From 1ff8cca7e9719d0d80efa2fbb56aa7632e23d5f9 Mon Sep 17 00:00:00 2001 From: jannis Date: Sat, 10 Jan 2026 00:41:24 +0100 Subject: [PATCH] added stick to inventory for stick fight --- .../instance/game/stateless/types/stickfight/Stickfight.java | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/stickfight/Stickfight.java b/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/stickfight/Stickfight.java index 25d9e55..b3f8711 100644 --- a/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/stickfight/Stickfight.java +++ b/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/stickfight/Stickfight.java @@ -10,6 +10,8 @@ import net.minestom.server.coordinate.Pos; import net.minestom.server.entity.Player; import net.minestom.server.event.player.PlayerMoveEvent; import net.minestom.server.instance.block.Block; +import net.minestom.server.item.ItemStack; +import net.minestom.server.item.Material; import org.jetbrains.annotations.NotNull; import java.util.List; @@ -79,6 +81,9 @@ public class Stickfight extends StatelessGame { this.generateBridge(spawnX, spawnY, spawnZ); } + ItemStack item = ItemStack.of(Material.STICK).withGlowing(true); + players.forEach(player -> player.getInventory().addItemStack(item)); + this.setBlock(0, 50, 0, Block.GOLD_BLOCK); super.start(); }