added particle effects and sounds
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@@ -3,7 +3,7 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame;
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import eu.mhsl.minenet.minigames.instance.Dimension;
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import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
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import eu.mhsl.minenet.minigames.score.PointsWinScore;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.sound.Sound;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.coordinate.Vec;
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@@ -14,13 +14,16 @@ import net.minestom.server.event.player.PlayerTickEvent;
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import net.minestom.server.instance.block.Block;
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import net.minestom.server.item.ItemStack;
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import net.minestom.server.item.Material;
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import net.minestom.server.network.packet.server.play.ParticlePacket;
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import net.minestom.server.particle.Particle;
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import net.minestom.server.sound.SoundEvent;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.*;
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import java.util.concurrent.CompletableFuture;
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// TODO: Sound Effects, Partikel und Info für Score
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// TODO: Info für Score
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class TurtleGame extends StatelessGame {
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private final int radius;
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@@ -28,6 +31,7 @@ class TurtleGame extends StatelessGame {
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private final Map<Player, Integer> scoreMap = new WeakHashMap<>();
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private final ArrayList<Entity> snacks = new ArrayList<>();
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private final ArrayList<Entity> bombs = new ArrayList<>();
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private final Block snackBlock = Block.SUNFLOWER.withProperty("half", "upper");
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private double speed;
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private final double maxSpeedIncrease;
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@@ -72,38 +76,52 @@ class TurtleGame extends StatelessGame {
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Vec targetDirection = direction.withY(0).normalize().mul(this.speed);
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turtle.setVelocity(targetDirection);
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List<Entity> hitSnacks = this.snacks.stream()
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this.snacks.stream()
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.filter(snack -> snack.getBoundingBox().intersectBox(turtle.getPosition().sub(snack.getPosition()), turtle.getBoundingBox()))
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.toList();
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List<Entity> hitBombs = this.bombs.stream()
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.toList()
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.forEach(snack -> {
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this.eat(p, snack);
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this.generateNewSnack();
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if(this.scoreMap.values().stream().mapToInt(Integer::intValue).sum() % 3 == 0) this.generateNewBomb();
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});
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this.bombs.stream()
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.filter(bomb -> bomb.getBoundingBox().intersectBox(turtle.getPosition().sub(bomb.getPosition()), turtle.getBoundingBox()))
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.toList();
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hitSnacks.forEach(snack -> {
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this.snacks.remove(snack);
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snack.remove();
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this.generateNewSnack();
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this.scoreMap.put(p, this.scoreMap.get(p) + 1);
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});
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hitBombs.forEach(bomb -> {
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p.setGameMode(GameMode.SPECTATOR);
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p.setFlying(true);
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turtle.removePassenger(p);
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turtle.remove();
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turtle.kill();
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this.bombs.remove(bomb);
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bomb.remove();
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this.generateNewBomb(2);
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this.getScore().insertResult(p, this.scoreMap.get(p));
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this.speed += this.maxSpeedIncrease / this.getPlayers().size();
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});
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.toList()
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.forEach(bomb -> {
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this.explode(p, bomb);
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this.generateNewBomb(2);
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this.speed += this.maxSpeedIncrease / this.getPlayers().size();
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});
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}
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}
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protected void eat(Player p, Entity snack) {
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p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EAT, Sound.Source.MASTER, 1f, 1f), snack.getPosition());
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Material snackMaterial = this.snackBlock.registry().material();
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if(snackMaterial == null) snackMaterial = Material.DIRT;
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p.sendPacket(new ParticlePacket(Particle.ITEM.withItem(ItemStack.of(snackMaterial)), p.getPosition(), new Pos(0.5, 0.5, 0.5), 0, 8));
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this.snacks.remove(snack);
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snack.remove();
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this.scoreMap.put(p, this.scoreMap.get(p) + 1);
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}
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protected void explode(Player p, Entity bomb) {
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EntityCreature turtle = this.turtlePlayerMap.get(p);
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p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EXPLODE, Sound.Source.MASTER, 2f, 1f), bomb.getPosition());
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p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EXPLODE, Sound.Source.MASTER, 2f, 1f), bomb.getPosition());
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p.sendPacket(new ParticlePacket(Particle.EXPLOSION, p.getPosition(), new Pos(0.5, 0.5, 0.5), 0, 8));
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p.setGameMode(GameMode.SPECTATOR);
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p.setFlying(true);
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turtle.removePassenger(p);
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turtle.remove();
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turtle.kill();
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this.getScore().insertResult(p, this.scoreMap.get(p));
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this.bombs.remove(bomb);
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bomb.remove();
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}
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@Override
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protected boolean onPlayerJoin(Player p) {
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p.getInventory().setItemStack(0, ItemStack.builder(Material.BARRIER).customName(Component.text("Reset Snack")).build());
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if(this.turtlePlayerMap.get(p) == null) {
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EntityCreature turtle = new EntityCreature(EntityType.TURTLE);
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this.turtlePlayerMap.put(p, turtle);
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@@ -147,7 +165,7 @@ class TurtleGame extends StatelessGame {
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private void generateNewSnack() {
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Entity snack = new Entity(EntityType.FALLING_BLOCK);
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FallingBlockMeta meta = (FallingBlockMeta) snack.getEntityMeta();
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meta.setBlock(Block.SUNFLOWER.withProperty("half", "upper"));
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meta.setBlock(this.snackBlock.withProperty("half", "upper"));
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snack.setInstance(this);
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Pos spawnPosition = this.newSpawnPosition(snack);
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if(spawnPosition == null) {
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