fixed tetris game tick delay too low at high levels

This commit is contained in:
Pupsi committed 2026-10-30 00:16:42 +01:00
1 parent 70be6418e0
commit 1ef1d760ed
1 file changed
+1 -1
@@ -92,7 +92,7 @@ public class TetrisGame {
int standardTickDelay = 40; int standardTickDelay = 40;
if(this.isFast) standardTickDelay = 20; if(this.isFast) standardTickDelay = 20;
TaskSchedule nextTick = TaskSchedule.tick(Math.round((float) standardTickDelay / this.level)); TaskSchedule nextTick = TaskSchedule.tick(Math.max(Math.round((float) standardTickDelay / this.level), 1));
if(this.paused) return nextTick; if(this.paused) return nextTick;
this.tick(); this.tick();
return nextTick; return nextTick;