added bombs
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@@ -7,10 +7,7 @@ import net.kyori.adventure.text.Component;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.coordinate.Vec;
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import net.minestom.server.entity.Entity;
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import net.minestom.server.entity.EntityCreature;
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import net.minestom.server.entity.EntityType;
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import net.minestom.server.entity.Player;
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import net.minestom.server.entity.*;
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import net.minestom.server.entity.attribute.Attribute;
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import net.minestom.server.entity.metadata.other.FallingBlockMeta;
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import net.minestom.server.event.player.PlayerTickEvent;
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@@ -18,20 +15,21 @@ import net.minestom.server.instance.block.Block;
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import net.minestom.server.item.ItemStack;
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import net.minestom.server.item.Material;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.*;
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import java.util.concurrent.CompletableFuture;
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class TurtleGame extends StatelessGame {
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private final boolean firstPerson;
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private final int radius;
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private final Map<Player, EntityCreature> turtlePlayerMap = new WeakHashMap<>();
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private final Map<Player, Integer> scoreMap = new WeakHashMap<>();
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private final ArrayList<Entity> snacks = new ArrayList<>();
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private final double speed = 2;
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private final ArrayList<Entity> bombs = new ArrayList<>();
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private double speed = 2;
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public TurtleGame(boolean firstPerson, int radius) {
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public TurtleGame(int radius) {
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super(Dimension.OVERWORLD.key, "Turtle Game", new PointsWinScore());
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this.firstPerson = firstPerson;
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this.radius = radius;
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this.eventNode()
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@@ -60,20 +58,39 @@ class TurtleGame extends StatelessGame {
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}
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protected void onPlayerTick(@NotNull PlayerTickEvent event) {
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EntityCreature turtle = this.turtlePlayerMap.get(event.getPlayer());
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turtle.teleport(turtle.getPosition().withView(event.getPlayer().getPosition()));
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Vec direction = event.getPlayer().getPosition().direction();
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Player p = event.getPlayer();
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if(p.getGameMode() == GameMode.SPECTATOR) return;
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EntityCreature turtle = this.turtlePlayerMap.get(p);
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turtle.teleport(turtle.getPosition().withView(p.getPosition()));
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Vec direction = p.getPosition().direction();
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if(this.isRunning()) {
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Vec targetDirection = direction.withY(0).normalize().mul(this.speed);
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turtle.setVelocity(targetDirection);
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List<Entity> hit = this.snacks.stream()
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List<Entity> hitSnacks = this.snacks.stream()
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.filter(snack -> snack.getBoundingBox().intersectBox(turtle.getPosition().sub(snack.getPosition()), turtle.getBoundingBox()))
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.toList();
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hit.forEach(snack -> {
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List<Entity> hitBombs = this.bombs.stream()
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.filter(bomb -> bomb.getBoundingBox().intersectBox(turtle.getPosition().sub(bomb.getPosition()), turtle.getBoundingBox()))
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.toList();
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hitSnacks.forEach(snack -> {
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this.snacks.remove(snack);
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snack.remove();
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this.generateNewSnack();
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this.scoreMap.put(p, this.scoreMap.get(p) + 1);
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});
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hitBombs.forEach(bomb -> {
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p.setGameMode(GameMode.SPECTATOR);
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p.setFlying(true);
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turtle.removePassenger(p);
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turtle.remove();
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turtle.kill();
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this.bombs.remove(bomb);
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bomb.remove();
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this.generateNewBomb();
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this.getScore().insertResult(p, this.scoreMap.get(p));
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this.speed += 0.5;
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});
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}
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}
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@@ -86,6 +103,7 @@ class TurtleGame extends StatelessGame {
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EntityCreature turtle = new EntityCreature(EntityType.TURTLE);
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this.turtlePlayerMap.put(p, turtle);
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}
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this.scoreMap.putIfAbsent(p, 0);
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EntityCreature turtle = this.turtlePlayerMap.get(p);
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MinecraftServer.getSchedulerManager().scheduleNextTick(() -> {
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@@ -116,18 +134,46 @@ class TurtleGame extends StatelessGame {
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}
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private void generateNewSnack() {
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Pos spawnPosition;
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boolean isInRadius, collides;
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int counter = 0;
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Entity snack = new Entity(EntityType.FALLING_BLOCK);
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FallingBlockMeta meta = (FallingBlockMeta) snack.getEntityMeta();
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meta.setBlock(Block.CHORUS_FLOWER);
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meta.setBlock(Block.SUNFLOWER.withProperty("half", "upper"));
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snack.setInstance(this);
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Pos spawnPosition = this.newSpawnPosition(snack);
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if(spawnPosition == null) {
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snack.remove();
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return;
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}
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snack.teleport(spawnPosition);
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this.snacks.add(snack);
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}
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private void generateNewBomb() {
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Entity bomb = new Entity(EntityType.FALLING_BLOCK);
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FallingBlockMeta meta = (FallingBlockMeta) bomb.getEntityMeta();
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meta.setBlock(Block.TNT);
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bomb.setInstance(this);
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Pos spawnPosition = this.newSpawnPosition(bomb, 2);
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if(spawnPosition == null) {
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bomb.remove();
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return;
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}
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bomb.teleport(spawnPosition);
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this.bombs.add(bomb);
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}
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@Nullable
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private Pos newSpawnPosition(Entity entity) {
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return this.newSpawnPosition(entity, 0);
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}
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@Nullable
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private Pos newSpawnPosition(Entity entity, double border) {
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Pos spawnPosition;
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int counter = 0;
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boolean isInRadius, collides;
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do {
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if(counter > 200) {
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snack.remove();
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return;
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return null;
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}
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int x = this.rnd.nextInt(-this.radius+2, this.radius-2);
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int z = this.rnd.nextInt(-this.radius+2, this.radius-2);
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@@ -135,19 +181,20 @@ class TurtleGame extends StatelessGame {
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Pos checkPosition = spawnPosition;
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isInRadius = checkPosition.distance(0, 1, 0) < this.radius-3;
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collides = this.getEntities().stream()
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.filter(entity -> !entity.equals(snack))
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.anyMatch(entity -> snack.getBoundingBox().intersectBox(entity.getPosition().sub(checkPosition), entity.getBoundingBox()));
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.filter(e -> !e.equals(entity))
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.anyMatch(e -> entity.getBoundingBox().growSymmetrically(border, border, border).intersectBox(e.getPosition().sub(checkPosition), e.getBoundingBox()));
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counter++;
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} while (!isInRadius || collides);
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snack.teleport(spawnPosition);
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this.snacks.add(snack);
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return spawnPosition;
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}
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@Override
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protected void onStart() {
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for (int i = 0; i < 100; i++) {
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for (int i = 0; i < 10; i++) {
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this.generateNewSnack();
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}
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for (int i = 0; i < 5; i++) {
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this.generateNewBomb();
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}
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}
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}
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@@ -4,7 +4,6 @@ import eu.mhsl.minenet.minigames.instance.game.Game;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.BoolOption;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
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import eu.mhsl.minenet.minigames.instance.room.Room;
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import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
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@@ -27,13 +26,12 @@ public class TurtleGameFactory implements GameFactory {
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@Override
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public ConfigManager configuration() {
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return new ConfigManager()
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.addOption(new BoolOption("firstPerson", Material.SPYGLASS, TranslatedComponent.byId("game_TurtleGame#firstPerson")))
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.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30, 40));
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}
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@Override
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public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
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return new TurtleGame(configuration.get("firstPerson").getAsBoolean(), configuration.get("radius").getAsInt());
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return new TurtleGame(configuration.get("radius").getAsInt());
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}
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@Override
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