From 189da925423fd262fe6eb72a9c53ef2e7dc71cc0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Elias=20M=C3=BCller?= <elias@elias-mueller.com> Date: Sat, 8 Oct 2022 23:37:07 +0200 Subject: [PATCH] Fixed GamemodeCommand using capital letters instead of formatted letters --- .../minenet/minigames/command/admin/GamemodeCommand.java | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/main/java/eu/mhsl/minenet/minigames/command/admin/GamemodeCommand.java b/src/main/java/eu/mhsl/minenet/minigames/command/admin/GamemodeCommand.java index fb6beb0..7cf9172 100644 --- a/src/main/java/eu/mhsl/minenet/minigames/command/admin/GamemodeCommand.java +++ b/src/main/java/eu/mhsl/minenet/minigames/command/admin/GamemodeCommand.java @@ -1,6 +1,7 @@ package eu.mhsl.minenet.minigames.command.admin; import net.minestom.server.command.builder.Command; +import net.minestom.server.command.builder.arguments.ArgumentEnum; import net.minestom.server.command.builder.arguments.ArgumentType; import net.minestom.server.entity.GameMode; import net.minestom.server.entity.Player; @@ -11,6 +12,9 @@ public class GamemodeCommand extends Command { setCondition((sender, commandString) -> sender.hasPermission("admin")); - addSyntax((sender, context) -> ((Player) sender).setGameMode(context.get("target")), ArgumentType.Enum("target", GameMode.class)); + addSyntax((sender, context) -> ((Player) sender).setGameMode( + context.get("target")), + ArgumentType.Enum("target", GameMode.class).setFormat(ArgumentEnum.Format.LOWER_CASED) + ); } }