fixed tetris game tick delay too low at high levels
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@@ -92,7 +92,7 @@ public class TetrisGame {
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int standardTickDelay = 40;
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int standardTickDelay = 40;
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if(this.isFast) standardTickDelay = 20;
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if(this.isFast) standardTickDelay = 20;
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TaskSchedule nextTick = TaskSchedule.tick(Math.round((float) standardTickDelay / this.level));
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TaskSchedule nextTick = TaskSchedule.tick(Math.max(Math.round((float) standardTickDelay / this.level), 1));
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if(this.paused) return nextTick;
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if(this.paused) return nextTick;
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this.tick();
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this.tick();
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return nextTick;
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return nextTick;
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