fixed spectator mode after playing tetris
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@@ -112,9 +112,11 @@ class Tetris extends StatelessGame {
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private void letPlayerLoose(Player player) {
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TetrisGame tetrisGame = this.tetrisGames.get(player);
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if(!this.getScore().hasResult(player)) {
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player.setGameMode(GameMode.SPECTATOR);
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player.setInvisible(true);
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this.getScore().insertResult(player, tetrisGame.getScore());
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}
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boolean allGamesLost = this.tetrisGames.values().stream()
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.filter(game -> !game.lost)
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