression-threshold").getInt(0));
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System.setProperty("minestom.chunk-view-distance", String.valueOf(serverConfig.node("view-distance").getInt()));
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MinecraftServer.getConnectionManager().setUuidProvider(new ByPlayerNameUuidProvider());
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Commands.values();
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Listeners.values();
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new HttpServer();
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@@ -1,6 +1,6 @@
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package eu.mhsl.minenet.minigames.command;
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import eu.mhsl.minenet.minigames.command.anonymous.SkinCommand;
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import eu.mhsl.minenet.minigames.command.privileged.SkinCommand;
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import eu.mhsl.minenet.minigames.command.privileged.*;
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import eu.mhsl.minenet.minigames.command.anonymous.HubCommand;
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import eu.mhsl.minenet.minigames.command.anonymous.LeaveCommand;
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@@ -41,7 +41,7 @@ public enum Commands {
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static {
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MinecraftServer.getCommandManager().setUnknownCommandCallback((sender, command) -> {
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if(command.isBlank()) return;
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new ChatMessage(Icon.ERROR).appendStatic("Unknown command").quote(command).send(sender);
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new ChatMessage(Icon.ERROR).appendStatic("Unknown command: ").quote(command).send(sender);
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});
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}
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}
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@@ -2,6 +2,7 @@ package eu.mhsl.minenet.minigames.command;
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import net.minestom.server.command.builder.Command;
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import net.minestom.server.command.builder.condition.CommandCondition;
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import net.minestom.server.entity.Player;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@@ -27,7 +28,7 @@ public class PrivilegedCommand extends Command {
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}
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protected CommandCondition isPrivileged() {
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return (sender, commandString) -> sender.hasPermission("admin");
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return (sender, commandString) -> ((Player) sender).getPermissionLevel() == 4;
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}
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protected void addCondition(CommandCondition condition) {
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@@ -10,9 +10,13 @@ public class HubCommand extends Command {
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public HubCommand() {
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super("hub");
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setCondition((sender, commandString) -> ((Player) sender).getInstance() instanceof Room);
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setCondition(
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(sender, commandString) ->
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((Player) sender).getInstance() instanceof Room room && !room.apiDriven
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);
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setDefaultExecutor((sender, context) -> {
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if(Room.getRoom((Player) sender).orElseThrow().apiDriven) return;
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Room.unsetRoom((Player) sender);
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MoveInstance.move((Player) sender, Hub.INSTANCE);
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});
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@@ -5,7 +5,6 @@ import eu.mhsl.minenet.minigames.message.Icon;
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import eu.mhsl.minenet.minigames.message.type.ActionBarMessage;
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import eu.mhsl.minenet.minigames.message.type.ChatMessage;
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import eu.mhsl.minenet.minigames.message.type.TitleMessage;
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import eu.mhsl.minenet.minigames.util.PacketUtil;
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import net.minestom.server.entity.Player;
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import java.util.ArrayList;
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@@ -36,8 +35,6 @@ public class DebugCommand extends PrivilegedCommand {
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.appendTranslated("score#thanks")
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.send(sender);
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PacketUtil.resendPlayerList(((Player) sender));
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new ChatMessage(Icon.SCIENCE).appendStatic(((Player) sender).getUuid().toString()).send(sender);
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});
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@@ -6,7 +6,6 @@ import eu.mhsl.minenet.minigames.message.type.ChatMessage;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.command.builder.arguments.ArgumentType;
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import net.minestom.server.entity.Player;
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import net.minestom.server.permission.Permission;
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public class OpCommand extends PrivilegedCommand {
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public OpCommand() {
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@@ -15,7 +14,7 @@ public class OpCommand extends PrivilegedCommand {
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addSyntax((sender, context) -> {
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Player target = MinecraftServer.getConnectionManager().getOnlinePlayerByUsername(context.getRaw("target"));
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if(target != null) {
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target.addPermission(new Permission("admin"));
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target.setPermissionLevel(4);
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target.refreshCommands();
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} else new ChatMessage(Icon.ERROR).appendStatic("Spieler nicht gefunden").send(sender);
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}, ArgumentType.Entity("target").onlyPlayers(true));
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@@ -24,7 +24,7 @@ public class PublishRewardCommand extends PrivilegedCommand {
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String rewardRequestJson = new Gson().toJson(room.getTournament().getRewards());
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HttpRequest giveRewardsRequest = HttpRequest.newBuilder()
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.uri(new URI("http://10.20.6.1:8080/api/event/reward"))
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.uri(new URI("http://10.20.7.1:8080/api/event/reward"))
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.POST(HttpRequest.BodyPublishers.ofString(rewardRequestJson))
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.build();
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@@ -1,11 +1,11 @@
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package eu.mhsl.minenet.minigames.command.anonymous;
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package eu.mhsl.minenet.minigames.command.privileged;
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import net.minestom.server.command.builder.Command;
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import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
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import net.minestom.server.command.builder.arguments.ArgumentType;
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import net.minestom.server.entity.Player;
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import net.minestom.server.entity.PlayerSkin;
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public class SkinCommand extends Command {
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public class SkinCommand extends PrivilegedCommand {
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public SkinCommand() {
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super("skin");
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@@ -6,7 +6,6 @@ import net.minestom.server.event.EventListener;
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public enum Listeners {
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SPAWN(new AddEntityToInstanceEventListener()),
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CHAT(new PlayerChatHandler()),
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LOGIN(new PlayerLoginHandler()),
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LEAVE(new PlayerLeaveHandler());
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@@ -1,7 +1,6 @@
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package eu.mhsl.minenet.minigames.handler.global;
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import eu.mhsl.minenet.minigames.instance.Spawnable;
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import eu.mhsl.minenet.minigames.util.PacketUtil;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.entity.Player;
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import net.minestom.server.event.EventListener;
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@@ -26,9 +25,7 @@ public class AddEntityToInstanceEventListener implements EventListener<AddEntity
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p.setRespawnPoint(instance.getSpawn());
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}
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PacketUtil.resendPlayerList(p);
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p.addEffect(new Potion(PotionEffect.BLINDNESS, (byte) 1, 20)); //TODO Uncomment, currently buggy causes disconnect see https://github.com/Minestom/Minestom/discussions/1302
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p.addEffect(new Potion(PotionEffect.BLINDNESS, (byte) 1, 20));
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}
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return Result.SUCCESS;
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@@ -1,26 +0,0 @@
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package eu.mhsl.minenet.minigames.handler.global;
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import eu.mhsl.minenet.minigames.message.type.ChatMessage;
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import net.minestom.server.event.EventListener;
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import net.minestom.server.event.player.PlayerChatEvent;
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import org.jetbrains.annotations.NotNull;
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public class PlayerChatHandler implements EventListener<PlayerChatEvent> {
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@Override
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public @NotNull Class<PlayerChatEvent> eventType() {
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return PlayerChatEvent.class;
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}
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@Override
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public @NotNull Result run(@NotNull PlayerChatEvent event) {
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event.setChatFormat(
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(messages) -> new ChatMessage()
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.appendStatic(event.getPlayer().getUsername())
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.pipe()
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.appendStatic(messages.getMessage())
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.build(event.getPlayer())
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);
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return Result.SUCCESS;
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}
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}
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@@ -11,7 +11,8 @@ import net.minestom.server.entity.Player;
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import eu.mhsl.minenet.minigames.instance.hub.Hub;
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import net.minestom.server.event.EventListener;
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import net.minestom.server.event.player.AsyncPlayerConfigurationEvent;
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import net.minestom.server.permission.Permission;
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import net.minestom.server.network.packet.server.play.TeamsPacket;
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import net.minestom.server.scoreboard.Team;
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import net.minestom.server.timer.TaskSchedule;
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import org.jetbrains.annotations.NotNull;
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import org.spongepowered.configurate.serialize.SerializationException;
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@@ -21,6 +22,11 @@ import java.util.UUID;
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import java.util.logging.Logger;
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public class PlayerLoginHandler implements EventListener<AsyncPlayerConfigurationEvent> {
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public static final Team globalTeam = MinecraftServer.getTeamManager()
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.createBuilder("global")
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.collisionRule(TeamsPacket.CollisionRule.NEVER)
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.build();
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@Override
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public @NotNull Class<AsyncPlayerConfigurationEvent> eventType() {
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return AsyncPlayerConfigurationEvent.class;
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@@ -37,22 +43,23 @@ public class PlayerLoginHandler implements EventListener<AsyncPlayerConfiguratio
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UUID pushQueue = QueuedPlayerRooms.pullQueue(event.getPlayer().getUuid());
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MinecraftServer.getSchedulerManager().scheduleTask(
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() -> {
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if(pushQueue != null) {
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Room.setRoom(p, Room.getRoom(pushQueue).orElseThrow());
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} else {
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MoveInstance.move(p, Hub.INSTANCE);
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}
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},
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TaskSchedule.seconds(5),
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TaskSchedule.stop()
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() -> {
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p.setTeam(globalTeam);
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if(pushQueue != null) {
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Room.setRoom(p, Room.getRoom(pushQueue).orElseThrow());
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} else {
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MoveInstance.move(p, Hub.INSTANCE);
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}
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},
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TaskSchedule.seconds(1),
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TaskSchedule.stop()
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);
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SkinCache.applySkin(p);
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try {
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if(Objects.requireNonNull(Main.globalConfig.node("admins").getList(String.class)).stream().anyMatch(s -> s.equalsIgnoreCase(p.getUsername()))) {
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p.addPermission(new Permission("admin"));
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p.setPermissionLevel(4);
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}
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} catch (SerializationException | NullPointerException ignored) {}
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@@ -42,13 +42,13 @@ public abstract class Game extends MineNetInstance implements Spawnable {
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MinecraftServer.getInstanceManager().registerInstance(this);
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logger = Logger.getLogger("Game:" + getUniqueId());
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logger = Logger.getLogger("Game:" + getUuid());
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eventNode()
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.addListener(PlayerMoveEvent.class, this::onPlayerMove)
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.addListener(PlayerBlockBreakEvent.class, this::onBlockBreak)
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.addListener(PlayerBlockPlaceEvent.class, this::onBlockPlace)
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.addListener(ItemDropEvent.class, this::onItemDrop);
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.addListener(PlayerMoveEvent.class, this::onPlayerMove)
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.addListener(PlayerBlockBreakEvent.class, this::onBlockBreak)
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.addListener(PlayerBlockPlaceEvent.class, this::onBlockPlace)
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.addListener(ItemDropEvent.class, this::onItemDrop);
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}
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public Game setParent(Room parentRoom) {
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@@ -63,6 +63,17 @@ public abstract class Game extends MineNetInstance implements Spawnable {
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game.load();
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Room.getRoom(owner).orElseThrow().moveMembersToInstance(game);
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MinecraftServer.getSchedulerManager().scheduleTask(() -> {
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game.getPlayers().forEach(player -> new ChatMessage(Icon.SCIENCE)
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.appendStatic(factory.name().getAssembled(player).asComponent())
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.newLine()
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.appendStatic(factory.description().getAssembled(player).asComponent())
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.send(player));
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return TaskSchedule.stop();
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}, TaskSchedule.seconds(3));
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} catch (Exception e) {
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new ChatMessage(Icon.ERROR).appendStatic("Instance crashed: " + e.getMessage()).send(owner);
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MinecraftServer.getSchedulerManager().scheduleNextTick(() -> Room.getRoom(owner).orElseThrow().moveMembersToRoomLobby());
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@@ -102,7 +113,7 @@ public abstract class Game extends MineNetInstance implements Spawnable {
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scheduler().scheduleTask(() -> {
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logger.info("stopping game instance " + this.uniqueId);
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logger.info("stopping game instance " + this.uuid);
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getPlayers().forEach(player -> player.kick("timeout"));
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MinecraftServer.getInstanceManager().unregisterInstance(this);
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@@ -8,9 +8,11 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.backrooms.Backroo
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.bedwars.BedwarsFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.acidRain.AcidRainFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube.DeathcubeFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.jumpDive.JumpDiveFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.minerun.MinerunFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.spleef.SpleefFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.stickfight.StickFightFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.TetrisFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.test.Test;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.test.TestFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.tntrun.TntRunFactory;
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@@ -19,18 +21,20 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.trafficlightrace.
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public enum GameList {
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DEATHCUBE(new DeathcubeFactory(), GameType.JUMPNRUN),
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STICKFIGHT(new StickFightFactory(), GameType.PVP),
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MINERUN(new MinerunFactory(), GameType.JUMPNRUN),
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TRAFFICLIGHTRACE(new TrafficLightRaceFactory(), GameType.OTHER),
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STICKFIGHT(new StickFightFactory(), GameType.PROTOTYPE),
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TOWERDEFENSE(new TowerdefenseFactory(), GameType.PROTOTYPE),
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BEDWARS(new BedwarsFactory(), GameType.PROTOTYPE),
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BACKROOMS(new BackroomsFactory(), GameType.PROTOTYPE),
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BOWSPLEEF(new BowSpleefFactory(), GameType.PROTOTYPE),
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TETRIS(new TetrisFactory(), GameType.OTHER),
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TNTRUN(new TntRunFactory(), GameType.OTHER),
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ACIDRAIN(new AcidRainFactory(), GameType.PVE),
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ANVILRUN(new AnvilRunFactory(), GameType.PVE),
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ACIDRAIN(new AcidRainFactory(), GameType.PVE),
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ELYTRARACE(new ElytraRaceFactory(), GameType.PVP),
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SPLEEF(new SpleefFactory(), GameType.PVP),
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BOWSPLEEF(new BowSpleefFactory(), GameType.PVP),
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JUMPDIVE(new JumpDiveFactory(), GameType.JUMPNRUN),
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Test(new TestFactory(), GameType.OTHER);
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private final GameFactory factory;
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@@ -11,6 +11,7 @@ import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.format.NamedTextColor;
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import net.minestom.server.registry.DynamicRegistry;
|
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import net.minestom.server.timer.ExecutionType;
|
||||
import net.minestom.server.timer.Task;
|
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import net.minestom.server.timer.TaskSchedule;
|
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import net.minestom.server.world.DimensionType;
|
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@@ -20,6 +21,7 @@ import java.util.concurrent.CompletableFuture;
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public class StatelessGame extends Game {
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private final String name;
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private final Score score;
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private Task timeLimitTask;
|
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|
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private int timeLimit = 0;
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private int timePlayed = 0;
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@@ -40,8 +42,12 @@ public class StatelessGame extends Game {
|
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public void setTimeLimit(int limit) {
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this.timeLimit = limit;
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if(timeLimit > 0) {
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scheduler().submitTask(() -> {
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if(this.timeLimitTask != null) {
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this.timeLimitTask.cancel();
|
||||
this.timePlayed = 0;
|
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}
|
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if(this.timeLimit > 0) {
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this.timeLimitTask = scheduler().submitTask(() -> {
|
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if(!isRunning || timeLimit == 0) return TaskSchedule.stop();
|
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if(timeLimit <= timePlayed) {
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stop();
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@@ -50,8 +56,8 @@ public class StatelessGame extends Game {
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int timeLeft = timeLimit - timePlayed;
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switch (timeLeft) {
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case 60, 30, 10, 5, 4, 3, 2, 1 ->
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new ChatMessage(Icon.SCIENCE).appendStatic("Noch " + timeLeft + " Sekunden!").send(getPlayers());
|
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case 90, 60, 30, 10, 5, 4, 3, 2, 1 ->
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new ChatMessage(Icon.SCIENCE).appendStatic("Noch " + timeLeft + " Sekunden!").send(getPlayers());
|
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}
|
||||
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timePlayed++;
|
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|
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@@ -9,6 +9,7 @@ import net.minestom.server.item.ItemStack;
|
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import net.minestom.server.item.Material;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
public abstract class Option<T> {
|
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private RestrictionHandler restrictionHandler;
|
||||
@@ -25,7 +26,7 @@ public abstract class Option<T> {
|
||||
this.name = name;
|
||||
this.options = options;
|
||||
|
||||
currentValue = options.get(0);
|
||||
currentValue = options.getFirst();
|
||||
}
|
||||
|
||||
public void setRestrictionHandler(RestrictionHandler restrictionHandler) {
|
||||
@@ -44,11 +45,11 @@ public abstract class Option<T> {
|
||||
}
|
||||
|
||||
public ItemStack getCurrent(Player p) {
|
||||
int amount = Integer.parseInt(options.get(pointer).toString());
|
||||
String value = options.get(pointer).toString();
|
||||
return ItemStack.builder(item)
|
||||
.customName(name.getAssembled(p))
|
||||
.lore(TranslatedComponent.byId("optionCommon#value").setColor(NamedTextColor.GOLD).getAssembled(p)
|
||||
.append(Component.text(": ")).append(Component.text(amount)))
|
||||
.append(Component.text(": ")).append(Component.text(value)))
|
||||
.build();
|
||||
}
|
||||
|
||||
@@ -56,6 +57,10 @@ public abstract class Option<T> {
|
||||
return Integer.parseInt(getAsString());
|
||||
}
|
||||
|
||||
public boolean getAsBoolean() {
|
||||
return Objects.equals(getAsString(), "true") || Objects.equals(getAsString(), "1");
|
||||
}
|
||||
|
||||
public String getAsString() {
|
||||
return currentValue.toString();
|
||||
}
|
||||
|
||||
@@ -6,8 +6,8 @@ import net.minestom.server.item.Material;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class BoolOption extends Option<Boolean> {
|
||||
public class BoolOption extends Option<String> {
|
||||
public BoolOption(String id, Material item, TranslatedComponent name) {
|
||||
super(id, item, name, List.of(true, false));
|
||||
super(id, item, name, List.of("true", "false"));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,6 +15,11 @@ public class AcidRainFactory implements GameFactory {
|
||||
return TranslatedComponent.byId("game_AcidRain#name");
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranslatedComponent description() {
|
||||
return TranslatedComponent.byId("game_AcidRain#description");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material symbol() {
|
||||
return Material.SLIME_BALL;
|
||||
|
||||
@@ -6,31 +6,22 @@ import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
|
||||
import eu.mhsl.minenet.minigames.score.LastWinsScore;
|
||||
import eu.mhsl.minenet.minigames.util.BatchUtil;
|
||||
import eu.mhsl.minenet.minigames.util.GeneratorUtils;
|
||||
import io.github.togar2.pvp.entity.projectile.CustomEntityProjectile;
|
||||
import net.minestom.server.coordinate.Point;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.coordinate.Vec;
|
||||
import net.minestom.server.entity.*;
|
||||
import net.minestom.server.entity.metadata.other.PrimedTntMeta;
|
||||
import net.minestom.server.entity.metadata.projectile.ArrowMeta;
|
||||
import net.minestom.server.event.EventListener;
|
||||
import net.minestom.server.event.entity.projectile.ProjectileCollideWithBlockEvent;
|
||||
import net.minestom.server.event.entity.projectile.ProjectileCollideWithEntityEvent;
|
||||
import net.minestom.server.event.item.ItemUpdateStateEvent;
|
||||
import net.minestom.server.event.player.PlayerItemAnimationEvent;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
import net.minestom.server.item.ItemStack;
|
||||
import net.minestom.server.item.Material;
|
||||
import net.minestom.server.item.enchant.Enchantment;
|
||||
import net.minestom.server.tag.Tag;
|
||||
import net.minestom.server.utils.MathUtils;
|
||||
import net.minestom.server.utils.time.TimeUnit;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public class BowSpleef extends StatelessGame {
|
||||
@@ -41,40 +32,40 @@ public class BowSpleef extends StatelessGame {
|
||||
public BowSpleef() {
|
||||
super(Dimension.OVERWORLD.key, "bowSpleef", new LastWinsScore());
|
||||
|
||||
eventNode().addListener(
|
||||
EventListener
|
||||
.builder(PlayerItemAnimationEvent.class)
|
||||
.handler(playerItemAnimationEvent -> playerItemAnimationEvent.getPlayer().setTag(CHARGE_BOW_SINCE, System.currentTimeMillis()))
|
||||
.filter(playerItemAnimationEvent -> playerItemAnimationEvent.getItemAnimationType() == PlayerItemAnimationEvent.ItemAnimationType.BOW)
|
||||
.build()
|
||||
);
|
||||
|
||||
eventNode().addListener(
|
||||
EventListener
|
||||
.builder(ItemUpdateStateEvent.class)
|
||||
.handler(event -> {
|
||||
final Player player = event.getPlayer();
|
||||
final double chargedFor = (System.currentTimeMillis() - player.getTag(CHARGE_BOW_SINCE)) / 1000D;
|
||||
final double power = MathUtils.clamp((chargedFor * chargedFor + 2 * chargedFor) / 2D, 0, 1);
|
||||
|
||||
if (power > 0.2) {
|
||||
final CustomEntityProjectile projectile = new CustomEntityProjectile(player, EntityType.ARROW);
|
||||
final ArrowMeta meta = (ArrowMeta) projectile.getEntityMeta();
|
||||
meta.setCritical(power >= 0.9);
|
||||
projectile.scheduleRemove(Duration.of(100, TimeUnit.SERVER_TICK));
|
||||
meta.setOnFire(true);
|
||||
|
||||
final Pos position = player.getPosition().add(0, player.getEyeHeight(), 0);
|
||||
projectile.setInstance(Objects.requireNonNull(player.getInstance()), position);
|
||||
|
||||
final Vec direction = projectile.getPosition().direction();
|
||||
projectile.shootFrom(position.add(direction).sub(0, 0.2, 0), power * 3, 1.0);
|
||||
projectile.setTag(ARROW_FIRST_HIT, true);
|
||||
}
|
||||
})
|
||||
.filter(itemUpdateStateEvent -> itemUpdateStateEvent.getItemStack().material() == Material.BOW)
|
||||
.build()
|
||||
);
|
||||
// eventNode().addListener( TODO implement bow mechanism
|
||||
// EventListener
|
||||
// .builder(PlayerItemAnimationEvent.class)
|
||||
// .handler(playerItemAnimationEvent -> playerItemAnimationEvent.getPlayer().setTag(CHARGE_BOW_SINCE, System.currentTimeMillis()))
|
||||
// .filter(playerItemAnimationEvent -> playerItemAnimationEvent.getItemAnimationType() == PlayerItemAnimationEvent.ItemAnimationType.BOW)
|
||||
// .build()
|
||||
// );
|
||||
//
|
||||
// eventNode().addListener(
|
||||
// EventListener
|
||||
// .builder(ItemUpdateStateEvent.class)
|
||||
// .handler(event -> {
|
||||
// final Player player = event.getPlayer();
|
||||
// final double chargedFor = (System.currentTimeMillis() - player.getTag(CHARGE_BOW_SINCE)) / 1000D;
|
||||
// final double power = MathUtils.clamp((chargedFor * chargedFor + 2 * chargedFor) / 2D, 0, 1);
|
||||
//
|
||||
// if (power > 0.2) {
|
||||
// final CustomEntityProjectile projectile = new CustomEntityProjectile(player, EntityType.ARROW);
|
||||
// final ArrowMeta meta = (ArrowMeta) projectile.getEntityMeta();
|
||||
// meta.setCritical(power >= 0.9);
|
||||
// projectile.scheduleRemove(Duration.of(100, TimeUnit.SERVER_TICK));
|
||||
// meta.setOnFire(true);
|
||||
//
|
||||
// final Pos position = player.getPosition().add(0, player.getEyeHeight(), 0);
|
||||
// projectile.setInstance(Objects.requireNonNull(player.getInstance()), position);
|
||||
//
|
||||
// final Vec direction = projectile.getPosition().direction();
|
||||
// projectile.shootFrom(position.add(direction).sub(0, 0.2, 0), power * 3, 1.0);
|
||||
// projectile.setTag(ARROW_FIRST_HIT, true);
|
||||
// }
|
||||
// })
|
||||
// .filter(itemUpdateStateEvent -> itemUpdateStateEvent.getItemStack().material() == Material.BOW)
|
||||
// .build()
|
||||
// );
|
||||
|
||||
eventNode().addListener(
|
||||
EventListener
|
||||
|
||||
@@ -12,7 +12,12 @@ import java.util.Map;
|
||||
public class BowSpleefFactory implements GameFactory {
|
||||
@Override
|
||||
public TranslatedComponent name() {
|
||||
return TranslatedComponent.byId("");
|
||||
return TranslatedComponent.byId("game_BowSpleef#name");
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranslatedComponent description() {
|
||||
return TranslatedComponent.byId("game_BowSpleef#description");
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -6,6 +6,7 @@ import eu.mhsl.minenet.minigames.util.BatchUtil;
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
|
||||
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
|
||||
import io.github.togar2.pvp.feature.CombatFeatures;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
@@ -27,12 +28,13 @@ class Deathcube extends StatelessGame {
|
||||
this.percentage = percentage;
|
||||
this.setGenerator(new CircularPlateTerrainGenerator(radius+10).setPlateHeight(50));
|
||||
|
||||
// if(pvpEnabled == 1) eventNode().addChild( // TODO update
|
||||
// PvPConfig.emptyBuilder()
|
||||
// .damage(DamageConfig.LEGACY.fallDamage(false))
|
||||
// .attack(AttackConfig.DEFAULT.attackCooldown(true))
|
||||
// .build().createNode()
|
||||
// );
|
||||
if(pvpEnabled == 1) eventNode().addChild(
|
||||
CombatFeatures.empty()
|
||||
.add(CombatFeatures.VANILLA_ATTACK)
|
||||
.add(CombatFeatures.VANILLA_DAMAGE)
|
||||
.add(CombatFeatures.VANILLA_KNOCKBACK)
|
||||
.build().createNode()
|
||||
);
|
||||
System.out.println(radius);
|
||||
}
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ public class DeathcubeFactory implements GameFactory {
|
||||
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
|
||||
.addOption(new NumericOption("height", Material.SCAFFOLDING, TranslatedComponent.byId("optionCommon#height"), 10, 30, 50))
|
||||
.addOption(new NumericOption("percentage", Material.COBWEB, TranslatedComponent.byId("game_Deathcube#optionPercentageBlocks"), 5, 7, 9, 11, 13))
|
||||
.addOption(new NumericOption("pvpEnabled", Material.STICK, TranslatedComponent.byId("game_Deathcube#optionPvpEnabled"), 1, 0));
|
||||
.addOption(new NumericOption("pvpEnabled", Material.STICK, TranslatedComponent.byId("game_Deathcube#optionPvpEnabled"), 0, 1));
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@ import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.minestom.server.coordinate.Point;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.coordinate.Vec;
|
||||
import net.minestom.server.entity.EquipmentSlot;
|
||||
import net.minestom.server.entity.GameMode;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.event.player.*;
|
||||
@@ -39,6 +40,7 @@ public class ElytraRace extends StatelessGame {
|
||||
private final ValeGenerator vale = new ValeGenerator();
|
||||
|
||||
private final int gameHeight = 0;
|
||||
private final int seaLevel = -55;
|
||||
private final int ringSpacing = 100;
|
||||
private final int ringCount;
|
||||
|
||||
@@ -61,7 +63,7 @@ public class ElytraRace extends StatelessGame {
|
||||
this.ringCount = ringCount;
|
||||
|
||||
setGenerator(vale);
|
||||
vale.setCalculateSeaLevel(point -> -55);
|
||||
vale.setCalculateSeaLevel(point -> seaLevel);
|
||||
vale.setXShiftMultiplier(integer -> NumberUtil.map(integer, 50, 500, 0, 1));
|
||||
vale.addMixIn(new PlaneTerrainGenerator(gameHeight, Block.BARRIER));
|
||||
|
||||
@@ -105,9 +107,7 @@ public class ElytraRace extends StatelessGame {
|
||||
@Override
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
Point spawnpoint = new Pos(vale.getXShiftAtZ(0), -46, 0);
|
||||
GeneratorUtils.iterateArea(spawnpoint.sub(5, 0, 5), spawnpoint.add(5, 0, 5), point -> {
|
||||
setBlock(point, BlockPallet.STREET.rnd());
|
||||
});
|
||||
GeneratorUtils.iterateArea(spawnpoint.sub(5, 0, 5), spawnpoint.add(5, 0, 5), point -> setBlock(point, BlockPallet.STREET.rnd()));
|
||||
|
||||
generateRing(ringSpacing);
|
||||
generateRing(ringSpacing * 2);
|
||||
@@ -117,7 +117,7 @@ public class ElytraRace extends StatelessGame {
|
||||
@Override
|
||||
protected void onStart() {
|
||||
getPlayers().forEach(player -> {
|
||||
player.getInventory().setChestplate(ItemStack.of(Material.ELYTRA));
|
||||
player.getInventory().setEquipment(EquipmentSlot.CHESTPLATE, (byte) 0, ItemStack.of(Material.ELYTRA));
|
||||
for(int i = 0; i < 3; i++) {
|
||||
player.getInventory().setItemStack(i, ItemStack.builder(boostMaterial).customName(TranslatedComponent.byId("boost").getAssembled(player)).build());
|
||||
}
|
||||
@@ -169,6 +169,7 @@ public class ElytraRace extends StatelessGame {
|
||||
if(newPos.z() > ringCount * ringSpacing) {
|
||||
getScore().insertResult(player);
|
||||
player.setGameMode(GameMode.SPECTATOR);
|
||||
player.setFlyingWithElytra(false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -194,8 +195,8 @@ public class ElytraRace extends StatelessGame {
|
||||
|
||||
Point ringPos = getRingPositionAtZ(zPos);
|
||||
GeneratorUtils.iterateArea(
|
||||
ringPos.sub(100, 0, 0).withY(0), // TODO 0 was before update getDimensionType().getMinY, might not work correctly
|
||||
ringPos.add(100, 0, 0).withY(gameHeight),
|
||||
ringPos.sub(100, 0, 0).withY(0),
|
||||
ringPos.add(100, 0, 0).withY(seaLevel),
|
||||
point -> batch.setBlock(point, Block.BARRIER)
|
||||
);
|
||||
GeneratorUtils.iterateArea(
|
||||
|
||||
@@ -14,7 +14,12 @@ import java.util.Map;
|
||||
public class ElytraRaceFactory implements GameFactory {
|
||||
@Override
|
||||
public TranslatedComponent name() {
|
||||
return TranslatedComponent.byId("");
|
||||
return TranslatedComponent.byId("game_ElytraRace#name");
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranslatedComponent description() {
|
||||
return TranslatedComponent.byId("game_ElytraRace#description");
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -25,7 +30,7 @@ public class ElytraRaceFactory implements GameFactory {
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("ringCount", Material.DIAMOND_BLOCK, TranslatedComponent.byId("ringCount"), 5, 10, 20, 30, 40, 50));
|
||||
.addOption(new NumericOption("ringCount", Material.DIAMOND_BLOCK, TranslatedComponent.byId("game_ElytraRace#ringCount"), 5, 10, 20, 30, 40, 50));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -0,0 +1,99 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.jumpDive;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.score.PointsWinScore;
|
||||
import eu.mhsl.minenet.minigames.util.BatchUtil;
|
||||
import eu.mhsl.minenet.minigames.world.BlockPallet;
|
||||
import net.kyori.adventure.sound.Sound;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
import net.minestom.server.sound.SoundEvent;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.WeakHashMap;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public class JumpDive extends StatelessGame {
|
||||
private final int radius;
|
||||
private final int height;
|
||||
private final int timeLimit;
|
||||
|
||||
private final WeakHashMap<Player, Integer> scores = new WeakHashMap<>();
|
||||
|
||||
public JumpDive(int radius, int height, int timeLimit) {
|
||||
super(Dimension.OVERWORLD.key, "jumpDive", new PointsWinScore());
|
||||
this.radius = radius;
|
||||
this.height = height;
|
||||
this.timeLimit = timeLimit;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
|
||||
|
||||
for(int x = -radius*2; x <= radius*2; x++) {
|
||||
for(int z = -radius*2; z <= radius*2; z++) {
|
||||
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) {
|
||||
batch.setBlock(x, height, z, BlockPallet.STONE.rnd());
|
||||
} else {
|
||||
batch.setBlock(x, 0, z, BlockPallet.GROUND.rnd());
|
||||
batch.setBlock(x, 1, z, Block.WATER);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStart() {
|
||||
setTimeLimit(timeLimit);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
Player p = playerMoveEvent.getPlayer();
|
||||
|
||||
if(
|
||||
p.isOnGround() && playerMoveEvent.getNewPosition().y() < height
|
||||
|| playerMoveEvent.getNewPosition().y() < 0
|
||||
|| isBeforeBeginning && playerMoveEvent.getNewPosition().y() < height
|
||||
) {
|
||||
p.teleport(getSpawn());
|
||||
playerMoveEvent.setCancelled(true);
|
||||
}
|
||||
|
||||
if(
|
||||
playerMoveEvent.getNewPosition().y() <= 1
|
||||
&& playerMoveEvent.getNewPosition().distance(0, 1, 0) < radius + 0.5
|
||||
&& !(!isBeforeBeginning && !isRunning)
|
||||
) {
|
||||
setBlock(playerMoveEvent.getNewPosition().withY(1), Block.REDSTONE_BLOCK);
|
||||
scores.merge(p, 1, Integer::sum);
|
||||
p.teleport(getSpawn());
|
||||
playerMoveEvent.setCancelled(true);
|
||||
p.playSound(Sound.sound(SoundEvent.ENTITY_EXPERIENCE_ORB_PICKUP, Sound.Source.PLAYER, 2f, 2f));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStop() {
|
||||
getPlayers().forEach(player -> getScore().insertResult(player, scores.getOrDefault(player, 0)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pos getSpawn() {
|
||||
double theta = rnd.nextDouble() * 2 * Math.PI;
|
||||
|
||||
double spawnRadius = radius + 2;
|
||||
double x = spawnRadius * Math.cos(theta);
|
||||
double z = spawnRadius * Math.sin(theta);
|
||||
|
||||
return new Pos(x, height + 2, z).withLookAt(new Pos(0, height, 0));
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.jumpDive;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.Game;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
|
||||
import net.minestom.server.item.Material;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public class JumpDiveFactory implements GameFactory {
|
||||
@Override
|
||||
public TranslatedComponent name() {
|
||||
return TranslatedComponent.byId("game_jumpDive#name");
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranslatedComponent description() {
|
||||
return TranslatedComponent.byId("game_jumpDive#description");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 5, 8, 10, 12, 14, 16))
|
||||
.addOption(new NumericOption("height", Material.SCAFFOLDING, TranslatedComponent.byId("optionCommon#height"), 30, 60, 90))
|
||||
.addOption(new NumericOption("timeLimit", Material.CLOCK, TranslatedComponent.byId("optionCommon#seconds"), 60, 120, 180, 240, 300));
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
|
||||
return new JumpDive(configuration.get("radius").getAsInt(), configuration.get("height").getAsInt(), configuration.get("timeLimit").getAsInt()).setParent(parent);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material symbol() {
|
||||
return Material.WATER_BUCKET;
|
||||
}
|
||||
}
|
||||
@@ -10,7 +10,6 @@ import eu.mhsl.minenet.minigames.world.BlockPallet;
|
||||
import eu.mhsl.minenet.minigames.world.generator.terrain.SquarePlateTerrainGenerator;
|
||||
import net.kyori.adventure.sound.Sound;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.Entity;
|
||||
import net.minestom.server.entity.GameMode;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
@@ -87,7 +86,6 @@ class Minerun extends StatelessGame {
|
||||
|
||||
if(Intersect.withPressurePlate(this, BlockPallet.PRESSURE_PLATES, middle)) { //Player died
|
||||
p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EXPLODE, Sound.Source.PLAYER, 1f, 1f));
|
||||
p.setPose(Entity.Pose.DYING);
|
||||
p.teleport(new Pos(p.getPosition().x(), getSpawn().y(), getSpawn().z()));
|
||||
}
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ public class MinerunFactory implements GameFactory {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("width", Material.OAK_FENCE, TranslatedComponent.byId("optionCommon#width"), 10, 30, 50, 100))
|
||||
.addOption(new NumericOption("length", Material.ZOMBIE_HEAD, TranslatedComponent.byId("optionCommon#length"), 50, 100, 150, 200))
|
||||
.addOption(new NumericOption("percentage", Material.LIGHT_WEIGHTED_PRESSURE_PLATE, TranslatedComponent.byId("game_Minerun#optionPercentageMiens"), 30, 40, 50, 60, 70));
|
||||
.addOption(new NumericOption("percentage", Material.LIGHT_WEIGHTED_PRESSURE_PLATE, TranslatedComponent.byId("game_Minerun#optionPercentageMines"), 30, 40, 50, 60, 70));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -78,6 +78,7 @@ public class Spleef extends StatelessGame {
|
||||
}
|
||||
|
||||
private void destroyBlock(PlayerStartDiggingEvent event) {
|
||||
if(!isRunning) return;
|
||||
setBlock(event.getBlockPosition(), Block.AIR);
|
||||
}
|
||||
|
||||
|
||||
@@ -33,7 +33,7 @@ public class SpleefFactory implements GameFactory {
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("game_Spleef#radius"), 10, 20, 30))
|
||||
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
|
||||
.addOption(new NumericOption("stackCount", Material.SCAFFOLDING, TranslatedComponent.byId("game_Spleef#stackCount"), 1, 2, 3, 4, 5));
|
||||
}
|
||||
|
||||
|
||||
@@ -3,29 +3,33 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.stickfight;
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.score.LastWinsScore;
|
||||
import eu.mhsl.minenet.minigames.util.BatchUtil;
|
||||
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
|
||||
import io.github.togar2.pvp.config.PvPConfig;
|
||||
import io.github.togar2.pvp.events.FinalAttackEvent;
|
||||
import io.github.togar2.pvp.feature.CombatFeatures;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.WeakHashMap;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public class Stickfight extends StatelessGame {
|
||||
private final double radius = 20;
|
||||
private final WeakHashMap<Player, Pos> spawnPoints = new WeakHashMap<>();
|
||||
|
||||
public Stickfight() {
|
||||
super(Dimension.OVERWORLD.key, "Stickfight", new LastWinsScore());
|
||||
|
||||
// eventNode().addChild( // TODO update
|
||||
// PvPConfig.emptyBuilder()
|
||||
// .damage(DamageConfig.legacyBuilder().fallDamage(false))
|
||||
// .attack(AttackConfig.legacyBuilder().attackCooldown(true))
|
||||
// .build().createNode()
|
||||
// );
|
||||
eventNode().addChild(
|
||||
CombatFeatures.empty()
|
||||
.add(CombatFeatures.VANILLA_ATTACK)
|
||||
.add(CombatFeatures.VANILLA_DAMAGE)
|
||||
.add(CombatFeatures.VANILLA_KNOCKBACK)
|
||||
.build().createNode()
|
||||
);
|
||||
|
||||
eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
|
||||
finalAttackEvent.setBaseDamage(0);
|
||||
@@ -37,21 +41,56 @@ public class Stickfight extends StatelessGame {
|
||||
|
||||
@Override
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
|
||||
for (int z = -10; z <= 10; z++) {
|
||||
batch.setBlock(0, 50, z, Block.SANDSTONE);
|
||||
}
|
||||
batch.setBlock(0, 50, 0, Block.GOLD_BLOCK);
|
||||
setBlock(0, 50, 0, Block.DIAMOND_BLOCK);
|
||||
}
|
||||
|
||||
BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
|
||||
@Override
|
||||
protected void start() {
|
||||
List<Player> players = getPlayers().stream().toList();
|
||||
int numPlayers = players.size();
|
||||
|
||||
for (int i = 0; i < numPlayers; i++) {
|
||||
double angle = (2 * Math.PI / numPlayers) * i;
|
||||
int spawnX = (int) (radius * Math.cos(angle));
|
||||
int spawnZ = (int) (radius * Math.sin(angle));
|
||||
int spawnY = 50;
|
||||
|
||||
Pos spawnpoint = new Pos(spawnX, spawnY + 1, spawnZ).add(0.5);
|
||||
spawnPoints.put(players.get(i), spawnpoint.withLookAt(getSpawn()));
|
||||
players.get(i).teleport(spawnpoint);
|
||||
|
||||
generateBridge(spawnX, spawnY, spawnZ);
|
||||
}
|
||||
|
||||
setBlock(0, 50, 0, Block.GOLD_BLOCK);
|
||||
super.start();
|
||||
}
|
||||
|
||||
private void generateBridge(int startX, int startY, int startZ) {
|
||||
int steps = (int) (radius * 1.5);
|
||||
for (int i = 0; i < steps; i++) {
|
||||
double t = (double) i / steps;
|
||||
int x = (int) (startX * (1 - t));
|
||||
int z = (int) (startZ * (1 - t));
|
||||
setBlock(x, startY, z, Block.SANDSTONE);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
if(isBeforeBeginning) playerMoveEvent.setCancelled(true);
|
||||
if(!spawnPoints.containsKey(playerMoveEvent.getPlayer())) {
|
||||
playerMoveEvent.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
|
||||
if(isBeforeBeginning) {
|
||||
if(spawnPoints.get(playerMoveEvent.getPlayer()).distance(playerMoveEvent.getNewPosition()) < 1) return;
|
||||
playerMoveEvent.setCancelled(true);
|
||||
playerMoveEvent.getPlayer().teleport(spawnPoints.get(playerMoveEvent.getPlayer()));
|
||||
}
|
||||
|
||||
if(playerMoveEvent.getNewPosition().y() < 40) {
|
||||
playerMoveEvent.getPlayer().teleport(new Pos(0, 51, 0));
|
||||
playerMoveEvent.getPlayer().teleport(spawnPoints.get(playerMoveEvent.getPlayer()));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,160 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game.TetrisGame;
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game.Tetromino;
|
||||
import eu.mhsl.minenet.minigames.score.PointsWinScore;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.Entity;
|
||||
import net.minestom.server.entity.GameMode;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.event.player.*;
|
||||
import net.minestom.server.item.ItemStack;
|
||||
import net.minestom.server.item.Material;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
class Tetris extends StatelessGame {
|
||||
private final Map<Player, TetrisGame> tetrisGames = new WeakHashMap<>();
|
||||
private final int nextTetrominoesCount;
|
||||
private final boolean isFast;
|
||||
private final boolean hasCombat;
|
||||
private boolean setTimeLimit = false;
|
||||
private final long randomSeed;
|
||||
|
||||
public Tetris(int nextTetrominoesCount, boolean isFast, boolean hasCombat) {
|
||||
super(Dimension.THE_END.key, "Tetris", new PointsWinScore());
|
||||
|
||||
this.eventNode()
|
||||
.addListener(PlayerUseItemEvent.class, this::onPlayerInteract)
|
||||
.addListener(PlayerHandAnimationEvent.class, this::onPlayerAttack)
|
||||
.addListener(PlayerTickEvent.class, this::onPlayerTick);
|
||||
|
||||
this.nextTetrominoesCount = nextTetrominoesCount;
|
||||
this.isFast = isFast;
|
||||
this.hasCombat = hasCombat;
|
||||
|
||||
Random random = new Random();
|
||||
this.randomSeed = random.nextLong();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStart() {
|
||||
this.getEntities().stream()
|
||||
.filter(entity -> entity.getEntityType().equals(Tetromino.getGhostEntityType()))
|
||||
.forEach(Entity::remove);
|
||||
|
||||
if(this.hasCombat) {
|
||||
this.tetrisGames.values().forEach(tetrisGame -> tetrisGame.updateOtherTetrisGames(this.tetrisGames.values()));
|
||||
}
|
||||
|
||||
this.tetrisGames.forEach((player, tetrisGame) -> tetrisGame.start());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStop() {
|
||||
this.tetrisGames.forEach((player, tetrisGame) -> {
|
||||
tetrisGame.loose();
|
||||
this.getScore().insertResult(player, tetrisGame.getScore());
|
||||
tetrisGame.sidebar.removeViewer(player);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPlayerLeave(Player p) {
|
||||
this.tetrisGames.get(p).sidebar.removeViewer(p);
|
||||
this.letPlayerLoose(p);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
Pos currentPosition = event.getNewPosition();
|
||||
|
||||
TetrisGame tetrisGame = this.tetrisGames.get(player);
|
||||
|
||||
if(tetrisGame == null) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
if(tetrisGame.lost) return;
|
||||
if(player.getGameMode() == GameMode.SPECTATOR) return;
|
||||
|
||||
if(player.inputs().forward()) tetrisGame.pressedButton(TetrisGame.Button.W);
|
||||
if(player.inputs().backward()) tetrisGame.pressedButton(TetrisGame.Button.S);
|
||||
if(player.inputs().right()) tetrisGame.pressedButton(TetrisGame.Button.D);
|
||||
if(player.inputs().left()) tetrisGame.pressedButton(TetrisGame.Button.A);
|
||||
if(player.inputs().jump()) tetrisGame.pressedButton(TetrisGame.Button.space);
|
||||
|
||||
event.setNewPosition(tetrisGame.getPlayerSpawnPosition().withView(currentPosition));
|
||||
player.setSprinting(false);
|
||||
}
|
||||
|
||||
protected void onPlayerInteract(@NotNull PlayerUseItemEvent event) {
|
||||
this.tetrisGames.get(event.getPlayer()).pressedButton(TetrisGame.Button.mouseRight);
|
||||
}
|
||||
|
||||
protected void onPlayerAttack(@NotNull PlayerHandAnimationEvent event) {
|
||||
this.tetrisGames.get(event.getPlayer()).pressedButton(TetrisGame.Button.mouseLeft);
|
||||
}
|
||||
|
||||
protected void onPlayerTick(PlayerTickEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
TetrisGame tetrisGame = this.tetrisGames.get(player);
|
||||
if(tetrisGame == null) return;
|
||||
if(tetrisGame.lost && player.getGameMode() != GameMode.SPECTATOR) {
|
||||
this.letPlayerLoose(player);
|
||||
}
|
||||
}
|
||||
|
||||
private void letPlayerLoose(Player player) {
|
||||
TetrisGame tetrisGame = this.tetrisGames.get(player);
|
||||
player.setGameMode(GameMode.SPECTATOR);
|
||||
player.setInvisible(true);
|
||||
this.getScore().insertResult(player, tetrisGame.getScore());
|
||||
|
||||
boolean allGamesLost = this.tetrisGames.values().stream()
|
||||
.filter(game -> !game.lost)
|
||||
.toList()
|
||||
.isEmpty();
|
||||
if(!this.setTimeLimit && !allGamesLost) {
|
||||
this.setTimeLimit(90);
|
||||
this.setTimeLimit = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onPlayerJoin(Player p) {
|
||||
p.getInventory().setItemStack(0, ItemStack.builder(Material.BIRCH_BUTTON).customName(Component.text("Controller")).build());
|
||||
p.setSprinting(false);
|
||||
|
||||
if(this.tetrisGames.get(p) == null) {
|
||||
this.tetrisGames.put(p, new TetrisGame(
|
||||
this,
|
||||
this.getSpawn().sub(6, 8, 15).add(this.tetrisGames.size()*30, 0, 0),
|
||||
Tetromino.Shape.J,
|
||||
this.nextTetrominoesCount,
|
||||
this.isFast,
|
||||
this.hasCombat,
|
||||
this.randomSeed
|
||||
));
|
||||
this.tetrisGames.get(p).generate();
|
||||
this.tetrisGames.values().forEach(tetrisGame -> tetrisGame.updateOtherTetrisGames(this.tetrisGames.values()));
|
||||
}
|
||||
|
||||
TetrisGame tetrisGame = this.tetrisGames.get(p);
|
||||
|
||||
p.teleport(tetrisGame.getPlayerSpawnPosition());
|
||||
tetrisGame.sidebar.addViewer(p);
|
||||
|
||||
return super.onPlayerJoin(p);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pos getSpawn() {
|
||||
return new Pos(0, 30, 15).withView(180, 0);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.Game;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.BoolOption;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
|
||||
import net.minestom.server.item.Material;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public class TetrisFactory implements GameFactory {
|
||||
@Override
|
||||
public TranslatedComponent name() {
|
||||
return TranslatedComponent.byId("game_Tetris#name");
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranslatedComponent description() {
|
||||
return TranslatedComponent.byId("game_Tetris#description");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("nextTetrominoesCount", Material.LADDER, TranslatedComponent.byId("game_Tetris#nextTetrominoesCount"), 3, 4, 5, 1, 2))
|
||||
.addOption(new BoolOption("isFast", Material.MINECART, TranslatedComponent.byId("game_Tetris#isFast")))
|
||||
.addOption(new BoolOption("hasCombat", Material.DIAMOND_SWORD, TranslatedComponent.byId("game_Tetris#hasCombat")));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Game manufacture(Room parent, Map<String, Option<?>> configuration) {
|
||||
return new Tetris(configuration.get("nextTetrominoesCount").getAsInt(), configuration.get("isFast").getAsBoolean(), configuration.get("hasCombat").getAsBoolean()).setParent(parent);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material symbol() {
|
||||
return Material.PURPLE_WOOL;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,191 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.util.BatchUtil;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class Playfield {
|
||||
private final Pos lowerLeftCorner;
|
||||
private final StatelessGame instance;
|
||||
private final static int height = 22;
|
||||
private final static Block scoreBlock = Block.STONE;
|
||||
private final int nextTetrominoesCount;
|
||||
private final Random random;
|
||||
|
||||
public Playfield(Pos lowerLeftCorner, StatelessGame instance, int nextTetrominoesCount) {
|
||||
this.nextTetrominoesCount = nextTetrominoesCount;
|
||||
this.lowerLeftCorner = lowerLeftCorner;
|
||||
this.instance = instance;
|
||||
this.random = new Random();
|
||||
}
|
||||
|
||||
public Pos getPlayerSpawnPosition() {
|
||||
return this.lowerLeftCorner.add(6, 9, 20).withView(180, 0);
|
||||
}
|
||||
|
||||
public Pos getTetrominoSpawnPosition() {
|
||||
return this.lowerLeftCorner.add(5, 21, 1);
|
||||
}
|
||||
|
||||
public Pos getHoldPosition() {
|
||||
return this.lowerLeftCorner.add(-4, 18, 1);
|
||||
}
|
||||
|
||||
public Pos getNextPosition() {
|
||||
return this.lowerLeftCorner.add(15, 18, 1);
|
||||
}
|
||||
|
||||
public Pos getScorePosition() {
|
||||
return this.lowerLeftCorner.add(-5, height+3, 0);
|
||||
}
|
||||
|
||||
public void generate() {
|
||||
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
|
||||
|
||||
// actual playfield:
|
||||
for(int x=0; x<12; x++) {
|
||||
for(int y = 0; y< height; y++) {
|
||||
batch.setBlock(this.lowerLeftCorner.add(x, y, 0), Block.GLASS);
|
||||
batch.setBlock(this.lowerLeftCorner.add(x, y, -1), Block.BLACK_CONCRETE);
|
||||
|
||||
if(x==0 || x==11 || y==0) {
|
||||
batch.setBlock(this.lowerLeftCorner.add(x, y, 1), Block.GRAY_CONCRETE);
|
||||
batch.setBlock(this.lowerLeftCorner.add(x, y, 0), Block.GRAY_CONCRETE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// hold position:
|
||||
for(int x = 0; x < 4; x++) {
|
||||
for(int y = 0; y < 4; y++) {
|
||||
batch.setBlock(this.getHoldPosition().add(x-1, y-1, -1), Block.QUARTZ_BLOCK);
|
||||
}
|
||||
}
|
||||
|
||||
// next positions:
|
||||
for(int x = 0; x < 4; x++) {
|
||||
for(int y = -4*this.nextTetrominoesCount+4; y < 4; y++) {
|
||||
batch.setBlock(this.getNextPosition().add(x-1, y-1, -1), Block.QUARTZ_BLOCK);
|
||||
}
|
||||
}
|
||||
|
||||
batch.setBlock(this.getPlayerSpawnPosition().sub(0, 1, 0), Block.STONE);
|
||||
batch.setBlock(this.getPlayerSpawnPosition().sub(1, 1, 0), Block.STONE);
|
||||
batch.setBlock(this.getPlayerSpawnPosition().sub(1, 1, 1), Block.STONE);
|
||||
batch.setBlock(this.getPlayerSpawnPosition().sub(0, 1, 1), Block.STONE);
|
||||
|
||||
BatchUtil.loadAndApplyBatch(batch, this.instance, () -> {});
|
||||
}
|
||||
|
||||
public int removeFullLines() {
|
||||
int removedLinesCounter = 0;
|
||||
for(int y = 1; y< height; y++) {
|
||||
boolean isFullLine = true;
|
||||
for(int x=1; x<11; x++) {
|
||||
if(this.instance.getBlock(this.lowerLeftCorner.add(x, y, 1)) == Block.AIR) isFullLine = false;
|
||||
}
|
||||
if(isFullLine) {
|
||||
this.removeFullLine(y);
|
||||
removedLinesCounter += 1;
|
||||
y -= 1;
|
||||
}
|
||||
}
|
||||
return removedLinesCounter;
|
||||
}
|
||||
|
||||
public void addLines(int lines) {
|
||||
int xPosMissing = this.random.nextInt(1, 10);
|
||||
|
||||
for (int i = 0; i < lines; i++) {
|
||||
this.moveAllLinesUp();
|
||||
for (int x = 1; x < 11; x++) {
|
||||
if(x != xPosMissing) {
|
||||
this.instance.setBlock(this.lowerLeftCorner.add(x, 1, 1), Block.LIGHT_GRAY_CONCRETE);
|
||||
} else {
|
||||
this.instance.setBlock(this.lowerLeftCorner.add(x, 1, 1), Block.AIR);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void updateAttackingLines(int attackingLines) {
|
||||
for (int y = 0; y < height + 5; y++) {
|
||||
if(attackingLines > 0) {
|
||||
this.instance.setBlock(this.lowerLeftCorner.add(12, y, 1), Block.REDSTONE_BLOCK);
|
||||
attackingLines -= 1;
|
||||
} else {
|
||||
this.instance.setBlock(this.lowerLeftCorner.add(12, y, 1), Block.AIR);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void updateScore(int score) {
|
||||
this.removeDigits();
|
||||
String scoreString = String.valueOf(score);
|
||||
char[] characters = scoreString.toCharArray();
|
||||
ArrayUtils.reverse(characters);
|
||||
for(int i = 6; i > 0; i--) {
|
||||
char digit;
|
||||
if(i <= characters.length) {
|
||||
digit = characters[i-1];
|
||||
} else {
|
||||
digit = '0';
|
||||
}
|
||||
this.displayDigit(digit, 6-i);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void displayDigit(char digit, int positionFromLeft) {
|
||||
int[][] digitArray;
|
||||
switch (digit) {
|
||||
case '1' -> digitArray = new int[][]{{0,0,1},{0,1,1},{0,0,1},{0,0,1},{0,0,1}};
|
||||
case '2' -> digitArray = new int[][]{{1,1,1},{0,0,1},{1,1,1},{1,0,0},{1,1,1}};
|
||||
case '3' -> digitArray = new int[][]{{1,1,1},{0,0,1},{0,1,1},{0,0,1},{1,1,1}};
|
||||
case '4' -> digitArray = new int[][]{{1,0,1},{1,0,1},{1,1,1},{0,0,1},{0,0,1}};
|
||||
case '5' -> digitArray = new int[][]{{1,1,1},{1,0,0},{1,1,1},{0,0,1},{1,1,1}};
|
||||
case '6' -> digitArray = new int[][]{{1,1,1},{1,0,0},{1,1,1},{1,0,1},{1,1,1}};
|
||||
case '7' -> digitArray = new int[][]{{1,1,1},{0,0,1},{0,1,0},{0,1,0},{0,1,0}};
|
||||
case '8' -> digitArray = new int[][]{{1,1,1},{1,0,1},{1,1,1},{1,0,1},{1,1,1}};
|
||||
case '9' -> digitArray = new int[][]{{1,1,1},{1,0,1},{1,1,1},{0,0,1},{1,1,1}};
|
||||
default -> digitArray = new int[][]{{1,1,1},{1,0,1},{1,0,1},{1,0,1},{1,1,1}};
|
||||
}
|
||||
|
||||
for (int x = 0; x < 3; x++) {
|
||||
for (int y = 0; y < 5; y++) {
|
||||
if(digitArray[4-y][x] == 1) this.instance.setBlock(this.getScorePosition().add(positionFromLeft*4+x, y, 0), scoreBlock);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void removeDigits() {
|
||||
for (int x = 0; x < 4 * 6; x++) {
|
||||
for (int y = 0; y < 5; y++) {
|
||||
this.instance.setBlock(this.getScorePosition().add(x, y, 0), Block.AIR);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void moveAllLinesUp() {
|
||||
for (int y = height + 3; y > 1; y--) {
|
||||
for (int x = 1; x < 11; x++) {
|
||||
Block blockBeneath = this.instance.getBlock(this.lowerLeftCorner.add(x, y - 1, 1));
|
||||
this.instance.setBlock(this.lowerLeftCorner.add(x, y, 1), blockBeneath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void removeFullLine(int positionY) {
|
||||
for(int y = positionY; y< height; y++) {
|
||||
for(int x=1; x<11; x++) {
|
||||
Block blockAbove = this.instance.getBlock(this.lowerLeftCorner.add(x, y+1, 1));
|
||||
this.instance.setBlock(this.lowerLeftCorner.add(x, y, 1), blockAbove);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,318 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.scoreboard.Sidebar;
|
||||
import net.minestom.server.timer.Scheduler;
|
||||
import net.minestom.server.timer.TaskSchedule;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class TetrisGame {
|
||||
private final StatelessGame instance;
|
||||
private final Playfield playfield;
|
||||
private final boolean isFast;
|
||||
private int level = 1;
|
||||
private int lines = 0;
|
||||
private int score = 0;
|
||||
private int combo = 0;
|
||||
private int attackingLines = 0;
|
||||
public boolean lost = false;
|
||||
public boolean paused = true;
|
||||
private final boolean hasCombat;
|
||||
public Tetromino currentTetromino;
|
||||
private final List<Tetromino> nextTetrominoes = new ArrayList<>();
|
||||
private Tetromino holdTetromino;
|
||||
private final List<Tetromino> tetrominoBag = new ArrayList<>();
|
||||
private boolean holdPossible = true;
|
||||
private final Pos nextPosition;
|
||||
private final Pos holdPosition;
|
||||
private final Pos tetrominoSpawnPosition;
|
||||
public Sidebar sidebar = new Sidebar(Component.text("Info:"));
|
||||
private final Map<Button, Long> lastPresses = new HashMap<>();
|
||||
private final List<TetrisGame> otherTetrisGames = new ArrayList<>();
|
||||
private final Random random;
|
||||
|
||||
public enum Button {
|
||||
W,
|
||||
A,
|
||||
S,
|
||||
D,
|
||||
mouseLeft,
|
||||
mouseRight,
|
||||
space
|
||||
}
|
||||
|
||||
public TetrisGame(StatelessGame instance, Pos lowerLeftCorner, Tetromino.Shape startTetrominoShape, int nextTetrominoesCount, boolean isfast, boolean hasCombat, long randomSeed) {
|
||||
this.isFast = isfast;
|
||||
this.hasCombat = hasCombat;
|
||||
this.instance = instance;
|
||||
this.playfield = new Playfield(lowerLeftCorner, this.instance, nextTetrominoesCount);
|
||||
this.random = new Random(randomSeed);
|
||||
|
||||
this.holdPosition = this.playfield.getHoldPosition();
|
||||
this.nextPosition = this.playfield.getNextPosition();
|
||||
this.tetrominoSpawnPosition = this.playfield.getTetrominoSpawnPosition();
|
||||
this.buildSidebar();
|
||||
|
||||
this.currentTetromino = new Tetromino(this.instance, startTetrominoShape);
|
||||
for (int i = 0; i < nextTetrominoesCount; i++) {
|
||||
this.updateNextTetrominoes();
|
||||
}
|
||||
}
|
||||
|
||||
public void pressedButton(Button button) {
|
||||
final int standardButtonDelay = 100;
|
||||
final int buttonDebounce = 70;
|
||||
|
||||
if(this.lastPresses.getOrDefault(button, 0L) >= System.currentTimeMillis()-standardButtonDelay) return;
|
||||
|
||||
this.lastPresses.put(button, System.currentTimeMillis());
|
||||
if(button == Button.W) this.lastPresses.put(button, System.currentTimeMillis()+buttonDebounce);
|
||||
if(button == Button.S) this.lastPresses.put(button, System.currentTimeMillis()-buttonDebounce);
|
||||
|
||||
if(this.lost || this.paused) return;
|
||||
|
||||
switch (button) {
|
||||
case A -> this.currentTetromino.moveLeft();
|
||||
case S -> this.moveDown();
|
||||
case D -> this.currentTetromino.moveRight();
|
||||
case W -> this.hardDrop();
|
||||
case mouseLeft -> this.currentTetromino.rotate(false);
|
||||
case mouseRight -> this.currentTetromino.rotate(true);
|
||||
case space -> this.switchHold();
|
||||
}
|
||||
}
|
||||
|
||||
public Pos getPlayerSpawnPosition() {
|
||||
return this.playfield.getPlayerSpawnPosition();
|
||||
}
|
||||
|
||||
public void start() {
|
||||
this.paused = false;
|
||||
Scheduler scheduler = MinecraftServer.getSchedulerManager();
|
||||
scheduler.submitTask(() -> {
|
||||
if(this.lost) return TaskSchedule.stop();
|
||||
int standardTickDelay = 40;
|
||||
if(this.isFast) standardTickDelay = 20;
|
||||
|
||||
TaskSchedule nextTick = TaskSchedule.tick(Math.round((float) standardTickDelay /this.level));
|
||||
if(this.paused) return nextTick;
|
||||
this.tick();
|
||||
return nextTick;
|
||||
});
|
||||
|
||||
this.updateInfo();
|
||||
this.nextTetrominoes.forEach(tetromino -> {
|
||||
double xChange = -tetromino.getXChange();
|
||||
tetromino.setPosition(this.nextPosition.sub(xChange, 4*this.nextTetrominoes.indexOf(tetromino), 0));
|
||||
tetromino.drawAsEntities();
|
||||
});
|
||||
}
|
||||
|
||||
public void generate() {
|
||||
this.playfield.generate();
|
||||
|
||||
this.currentTetromino.setPosition(this.tetrominoSpawnPosition);
|
||||
this.currentTetromino.draw(false);
|
||||
}
|
||||
|
||||
public void tick() {
|
||||
if(this.lost || this.paused) return;
|
||||
if(!this.currentTetromino.moveDown()) {
|
||||
this.setActiveTetrominoDown();
|
||||
}
|
||||
}
|
||||
|
||||
public int getScore() {
|
||||
return this.score;
|
||||
}
|
||||
|
||||
public void updateOtherTetrisGames(Collection<TetrisGame> tetrisGames) {
|
||||
List<TetrisGame> games = new ArrayList<>(tetrisGames);
|
||||
games.remove(this);
|
||||
games.removeIf(tetrisGame -> tetrisGame.lost);
|
||||
this.otherTetrisGames.clear();
|
||||
this.otherTetrisGames.addAll(games);
|
||||
}
|
||||
|
||||
public void getAttacked(int lines) {
|
||||
if(this.hasCombat && !this.lost) {
|
||||
this.attackingLines += lines;
|
||||
this.playfield.updateAttackingLines(this.attackingLines);
|
||||
}
|
||||
}
|
||||
|
||||
public void loose() {
|
||||
this.lost = true;
|
||||
}
|
||||
|
||||
|
||||
private boolean moveDown() {
|
||||
if(!this.currentTetromino.moveDown()) {
|
||||
this.setActiveTetrominoDown();
|
||||
return false;
|
||||
}
|
||||
this.score += 1;
|
||||
this.updateInfo();
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean hardDrop() {
|
||||
if(!this.currentTetromino.moveDown()) {
|
||||
this.setActiveTetrominoDown();
|
||||
return false;
|
||||
}
|
||||
this.score += 2;
|
||||
this.updateInfo();
|
||||
while(this.currentTetromino.moveDown()) {
|
||||
this.score += 2;
|
||||
this.updateInfo();
|
||||
}
|
||||
this.setActiveTetrominoDown();
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean switchHold() {
|
||||
if(!this.holdPossible) return false;
|
||||
|
||||
Tetromino newCurrentTetromino;
|
||||
if(this.holdTetromino == null) {
|
||||
newCurrentTetromino = this.nextTetrominoes.removeFirst();
|
||||
newCurrentTetromino.remove();
|
||||
this.updateNextTetrominoes();
|
||||
} else {
|
||||
newCurrentTetromino = this.holdTetromino;
|
||||
this.holdTetromino.remove();
|
||||
}
|
||||
|
||||
this.currentTetromino.remove();
|
||||
this.holdTetromino = new Tetromino(this.instance, this.currentTetromino.getShape());
|
||||
this.currentTetromino = newCurrentTetromino;
|
||||
|
||||
this.currentTetromino.setPosition(this.tetrominoSpawnPosition);
|
||||
this.currentTetromino.draw();
|
||||
if(!this.currentTetromino.moveDown()) this.loose();
|
||||
|
||||
double xChange = this.holdTetromino.getXChange();
|
||||
this.holdTetromino.setPosition(this.holdPosition.add(xChange, 0, 0));
|
||||
this.holdTetromino.drawAsEntities();
|
||||
this.holdPossible = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
private void updateNextTetrominoes() {
|
||||
if(this.tetrominoBag.isEmpty()) {
|
||||
for(Tetromino.Shape shape : Tetromino.Shape.values()) {
|
||||
this.tetrominoBag.add(new Tetromino(this.instance, shape));
|
||||
}
|
||||
Collections.shuffle(this.tetrominoBag, this.random);
|
||||
}
|
||||
|
||||
if(!this.nextTetrominoes.isEmpty()) this.nextTetrominoes.forEach(Tetromino::remove);
|
||||
Tetromino newTetromino = this.tetrominoBag.removeFirst();
|
||||
this.nextTetrominoes.add(newTetromino);
|
||||
this.nextTetrominoes.forEach(tetromino -> {
|
||||
double xChange = -tetromino.getXChange();
|
||||
tetromino.setPosition(this.nextPosition.sub(xChange, 4*this.nextTetrominoes.indexOf(tetromino), 0));
|
||||
tetromino.drawAsEntities();
|
||||
});
|
||||
}
|
||||
|
||||
private void buildSidebar() {
|
||||
this.sidebar.createLine(new Sidebar.ScoreboardLine(
|
||||
"0",
|
||||
Component.text("Score: "),
|
||||
0
|
||||
));
|
||||
this.sidebar.createLine(new Sidebar.ScoreboardLine(
|
||||
"1",
|
||||
Component.text("Lines: "),
|
||||
0
|
||||
));
|
||||
this.sidebar.createLine(new Sidebar.ScoreboardLine(
|
||||
"2",
|
||||
Component.text("Level: "),
|
||||
1
|
||||
));
|
||||
}
|
||||
|
||||
private void updateInfo() {
|
||||
this.playfield.updateScore(this.score);
|
||||
this.sidebar.updateLineScore("0", this.score);
|
||||
this.sidebar.updateLineScore("1", this.lines);
|
||||
this.sidebar.updateLineScore("2", this.level);
|
||||
}
|
||||
|
||||
private void setActiveTetrominoDown() {
|
||||
this.currentTetromino.removeOwnEntities();
|
||||
this.currentTetromino = this.nextTetrominoes.removeFirst();
|
||||
this.currentTetromino.remove();
|
||||
this.updateNextTetrominoes();
|
||||
|
||||
int removedLines = this.playfield.removeFullLines();
|
||||
int combatLines = 0;
|
||||
this.combo += 1;
|
||||
switch (removedLines) {
|
||||
case 0 -> this.combo = 0;
|
||||
case 1 -> {
|
||||
this.lines += 1;
|
||||
this.score += 40 * this.level;
|
||||
}
|
||||
case 2 -> {
|
||||
combatLines = 1;
|
||||
this.lines += 2;
|
||||
this.score += 100 * this.level;
|
||||
}
|
||||
case 3 -> {
|
||||
combatLines = 2;
|
||||
this.lines += 3;
|
||||
this.score += 300 * this.level;
|
||||
}
|
||||
case 4 -> {
|
||||
combatLines = 4;
|
||||
this.lines += 4;
|
||||
this.score += 1200 * this.level;
|
||||
}
|
||||
}
|
||||
|
||||
this.score += 50 * this.combo * this.level;
|
||||
if(this.combo >= 2) {
|
||||
combatLines += (int) Math.floor((double) this.combo /2);
|
||||
}
|
||||
|
||||
if(this.hasCombat && this.attackingLines > 0) {
|
||||
if(combatLines > 0 && this.attackingLines >= combatLines) {
|
||||
this.attackingLines -= combatLines;
|
||||
combatLines = 0;
|
||||
} else if(combatLines > 0) {
|
||||
combatLines -= this.attackingLines;
|
||||
this.attackingLines = 0;
|
||||
} else {
|
||||
this.playfield.addLines(this.attackingLines);
|
||||
this.attackingLines = 0;
|
||||
}
|
||||
|
||||
this.playfield.updateAttackingLines(this.attackingLines);
|
||||
}
|
||||
|
||||
if(this.hasCombat && !this.otherTetrisGames.isEmpty()) {
|
||||
Collections.shuffle(this.otherTetrisGames);
|
||||
this.otherTetrisGames.getFirst().getAttacked(combatLines);
|
||||
}
|
||||
|
||||
this.level = (int) Math.floor((double) this.lines / 10) + 1;
|
||||
this.holdPossible = true;
|
||||
|
||||
this.updateInfo();
|
||||
|
||||
this.currentTetromino.setPosition(this.tetrominoSpawnPosition);
|
||||
this.currentTetromino.draw();
|
||||
if(!this.currentTetromino.moveDown()) {
|
||||
this.loose();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,246 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.Entity;
|
||||
import net.minestom.server.entity.EntityType;
|
||||
import net.minestom.server.entity.metadata.other.FallingBlockMeta;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
import net.minestom.server.tag.Tag;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
public class Tetromino {
|
||||
private final Shape shape;
|
||||
private final StatelessGame instance;
|
||||
private Pos position;
|
||||
private int[][] shapeArray;
|
||||
private final static EntityType ghostEntityType = EntityType.FALLING_BLOCK;
|
||||
private final UUID uuid;
|
||||
private final static Tag<String> uuidTag = Tag.String("uuid");
|
||||
|
||||
public enum Shape {
|
||||
I,
|
||||
J,
|
||||
L,
|
||||
O,
|
||||
S,
|
||||
T,
|
||||
Z
|
||||
}
|
||||
|
||||
public Tetromino(StatelessGame instance, Shape shape) {
|
||||
this.instance = instance;
|
||||
this.shape = shape;
|
||||
this.uuid = UUID.randomUUID();
|
||||
|
||||
switch (this.shape) {
|
||||
case I -> this.shapeArray = new int[][]{{0, 0, 0, 0}, {1, 1, 1, 1}, {0, 0, 0, 0}, {0, 0, 0, 0}};
|
||||
case J -> this.shapeArray = new int[][]{{1,0,0}, {1,1,1}, {0,0,0}};
|
||||
case L -> this.shapeArray = new int[][]{{0,0,1}, {1,1,1}, {0,0,0}};
|
||||
case O -> this.shapeArray = new int[][]{{1,1}, {1,1}};
|
||||
case S -> this.shapeArray = new int[][]{{0,1,1}, {1,1,0}, {0,0,0}};
|
||||
case T -> this.shapeArray = new int[][]{{0,1,0}, {1,1,1}, {0,0,0}};
|
||||
case Z -> this.shapeArray = new int[][]{{1,1,0}, {0,1,1}, {0,0,0}};
|
||||
}
|
||||
}
|
||||
|
||||
public static EntityType getGhostEntityType() {
|
||||
return ghostEntityType;
|
||||
}
|
||||
|
||||
public void setPosition(Pos newPosition) {
|
||||
this.position = newPosition;
|
||||
}
|
||||
|
||||
public boolean rotate(boolean clockwise) {
|
||||
int[][] newShapeArray = this.getTurnedShapeArray(clockwise);
|
||||
return this.checkCollisionAndMove(this.position, newShapeArray);
|
||||
}
|
||||
|
||||
public boolean moveDown() {
|
||||
Pos newPosition = this.position.sub(0, 1, 0);
|
||||
return this.checkCollisionAndMove(newPosition, this.shapeArray);
|
||||
}
|
||||
|
||||
public boolean moveLeft() {
|
||||
Pos newPosition = this.position.sub(1, 0, 0);
|
||||
return this.checkCollisionAndMove(newPosition, this.shapeArray);
|
||||
}
|
||||
|
||||
public boolean moveRight() {
|
||||
Pos newPosition = this.position.add(1, 0, 0);
|
||||
return this.checkCollisionAndMove(newPosition, this.shapeArray);
|
||||
}
|
||||
|
||||
public void draw() {
|
||||
this.draw(true);
|
||||
}
|
||||
|
||||
public void draw(boolean withGhost) {
|
||||
if(withGhost) {
|
||||
Pos ghostPos = this.position;
|
||||
while (!this.checkCollision(ghostPos.sub(0, 1, 0), this.shapeArray)) {
|
||||
ghostPos = ghostPos.sub(0, 1, 0);
|
||||
}
|
||||
Pos positionChange = this.position.sub(ghostPos);
|
||||
this.getBlockPositions().forEach(pos -> {
|
||||
Entity ghostBlock = new Entity(ghostEntityType);
|
||||
((FallingBlockMeta) ghostBlock.getEntityMeta()).setBlock(this.getGhostBlock());
|
||||
ghostBlock.setNoGravity(true);
|
||||
ghostBlock.setGlowing(true);
|
||||
ghostBlock.setTag(uuidTag, this.uuid.toString());
|
||||
ghostBlock.setInstance(this.instance, pos.sub(positionChange).add(0.5, 0, 0.5));
|
||||
});
|
||||
}
|
||||
|
||||
this.getBlockPositions().forEach(pos -> this.instance.setBlock(pos, this.getColoredBlock()));
|
||||
}
|
||||
|
||||
public void drawAsEntities() {
|
||||
this.getBlockPositions().forEach(pos -> {
|
||||
Entity ghostBlock = new Entity(ghostEntityType);
|
||||
((FallingBlockMeta) ghostBlock.getEntityMeta()).setBlock(this.getColoredBlock());
|
||||
ghostBlock.setNoGravity(true);
|
||||
ghostBlock.setTag(uuidTag, this.uuid.toString());
|
||||
ghostBlock.setInstance(this.instance, pos.add(0.5, 0, 0.5));
|
||||
});
|
||||
}
|
||||
|
||||
public void remove() {
|
||||
this.removeOwnEntities();
|
||||
this.getBlockPositions().forEach(pos -> this.instance.setBlock(pos, Block.AIR));
|
||||
}
|
||||
|
||||
public Block getColoredBlock() {
|
||||
Block returnBlock;
|
||||
switch (this.shape) {
|
||||
case I -> returnBlock = Block.LIGHT_BLUE_CONCRETE;
|
||||
case J -> returnBlock = Block.BLUE_CONCRETE;
|
||||
case L -> returnBlock = Block.ORANGE_CONCRETE;
|
||||
case O -> returnBlock = Block.YELLOW_CONCRETE;
|
||||
case S -> returnBlock = Block.GREEN_CONCRETE;
|
||||
case T -> returnBlock = Block.PURPLE_CONCRETE;
|
||||
case Z -> returnBlock = Block.RED_CONCRETE;
|
||||
default -> returnBlock = Block.WHITE_CONCRETE;
|
||||
}
|
||||
return returnBlock;
|
||||
}
|
||||
|
||||
public void removeOwnEntities() {
|
||||
this.instance.getEntities().stream()
|
||||
.filter(entity -> {
|
||||
String tagValue = entity.getTag(uuidTag);
|
||||
if(tagValue == null) return false;
|
||||
return entity.getTag(uuidTag).equals(this.uuid.toString());
|
||||
})
|
||||
.forEach(Entity::remove);
|
||||
}
|
||||
|
||||
public double getXChange() {
|
||||
switch (this.shape) {
|
||||
case O, I -> {
|
||||
return 0;
|
||||
}
|
||||
case null, default -> {
|
||||
return 0.5;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public Shape getShape() {
|
||||
return this.shape;
|
||||
}
|
||||
|
||||
private Block getGhostBlock() {
|
||||
Block returnBlock;
|
||||
switch (this.shape) {
|
||||
case I -> returnBlock = Block.LIGHT_BLUE_STAINED_GLASS;
|
||||
case J -> returnBlock = Block.BLUE_STAINED_GLASS;
|
||||
case L -> returnBlock = Block.ORANGE_STAINED_GLASS;
|
||||
case O -> returnBlock = Block.YELLOW_STAINED_GLASS;
|
||||
case S -> returnBlock = Block.GREEN_STAINED_GLASS;
|
||||
case T -> returnBlock = Block.PURPLE_STAINED_GLASS;
|
||||
case Z -> returnBlock = Block.RED_STAINED_GLASS;
|
||||
default -> returnBlock = Block.WHITE_STAINED_GLASS;
|
||||
}
|
||||
return returnBlock;
|
||||
}
|
||||
|
||||
private int[][] getTurnedShapeArray(boolean clockwise) {
|
||||
int iterations = 1;
|
||||
if(!clockwise) iterations = 3;
|
||||
|
||||
int arrayLength = this.shapeArray.length;
|
||||
int[][] startArray = Arrays.stream(this.shapeArray).map(int[]::clone).toArray(int[][]::new);
|
||||
int[][] returnArray = new int[arrayLength][arrayLength];
|
||||
|
||||
for(int k=0; k<iterations; k++) {
|
||||
for(int i=0; i<arrayLength; i++) {
|
||||
for(int j=0; j<arrayLength; j++) {
|
||||
returnArray[i][arrayLength-1-j] = startArray[j][i];
|
||||
}
|
||||
}
|
||||
startArray = Arrays.stream(returnArray).map(int[]::clone).toArray(int[][]::new);
|
||||
}
|
||||
|
||||
return returnArray;
|
||||
}
|
||||
|
||||
private boolean isPartOfTetromino(Pos position) {
|
||||
return this.getBlockPositions().stream()
|
||||
.anyMatch(pos -> pos.equals(position));
|
||||
}
|
||||
|
||||
private List<Pos> getBlockPositions() {
|
||||
return this.getBlockPositions(this.position, this.shapeArray);
|
||||
}
|
||||
|
||||
private List<Pos> getBlockPositions(Pos position, int[][] shapeArray) {
|
||||
List<Pos> returnList = new ArrayList<>();
|
||||
if(position == null) return returnList;
|
||||
|
||||
int arrayLength = shapeArray.length;
|
||||
|
||||
for(int x=0; x<arrayLength; x++) {
|
||||
for(int y=0; y<arrayLength; y++) {
|
||||
if(shapeArray[arrayLength-1-y][x] == 1) {
|
||||
switch (this.shape) {
|
||||
case I -> returnList.add(position.add(x-1, y-2, 0));
|
||||
case O -> returnList.add(position.add(x, y, 0));
|
||||
default -> returnList.add(position.add(x-1, y-1, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return returnList;
|
||||
}
|
||||
|
||||
private boolean checkCollision(Pos newPosition, int[][] newShapeArray) {
|
||||
List<Pos> newBlockPositions = this.getBlockPositions(newPosition, newShapeArray);
|
||||
|
||||
for(Pos pos : newBlockPositions) {
|
||||
if(this.isPartOfTetromino(pos)) continue;
|
||||
if(this.instance.getBlock(pos) == this.getGhostBlock()) continue;
|
||||
if(this.instance.getBlock(pos) != Block.AIR) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean checkCollisionAndMove(Pos newPosition, int[][] newShapeArray) {
|
||||
if(!this.checkCollision(newPosition, newShapeArray)) {
|
||||
this.remove();
|
||||
this.shapeArray = Arrays.stream(newShapeArray).map(int[]::clone).toArray(int[][]::new);
|
||||
this.setPosition(newPosition);
|
||||
this.draw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -7,10 +7,7 @@ import eu.mhsl.minenet.minigames.util.BatchUtil;
|
||||
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.Entity;
|
||||
import net.minestom.server.entity.EntityType;
|
||||
import net.minestom.server.entity.GameMode;
|
||||
import net.minestom.server.entity.metadata.other.PrimedTntMeta;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
@@ -51,7 +48,13 @@ public class TntRun extends StatelessGame {
|
||||
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
|
||||
|
||||
if(playerMoveEvent.getNewPosition().y() < totalElevation) {
|
||||
if(isBeforeBeginning) {
|
||||
playerMoveEvent.getPlayer().teleport(getSpawn());
|
||||
return;
|
||||
}
|
||||
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
|
||||
getScore().insertResult(playerMoveEvent.getPlayer());
|
||||
}
|
||||
@@ -67,10 +70,10 @@ public class TntRun extends StatelessGame {
|
||||
setBlock(firstLocation, Block.AIR);
|
||||
setBlock(secondLocation, Block.AIR);
|
||||
|
||||
Entity fallingTnt = new Entity(EntityType.TNT);
|
||||
PrimedTntMeta fallingTntMeta = (PrimedTntMeta) fallingTnt.getEntityMeta();
|
||||
fallingTntMeta.setFuseTime(20);
|
||||
fallingTnt.setInstance(this, secondLocation);
|
||||
// Entity fallingTnt = new Entity(EntityType.TNT);
|
||||
// PrimedTntMeta fallingTntMeta = (PrimedTntMeta) fallingTnt.getEntityMeta();
|
||||
// fallingTntMeta.setFuseTime(20);
|
||||
// fallingTnt.setInstance(this, secondLocation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,7 +14,12 @@ import java.util.Map;
|
||||
public class TntRunFactory implements GameFactory {
|
||||
@Override
|
||||
public TranslatedComponent name() {
|
||||
return TranslatedComponent.byId("game_tntRun#name");
|
||||
return TranslatedComponent.byId("game_TntRun#name");
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranslatedComponent description() {
|
||||
return TranslatedComponent.byId("game_TntRun#description");
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -25,8 +30,8 @@ public class TntRunFactory implements GameFactory {
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("radius", Material.STICK, TranslatedComponent.byId("game_tntRun#radius"), 20, 30, 50, 60))
|
||||
.addOption(new NumericOption("levels", Material.SCAFFOLDING, TranslatedComponent.byId("game_tntRun#levels"), 1, 2, 3, 4, 5));
|
||||
.addOption(new NumericOption("radius", Material.STICK, TranslatedComponent.byId("optionCommon#radius"), 20, 30, 50, 60))
|
||||
.addOption(new NumericOption("levels", Material.SCAFFOLDING, TranslatedComponent.byId("game_TntRun#levels"), 1, 2, 3, 4, 5));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -3,23 +3,74 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense;
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.generator.MazeGenerator;
|
||||
import eu.mhsl.minenet.minigames.score.NoScore;
|
||||
import eu.mhsl.minenet.minigames.score.LastWinsScore;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.EntityType;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.item.ItemStack;
|
||||
import net.minestom.server.item.Material;
|
||||
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
public class Towerdefense extends StatelessGame {
|
||||
private final Random random = new Random();
|
||||
private final AbsoluteBlockBatch mazeBatch = new AbsoluteBlockBatch();
|
||||
private final List<Pos> mazePath = new ArrayList<>();
|
||||
private List<TowerdefenseRoom> instances = new ArrayList<>();
|
||||
|
||||
public Towerdefense() {
|
||||
super(Dimension.NETHER.key, "Towerdefense", new NoScore());
|
||||
super(Dimension.NETHER.key, "Towerdefense", new LastWinsScore());
|
||||
|
||||
setGenerator(new MazeGenerator());
|
||||
this.generateMaze();
|
||||
}
|
||||
|
||||
private void generateMaze() {
|
||||
Pos position = new Pos(0, 0, 0);
|
||||
this.addMazePosition(position, Block.GREEN_WOOL);
|
||||
|
||||
List<Integer> previousDirections = new ArrayList<>();
|
||||
int direction = 1; // 0 -> right; 1 -> straight; 2 -> left
|
||||
for (int i = 0; i < 9; i++) {
|
||||
for (int j = 0; j < 3; j++) {
|
||||
position = position.add(direction-1,0,direction%2);
|
||||
this.addMazePosition(position, Block.WHITE_WOOL);
|
||||
}
|
||||
|
||||
int origin = 0;
|
||||
int bound = 3;
|
||||
long rightLeftDifference = previousDirections.stream().filter(integer -> integer == 0).count() - previousDirections.stream().filter(integer -> integer == 2).count();
|
||||
if(rightLeftDifference >= 2 || direction == 2) origin = 1;
|
||||
if(rightLeftDifference <= -2 || direction == 0) bound = 2;
|
||||
direction = this.random.nextInt(origin, bound);
|
||||
previousDirections.add(direction);
|
||||
}
|
||||
this.addMazePosition(position, Block.WHITE_WOOL);
|
||||
this.addMazePosition(position.add(0,0,1), Block.WHITE_WOOL);
|
||||
this.addMazePosition(position.add(0,0,2), Block.RED_WOOL);
|
||||
}
|
||||
|
||||
private void addMazePosition(Pos position, Block pathBlock) {
|
||||
this.mazeBatch.setBlock(position, pathBlock);
|
||||
this.mazePath.add(position.add(0.5,1,0.5));
|
||||
}
|
||||
|
||||
public AbsoluteBlockBatch getMazeBatch() {
|
||||
return this.mazeBatch;
|
||||
}
|
||||
|
||||
public List<Pos> getMazePath() {
|
||||
return this.mazePath;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onPlayerJoin(Player p) {
|
||||
p.getInventory().setItemStack(1, ItemStack.of(Material.ARMOR_STAND));
|
||||
TowerdefenseRoom newRoom = new TowerdefenseRoom(p, this);
|
||||
this.instances.add(newRoom);
|
||||
p.setInstance(newRoom);
|
||||
newRoom.startWave(List.of(EntityType.ENDERMAN, EntityType.BLAZE, EntityType.PLAYER, EntityType.HORSE, EntityType.ARMOR_STAND, EntityType.SKELETON));
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,58 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.generator.MazeGenerator;
|
||||
import eu.mhsl.minenet.minigames.util.BatchUtil;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.entity.*;
|
||||
import net.minestom.server.entity.attribute.Attribute;
|
||||
import net.minestom.server.instance.InstanceContainer;
|
||||
import net.minestom.server.item.ItemStack;
|
||||
import net.minestom.server.item.Material;
|
||||
import net.minestom.server.timer.TaskSchedule;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
public class TowerdefenseRoom extends InstanceContainer {
|
||||
private final Player player;
|
||||
private final Towerdefense game;
|
||||
|
||||
public TowerdefenseRoom(Player player, Towerdefense game) {
|
||||
super(UUID.randomUUID(), Dimension.OVERWORLD.key);
|
||||
MinecraftServer.getInstanceManager().registerInstance(this);
|
||||
this.player = player;
|
||||
this.game = game;
|
||||
this.player.setGameMode(GameMode.ADVENTURE);
|
||||
this.player.setAllowFlying(true);
|
||||
this.player.getInventory().setItemStack(0, ItemStack.of(Material.ARMOR_STAND));
|
||||
|
||||
setGenerator(new MazeGenerator());
|
||||
BatchUtil.loadAndApplyBatch(this.game.getMazeBatch(), this, () -> {});
|
||||
}
|
||||
|
||||
public void startWave(List<EntityType> entities) {
|
||||
int counter = 0;
|
||||
for(EntityType entityType : entities) {
|
||||
MinecraftServer.getSchedulerManager().scheduleTask(() -> {
|
||||
this.addEntity(new EntityCreature(entityType));
|
||||
return TaskSchedule.stop();
|
||||
}, TaskSchedule.millis(800L*counter));
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
|
||||
private void addEntity(EntityCreature entity) {
|
||||
entity.setInstance(this, this.game.getMazePath().getFirst());
|
||||
entity.getAttribute(Attribute.MOVEMENT_SPEED).setBaseValue(0.15);
|
||||
entity.getNavigator().setPathTo(this.game.getMazePath().get(1), 0.7, () -> changeEntityGoal(entity, 1));
|
||||
}
|
||||
|
||||
private void changeEntityGoal(EntityCreature entity, int positionIndex) {
|
||||
if(positionIndex == this.game.getMazePath().size()-1) {
|
||||
return;
|
||||
}
|
||||
entity.getNavigator().setPathTo(this.game.getMazePath().get(positionIndex+1), 0.7, () -> changeEntityGoal(entity, positionIndex+1));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -17,6 +17,11 @@ public class TrafficLightRaceFactory implements GameFactory {
|
||||
return TranslatedComponent.byId("game_TrafficlightRace#name");
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranslatedComponent description() {
|
||||
return TranslatedComponent.byId("game_TrafficlightRace#description");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
|
||||
@@ -41,7 +41,7 @@ public class Room extends MineNetInstance implements Spawnable {
|
||||
}
|
||||
|
||||
public static void deleteRoom(Room room) {
|
||||
logger.info("Deleting room " + room.uniqueId);
|
||||
logger.info("Deleting room " + room.uuid);
|
||||
rooms.remove(room);
|
||||
players.values().removeAll(Collections.singleton(room));
|
||||
room.getAllMembers().forEach(player -> MoveInstance.move(player, Hub.INSTANCE));
|
||||
@@ -65,6 +65,7 @@ public class Room extends MineNetInstance implements Spawnable {
|
||||
p.clearTitle();
|
||||
p.getInventory().clear();
|
||||
p.setGameMode(GameMode.ADVENTURE);
|
||||
p.setInvisible(false);
|
||||
rooms.add(room);
|
||||
players.put(p, room);
|
||||
MoveInstance.move(p, room);
|
||||
|
||||
@@ -19,4 +19,4 @@ public class Transfer extends MineNetInstance implements Spawnable {
|
||||
public Pos getSpawn() {
|
||||
return new Pos(0.5, 1, 0.5);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -28,10 +28,10 @@ public class Languages {
|
||||
}
|
||||
|
||||
public Lang getLanguage(Player p) {
|
||||
return getLanguage(p.getSettings().getLocale());
|
||||
return getLanguage(p.getSettings().locale().toString()); // TODO funktioniert die locale noch?
|
||||
}
|
||||
public Lang getLanguage(String mapId) {
|
||||
return languages.computeIfAbsent(mapId, unused -> languages.computeIfAbsent(defaultLanguage, (key) -> new DummyLang()));
|
||||
return languages.computeIfAbsent(mapId.toLowerCase(), unused -> languages.computeIfAbsent(defaultLanguage, (key) -> new DummyLang()));
|
||||
}
|
||||
|
||||
private void readAll() {
|
||||
|
||||
@@ -10,7 +10,7 @@ import java.util.Set;
|
||||
public class LastWinsScore extends Score {
|
||||
@Override
|
||||
public void insertResultImplementation(Set<Player> p) {
|
||||
getScores().add(0, p);
|
||||
getScores().addFirst(p);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
package eu.mhsl.minenet.minigames.score;
|
||||
|
||||
import eu.mhsl.minenet.minigames.message.Icon;
|
||||
import eu.mhsl.minenet.minigames.message.TranslatableMessage;
|
||||
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
|
||||
import eu.mhsl.minenet.minigames.message.type.TitleMessage;
|
||||
import eu.mhsl.minenet.minigames.util.MapUtil;
|
||||
import net.minestom.server.entity.Player;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class PointsWinScore extends Score {
|
||||
private Map<Set<Player>, Integer> scoreOrder = new HashMap<>();
|
||||
|
||||
@Override
|
||||
protected void insertResultImplementation(Set<Player> p, int currentPoints) {
|
||||
this.scoreOrder.put(p, currentPoints);
|
||||
this.scoreOrder = MapUtil.sortByValue(this.scoreOrder);
|
||||
getScores().clear();
|
||||
this.scoreOrder.forEach((player, integer) -> getScores().addFirst(player));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void insertResultImplementation(Set<Player> p) {
|
||||
this.insertResultImplementation(p, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setDone() {
|
||||
if(isClosed()) return;
|
||||
close();
|
||||
new ChatMessage(Icon.STAR, true)
|
||||
.appendTranslated("score#result")
|
||||
.newLine()
|
||||
.indent()
|
||||
.numberedList(
|
||||
getScores()
|
||||
.stream()
|
||||
.filter(players -> !players.stream()
|
||||
.filter(player -> !player.getUsername().isBlank())
|
||||
.toList()
|
||||
.isEmpty())
|
||||
.map(players -> players
|
||||
.stream()
|
||||
.filter(player -> scoreOrder.get(Set.of(player)) != null)
|
||||
.map(player -> player.getUsername()+" : "+scoreOrder.get(Set.of(player)).toString())
|
||||
.collect(Collectors.joining(", "))
|
||||
)
|
||||
.toList()
|
||||
)
|
||||
.undent()
|
||||
.newLine()
|
||||
.appendTranslated("score#thanks")
|
||||
.send(instance.getPlayers());
|
||||
|
||||
instance.stop();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected TranslatableMessage scoreMessage() {
|
||||
return new TitleMessage(Duration.ofMillis(1000), Duration.ofSeconds(1)).appendTranslated("score#death");
|
||||
}
|
||||
}
|
||||
@@ -8,6 +8,7 @@ import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.event.instance.AddEntityToInstanceEvent;
|
||||
import net.minestom.server.event.instance.RemoveEntityFromInstanceEvent;
|
||||
import net.minestom.server.event.player.PlayerDisconnectEvent;
|
||||
import org.apache.commons.lang3.NotImplementedException;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@@ -22,10 +23,19 @@ public abstract class Score {
|
||||
|
||||
public Score() {}
|
||||
|
||||
public Score(int ignoreLastPlayers) {
|
||||
this.ignoreLastPlayers = ignoreLastPlayers;
|
||||
protected abstract void insertResultImplementation(Set<Player> p);
|
||||
|
||||
protected void insertResultImplementation(Set<Player> p, int points) {
|
||||
throw new NotImplementedException("This Score type is not able to process points");
|
||||
}
|
||||
|
||||
public void insertResult(Player p) {
|
||||
this.insertResultProcessor(p, () -> this.insertResultImplementation(Set.of(p)));
|
||||
}
|
||||
|
||||
public void insertResult(Player p, int points) {
|
||||
this.insertResultProcessor(p, () -> this.insertResultImplementation(Set.of(p), points));
|
||||
}
|
||||
|
||||
public void attachListeners() {
|
||||
this.instance.eventNode()
|
||||
@@ -45,15 +55,8 @@ public abstract class Score {
|
||||
setDone();
|
||||
}
|
||||
}
|
||||
protected abstract void insertResultImplementation(Set<Player> p);
|
||||
protected abstract TranslatableMessage scoreMessage();
|
||||
|
||||
public void insertResult(Player p) {
|
||||
if(hasResult(p)) return;
|
||||
this.scoreMessage().send(p);
|
||||
this.insertResultImplementation(Set.of(p));
|
||||
this.checkGameEnd();
|
||||
}
|
||||
protected abstract TranslatableMessage scoreMessage();
|
||||
|
||||
public void insertRemainingPlayers(Set<Player> players) {
|
||||
this.insertResultImplementation(players.stream().filter(p -> !hasResult(p)).collect(Collectors.toSet()));
|
||||
@@ -93,10 +96,19 @@ public abstract class Score {
|
||||
instance.stop();
|
||||
}
|
||||
|
||||
private void insertResultProcessor(Player p, Runnable callback) {
|
||||
if(hasResult(p)) return;
|
||||
this.scoreMessage().send(p);
|
||||
callback.run();
|
||||
this.checkGameEnd();
|
||||
}
|
||||
|
||||
public boolean isClosed() {
|
||||
return isClosed;
|
||||
}
|
||||
|
||||
public void close() { isClosed = true; }
|
||||
|
||||
protected void onGameEnd() {
|
||||
this.instance.stop();
|
||||
}
|
||||
|
||||
@@ -19,9 +19,9 @@ public class TournamentDisplay extends MineNetInstance implements Spawnable {
|
||||
private final Tournament tournament;
|
||||
|
||||
private final Pos[] placePositions = new Pos[] {
|
||||
new Pos(8.5, -57, 21.5, 180, 0),
|
||||
new Pos(9.5, -58, 21.5, 180, 0),
|
||||
new Pos(7.5, -59, 21.5, 180, 0)
|
||||
new Pos(8.5, -56, 22.5, 180, 0),
|
||||
new Pos(12.5, -57, 20.5, 180, 0),
|
||||
new Pos(4.5, -58, 20.5, 180, 0)
|
||||
};
|
||||
|
||||
public TournamentDisplay(Tournament tournament) {
|
||||
@@ -30,6 +30,8 @@ public class TournamentDisplay extends MineNetInstance implements Spawnable {
|
||||
this.places = tournament.getPlaces();
|
||||
this.tournament = tournament;
|
||||
|
||||
this.places.forEach(player -> player.setGameMode(GameMode.ADVENTURE));
|
||||
|
||||
eventNode().addListener(PlayerMoveEvent.class, playerMoveEvent -> {
|
||||
if(isOnDisplay(playerMoveEvent.getPlayer()) && !playerMoveEvent.getNewPosition().sameBlock(placePositions[getRankPosition(playerMoveEvent.getPlayer())])) {
|
||||
playerMoveEvent.setCancelled(true);
|
||||
@@ -62,6 +64,6 @@ public class TournamentDisplay extends MineNetInstance implements Spawnable {
|
||||
|
||||
@Override
|
||||
public Pos getSpawn() {
|
||||
return new Pos(8.5, -55, 8.5);
|
||||
return new Pos(8.5, -59, 11.5);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,30 +0,0 @@
|
||||
package eu.mhsl.minenet.minigames.server.provider;
|
||||
|
||||
import eu.mhsl.minenet.minigames.util.UuidUtil;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.network.UuidProvider;
|
||||
import net.minestom.server.network.player.PlayerConnection;
|
||||
import net.minestom.server.utils.mojang.MojangUtils;
|
||||
|
||||
import java.util.UUID;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
public class ByPlayerNameUuidProvider implements UuidProvider {
|
||||
@Override
|
||||
public UUID provide(PlayerConnection playerConnection, String username) {
|
||||
try {
|
||||
|
||||
if(MinecraftServer.getConnectionManager().findOnlinePlayer(username) != null) throw new IllegalStateException();
|
||||
String client = MojangUtils.fromUsername(username).get("id").getAsString();
|
||||
return UuidUtil.unTrimm(client);
|
||||
|
||||
} catch (NullPointerException e) {
|
||||
Logger.getGlobal().info("Player " + username + " is unknown by Mojang! (Using random UUID)");
|
||||
} catch (IllegalStateException e) {
|
||||
Logger.getGlobal().info("Player with the username " + username + " is already online.");
|
||||
playerConnection.disconnect();
|
||||
}
|
||||
|
||||
return UUID.randomUUID();
|
||||
}
|
||||
}
|
||||
@@ -28,10 +28,6 @@ public class InteractableEntity extends EntityCreature {
|
||||
.addListener(PlayerEntityInteractEvent.class, this::onInteract) //TODO Why are some of these listeners not working?
|
||||
|
||||
.addListener(EntityAttackEvent.class, this::onAttack);
|
||||
|
||||
System.out.println(eventNode().getChildren());
|
||||
|
||||
System.out.println(eventNode().getParent().getChildren());
|
||||
}
|
||||
|
||||
private void setInstanceEvent(@NotNull AddEntityToInstanceEvent addEntityToInstanceEvent) {
|
||||
|
||||
@@ -3,7 +3,6 @@ package eu.mhsl.minenet.minigames.skin;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.entity.PlayerSkin;
|
||||
import net.minestom.server.timer.ExecutionType;
|
||||
import net.minestom.server.timer.TaskSchedule;
|
||||
|
||||
import java.util.HashMap;
|
||||
@@ -12,19 +11,15 @@ import java.util.Map;
|
||||
public class SkinCache {
|
||||
private static final Map<String, PlayerSkin> skins = new HashMap<>();
|
||||
|
||||
public static PlayerSkin getSkin(Player p) {
|
||||
return SkinCache.getSkin(p.getUsername());
|
||||
}
|
||||
|
||||
public static PlayerSkin getSkin(String p) {
|
||||
if(!skins.containsKey(p)) skins.put(p, PlayerSkin.fromUsername(p));
|
||||
return skins.get(p);
|
||||
}
|
||||
|
||||
public static void applySkin(Player p) {
|
||||
MinecraftServer.getSchedulerManager().submitTask(() -> {
|
||||
MinecraftServer.getSchedulerManager().scheduleTask(() -> {
|
||||
p.setSkin(SkinCache.getSkin(p.getUsername()));
|
||||
return TaskSchedule.stop();
|
||||
}, ExecutionType.TICK_END);
|
||||
}, TaskSchedule.millis(500));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -130,25 +130,10 @@ public class InventoryItemAlignment {
|
||||
}.get(count);
|
||||
}
|
||||
|
||||
public static class ItemOffset {
|
||||
private final int x;
|
||||
private final int z;
|
||||
|
||||
public ItemOffset(int x, int z) {
|
||||
this.x = x;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
public int getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
public int getZ() {
|
||||
return z;
|
||||
}
|
||||
public record ItemOffset(int x, int z) {
|
||||
|
||||
public int get() {
|
||||
return x + (z * 9);
|
||||
return x + (z * 9);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
20
src/main/java/eu/mhsl/minenet/minigames/util/MapUtil.java
Normal file
20
src/main/java/eu/mhsl/minenet/minigames/util/MapUtil.java
Normal file
@@ -0,0 +1,20 @@
|
||||
package eu.mhsl.minenet.minigames.util;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public class MapUtil {
|
||||
public static <K, V extends Comparable<? super V>> Map<K, V> sortByValue(Map<K, V> map) {
|
||||
List<Map.Entry<K, V>> list = new ArrayList<>(map.entrySet());
|
||||
list.sort(Map.Entry.comparingByValue());
|
||||
|
||||
Map<K, V> result = new LinkedHashMap<>();
|
||||
for (Map.Entry<K, V> entry : list) {
|
||||
result.put(entry.getKey(), entry.getValue());
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
package eu.mhsl.minenet.minigames.util;
|
||||
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.entity.GameMode;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.entity.PlayerSkin;
|
||||
import net.minestom.server.network.packet.server.play.PlayerInfoUpdatePacket;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class PacketUtil {
|
||||
public static void resendPlayerList(Player p) {
|
||||
MinecraftServer.getConnectionManager().getOnlinePlayers().forEach(player -> {
|
||||
if(player.getUuid().equals(p.getUuid())) return;
|
||||
|
||||
final PlayerSkin skin = player.getSkin();
|
||||
List<PlayerInfoUpdatePacket.Property> properties =
|
||||
skin != null ? List.of(new PlayerInfoUpdatePacket.Property("textures", skin.textures(), skin.signature())) : List.of();
|
||||
|
||||
p.sendPacket(
|
||||
new PlayerInfoUpdatePacket(PlayerInfoUpdatePacket.Action.ADD_PLAYER,
|
||||
new PlayerInfoUpdatePacket.Entry(
|
||||
player.getUuid(),
|
||||
player.getUsername(),
|
||||
properties,
|
||||
true,
|
||||
0,
|
||||
GameMode.SURVIVAL,
|
||||
null,
|
||||
null
|
||||
)
|
||||
)
|
||||
);
|
||||
// p.sendPacket( //TODO spawnPlayerPacket does no longer exists
|
||||
// new SpawnPlayerPacket(player.getEntityId(), player.getUuid(), player.getPosition())
|
||||
// );
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
package eu.mhsl.minenet.minigames.util;
|
||||
|
||||
public abstract class Static {
|
||||
public abstract void load(); //TODO REMOVE
|
||||
}
|
||||
@@ -67,7 +67,7 @@ public class SquarePlateTerrainGenerator extends PlateTerrainGenerator {
|
||||
}
|
||||
|
||||
if(generateBorders) {
|
||||
Runnable generateBorder = () -> unit.modifier().fill(bottom, bottom.add(1, 0, 1), Block.BARRIER); // TODO DimensionType.OVERWORLD.getMaxY() is now hardcoded 0, might break behaviour
|
||||
Runnable generateBorder = () -> unit.modifier().fill(bottom, bottom.add(1, DimensionType.VANILLA_MAX_Y, 1), Block.BARRIER);
|
||||
|
||||
if(bottom.z() <= length+1 && bottom.z() >= -1 && bottom.x() >= -1 && bottom.x() <= width+1) {
|
||||
if(bottom.x() == -1 || bottom.x() == width+1) {
|
||||
|
||||
Reference in New Issue
Block a user