fixed different player gamemodes in lobby after games
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@@ -65,6 +65,7 @@ public class Room extends MineNetInstance implements Spawnable {
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p.clearTitle();
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p.getInventory().clear();
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p.setGameMode(GameMode.ADVENTURE);
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p.setInvisible(false);
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rooms.add(room);
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players.put(p, room);
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MoveInstance.move(p, room);
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