Merge branch 'develop' into develop-fairScoreboard
This commit is contained in:
@@ -21,7 +21,6 @@ public enum Commands {
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ROOM(new RoomCommand()),
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UPDATE(new RefreshCommandsCommand()),
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OP(new OpCommand()),
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FAKEPLAYER(new FakeplayerCommand()),
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KICK(new KickCommand()),
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SKIN(new SkinCommand()),
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SETOWNER(new SetRoomOwnerCommand()),
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@@ -41,7 +40,11 @@ public enum Commands {
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static {
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MinecraftServer.getCommandManager().setUnknownCommandCallback((sender, command) -> {
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if(command.isBlank()) return;
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new ChatMessage(Icon.ERROR).appendStatic("Unknown command: ").quote(command).send(sender);
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new ChatMessage(Icon.ERROR)
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.appendTranslated("common#unknownCommand")
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.appendSpace()
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.quote(command)
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.send(sender);
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});
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}
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}
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@@ -1,31 +0,0 @@
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package eu.mhsl.minenet.minigames.command.privileged;
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import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
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import eu.mhsl.minenet.minigames.instance.room.Room;
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import eu.mhsl.minenet.minigames.message.Icon;
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import eu.mhsl.minenet.minigames.message.type.ChatMessage;
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import net.minestom.server.command.builder.arguments.ArgumentType;
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import net.minestom.server.entity.Player;
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import java.util.UUID;
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public class FakeplayerCommand extends PrivilegedCommand {
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public FakeplayerCommand() {
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super("fakeplayer");
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addSyntax((sender, context) -> {
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if(sender instanceof Player p) {
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if(p.getInstance() instanceof Room room) {
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// FakePlayer.initPlayer( // TODO FakePlayer does no longer exists
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// UUID.randomUUID(),
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// context.getRaw("name"),
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// new FakePlayerOption().setInTabList(true).setRegistered(true),
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// fakePlayer -> Room.setRoom(fakePlayer, room)
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// );
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} else {
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new ChatMessage(Icon.ERROR).appendStatic("Du musst dich in einer Raumlobby befinden!").send(sender);
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}
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}
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}, ArgumentType.String("name"));
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}
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}
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@@ -20,7 +20,7 @@ public class SetRoomOwnerCommand extends PrivilegedCommand {
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setDefaultExecutor((sender, context) -> {
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if(sender instanceof Player p) {
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Room.getRoom(p).orElseThrow().setOwner(p);
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new ChatMessage(Icon.SUCCESS).appendStatic("You are now the owner of this room!").send(sender);
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new ChatMessage(Icon.SUCCESS).appendTranslated("room#ownerSelf").send(sender);
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}
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});
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@@ -29,7 +29,7 @@ public class SetRoomOwnerCommand extends PrivilegedCommand {
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if(sender instanceof Player p) {
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Player newOwner = MinecraftServer.getConnectionManager().getOnlinePlayerByUsername(context.getRaw("player"));
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Room.getRoom(p).orElseThrow().setOwner(Objects.requireNonNull(newOwner));
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new ChatMessage(Icon.SUCCESS).appendStatic("The new owner has been set!").send(sender);
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new ChatMessage(Icon.SUCCESS).appendTranslated("room#ownerSet").send(sender);
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}
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}, ArgumentType.Entity("player").onlyPlayers(true));
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}
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@@ -7,7 +7,8 @@ import net.minestom.server.event.EventListener;
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public enum Listeners {
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SPAWN(new AddEntityToInstanceEventListener()),
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LOGIN(new PlayerLoginHandler()),
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LEAVE(new PlayerLeaveHandler());
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LEAVE(new PlayerLeaveHandler()),
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CHAT(new ChatFormatHandler());
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Listeners(EventListener<?> event) {
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MinecraftServer.getGlobalEventHandler().addListener(event);
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@@ -0,0 +1,20 @@
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package eu.mhsl.minenet.minigames.handler.global;
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import eu.mhsl.minenet.minigames.message.Icon;
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import eu.mhsl.minenet.minigames.message.type.ChatMessage;
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import net.minestom.server.event.EventListener;
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import net.minestom.server.event.player.PlayerChatEvent;
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import org.jetbrains.annotations.NotNull;
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public class ChatFormatHandler implements EventListener<PlayerChatEvent> {
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@Override
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public @NotNull Class<PlayerChatEvent> eventType() {
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return PlayerChatEvent.class;
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}
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@Override
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public @NotNull Result run(@NotNull PlayerChatEvent event) {
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event.setFormattedMessage(new ChatMessage(Icon.CHAT).appendStatic(event.getRawMessage()).build(event.getPlayer()));
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return Result.SUCCESS;
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}
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}
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@@ -1,5 +1,9 @@
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package eu.mhsl.minenet.minigames.handler.global;
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import eu.mhsl.minenet.minigames.message.Icon;
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import eu.mhsl.minenet.minigames.message.type.ChatMessage;
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import net.kyori.adventure.text.format.NamedTextColor;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.entity.Player;
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import net.minestom.server.event.EventListener;
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import net.minestom.server.event.player.PlayerDisconnectEvent;
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@@ -14,7 +18,11 @@ public class PlayerLeaveHandler implements EventListener<PlayerDisconnectEvent>
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@Override
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public @NotNull Result run(@NotNull PlayerDisconnectEvent event) {
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Player p = event.getPlayer();
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// new ChatMessage(Icon.SCIENCE).appendStatic("unübersetzter Leavetext: ").appendStatic(p.getDisplayName()).send(MinecraftServer.getConnectionManager().getOnlinePlayers());
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new ChatMessage(Icon.LEAVE)
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.appendStatic(p.getName().color(NamedTextColor.GRAY))
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.appendSpace()
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.appendTranslated("common#leave", NamedTextColor.DARK_GRAY)
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.send(MinecraftServer.getConnectionManager().getOnlinePlayers());
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return Result.SUCCESS;
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}
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}
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|
@@ -65,8 +65,6 @@ public class PlayerLoginHandler implements EventListener<AsyncPlayerConfiguratio
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Logger.getLogger("user").info(p.getUsername() + " joined");
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// new ChatMessage(Icon.SCIENCE).appendStatic("unübersetzter Jointext: ").appendStatic(p.getUsername()).send(MinecraftServer.getConnectionManager().getOnlinePlayers());
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return Result.SUCCESS;
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}
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}
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@@ -58,21 +58,16 @@ public abstract class Game extends MineNetInstance implements Spawnable {
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public static void initialize(GameFactory factory, List<Option<?>> options, Player owner) {
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try {
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Game game = factory.manufacture(Room.getRoom(owner).orElseThrow(), options);
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Room originRoom = Room.getRoom(owner).orElseThrow();
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Game game = factory.manufacture(originRoom, options);
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game.load();
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Room.getRoom(owner).orElseThrow().moveMembersToInstance(game);
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originRoom.moveMembersToInstance(game);
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MinecraftServer.getSchedulerManager().scheduleTask(() -> {
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game.getPlayers().forEach(player -> new ChatMessage(Icon.SCIENCE)
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.appendStatic(factory.name().getAssembled(player).asComponent())
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new ChatMessage(Icon.INFO)
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.appendTranslated(factory.name())
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.newLine()
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.appendStatic(factory.description().getAssembled(player).asComponent())
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.send(player));
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return TaskSchedule.stop();
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}, TaskSchedule.seconds(3));
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.appendTranslated(factory.description())
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.send(originRoom.getAllMembers());
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} catch (Exception e) {
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new ChatMessage(Icon.ERROR).appendStatic("Instance crashed: " + e.getMessage()).send(owner);
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@@ -13,6 +13,7 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge.Fastbr
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.highGround.HighGroundFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.jumpDive.JumpDiveFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.minerun.MinerunFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.spaceSnake.SpaceSnakeFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.spleef.SpleefFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.stickfight.StickFightFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.TetrisFactory;
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@@ -20,6 +21,7 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.sumo.SumoFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.tntrun.TntRunFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.TowerdefenseFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.trafficlightrace.TrafficLightRaceFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.TurtleGameFactory;
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public enum GameList {
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DEATHCUBE(new DeathcubeFactory(), GameType.JUMPNRUN),
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@@ -34,13 +36,15 @@ public enum GameList {
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TNTRUN(new TntRunFactory(), GameType.OTHER),
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ANVILRUN(new AnvilRunFactory(), GameType.PVE),
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ACIDRAIN(new AcidRainFactory(), GameType.PVE),
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TURTLEGAME(new TurtleGameFactory(), GameType.PVE),
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ELYTRARACE(new ElytraRaceFactory(), GameType.PVP),
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SPLEEF(new SpleefFactory(), GameType.PVP),
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JUMPDIVE(new JumpDiveFactory(), GameType.JUMPNRUN),
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SUMO(new SumoFactory(), GameType.PVP),
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HIGHGROUND(new HighGroundFactory(), GameType.PVP),
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FASTBRIDGE(new FastbridgeFactory(), GameType.OTHER),
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BLOCKBREAKRACE(new BlockBreakRaceFactory(), GameType.OTHER);
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BLOCKBREAKRACE(new BlockBreakRaceFactory(), GameType.OTHER),
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SPACESNAKE(new SpaceSnakeFactory(), GameType.PVP);
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private final GameFactory factory;
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private final GameType type;
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@@ -57,7 +57,11 @@ public class StatelessGame extends Game {
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int timeLeft = timeLimit - timePlayed;
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switch (timeLeft) {
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case 90, 60, 30, 10, 5, 4, 3, 2, 1 ->
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new ChatMessage(Icon.SCIENCE).appendStatic("Noch " + timeLeft + " Sekunden!").send(getPlayers());
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new ChatMessage(Icon.TIME)
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.appendStatic(String.valueOf(timeLeft))
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.appendSpace()
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.appendTranslated(timeLeft == 1 ? "common#secondsLeft_singular" : "common#secondsLeft_plural")
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.send(getPlayers());
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}
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timePlayed++;
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@@ -77,13 +81,23 @@ public class StatelessGame extends Game {
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* When overriding make sure to call this::start after countdown!
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*/
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protected CompletableFuture<Void> countdownStart() {
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return new Countdown(TitleMessage.class)
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.countdown(Audience.audience(getPlayers()), 5, countdownModifier -> countdownModifier.message = new TitleMessage(Duration.ofMillis(300), Duration.ofMillis(700))
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.subtitle(subtitleMessage -> subtitleMessage.appendStatic(Component.text("in ", NamedTextColor.DARK_GREEN))
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.appendStatic(Component.text(countdownModifier.timeLeft, NamedTextColor.GREEN))
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.appendStatic(Component.text(" seconds", NamedTextColor.DARK_GREEN))));
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}
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Duration fadeIn = Duration.ofMillis(300);
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Duration stay = Duration.ofMillis(700);
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return new Countdown(TitleMessage.class)
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.countdown(
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Audience.audience(this.getPlayers()),
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5,
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modifier -> modifier.message = new TitleMessage(fadeIn, stay)
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.subtitle(subtitleMessage -> subtitleMessage
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.appendTranslated("common#startIn", NamedTextColor.DARK_GREEN)
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.appendSpace()
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.appendStatic(Component.text(modifier.timeLeft, NamedTextColor.GREEN))
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.appendSpace()
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.appendTranslated(modifier.timeLeft == 1 ? "common#second" : "common#seconds", NamedTextColor.DARK_GREEN)
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)
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);
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}
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public void startAccessor() {
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this.start();
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|
@@ -20,7 +20,10 @@ import net.minestom.server.coordinate.Vec;
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import net.minestom.server.entity.EquipmentSlot;
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import net.minestom.server.entity.GameMode;
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import net.minestom.server.entity.Player;
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import net.minestom.server.event.player.*;
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import net.minestom.server.event.player.PlayerMoveEvent;
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import net.minestom.server.event.player.PlayerStartFlyingWithElytraEvent;
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import net.minestom.server.event.player.PlayerStopFlyingWithElytraEvent;
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import net.minestom.server.event.player.PlayerUseItemEvent;
|
||||
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
import net.minestom.server.item.ItemStack;
|
||||
@@ -49,80 +52,74 @@ public class ElytraRace extends StatelessGame {
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private final Material resetMaterial = Material.RED_DYE;
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private final int boostMultiplier = 50;
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||||
private final Material ringMaterial = Material.GOLD_BLOCK;
|
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private int generatedUntil = 0;
|
||||
|
||||
private record CheckPointData(int currentCheckpoint, int nextCheckpoint) {
|
||||
public CheckPointData next(int spacing) {
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return new CheckPointData(nextCheckpoint, nextCheckpoint + spacing);
|
||||
}
|
||||
}
|
||||
private final Map<Player, CheckPointData> playerCheckpoints = new HashMap<>();
|
||||
private int generatedUntil = 0;
|
||||
|
||||
public ElytraRace(int ringCount) {
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||||
super(Dimension.OVERWORLD.key, "ElytraRace", new FirstWinsScore());
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||||
|
||||
this.ringCount = ringCount;
|
||||
|
||||
setGenerator(vale);
|
||||
vale.setCalculateSeaLevel(point -> seaLevel);
|
||||
vale.setXShiftMultiplier(integer -> NumberUtil.map(integer, 50, 500, 0, 1));
|
||||
vale.addMixIn(new PlaneTerrainGenerator(gameHeight, Block.BARRIER));
|
||||
this.setGenerator(this.vale);
|
||||
this.vale.setCalculateSeaLevel(point -> this.seaLevel);
|
||||
this.vale.setXShiftMultiplier(integer -> NumberUtil.map(integer, 50, 500, 0, 1));
|
||||
this.vale.addMixIn(new PlaneTerrainGenerator(this.gameHeight, Block.BARRIER));
|
||||
|
||||
eventNode().addListener(PlayerUseItemEvent.class, playerUseItemEvent -> {
|
||||
this.eventNode().addListener(PlayerUseItemEvent.class, playerUseItemEvent -> {
|
||||
Player player = playerUseItemEvent.getPlayer();
|
||||
Material usedMaterial = playerUseItemEvent.getItemStack().material();
|
||||
|
||||
if(usedMaterial.equals(boostMaterial)) {
|
||||
if(!player.isFlyingWithElytra()) return;
|
||||
if (usedMaterial.equals(this.boostMaterial)) {
|
||||
if (!player.isFlyingWithElytra()) return;
|
||||
|
||||
boost(player);
|
||||
InventoryUtil.removeItemFromPlayer(player, boostMaterial, 1);
|
||||
} else if(usedMaterial.equals(resetMaterial)) {
|
||||
toCheckpoint(player);
|
||||
InventoryUtil.removeItemFromPlayer(player, resetMaterial, 1);
|
||||
this.boost(player);
|
||||
InventoryUtil.removeItemFromPlayer(player, this.boostMaterial, 1);
|
||||
} else if (usedMaterial.equals(this.resetMaterial)) {
|
||||
this.toCheckpoint(player);
|
||||
InventoryUtil.removeItemFromPlayer(player, this.resetMaterial, 1);
|
||||
}
|
||||
});
|
||||
|
||||
eventNode().addListener(PlayerStopFlyingWithElytraEvent.class, playerStopFlyingWithElytraEvent -> {
|
||||
this.eventNode().addListener(PlayerStopFlyingWithElytraEvent.class, playerStopFlyingWithElytraEvent -> {
|
||||
Player player = playerStopFlyingWithElytraEvent.getPlayer();
|
||||
if(Position.blocksBelowPlayer(this, player).contains(ringMaterial.block())) {
|
||||
if (Position.blocksBelowPlayer(this, player).contains(this.ringMaterial.block())) {
|
||||
player.setFlyingWithElytra(true);
|
||||
boost(player);
|
||||
this.boost(player);
|
||||
} else {
|
||||
toCheckpoint(player);
|
||||
this.toCheckpoint(player);
|
||||
// getScore().insertResult(playerStopFlyingWithElytraEvent.getPlayer());
|
||||
// playerStopFlyingWithElytraEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
|
||||
}
|
||||
});
|
||||
|
||||
eventNode().addListener(PlayerStartFlyingWithElytraEvent.class, playerStartFlyingWithElytraEvent -> {
|
||||
if(!isRunning) {
|
||||
this.eventNode().addListener(PlayerStartFlyingWithElytraEvent.class, playerStartFlyingWithElytraEvent -> {
|
||||
if (!this.isRunning) {
|
||||
playerStartFlyingWithElytraEvent.getPlayer().setFlyingWithElytra(false);
|
||||
return;
|
||||
}
|
||||
|
||||
boost(playerStartFlyingWithElytraEvent.getPlayer());
|
||||
this.boost(playerStartFlyingWithElytraEvent.getPlayer());
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
Point spawnpoint = new Pos(vale.getXShiftAtZ(0), -46, 0);
|
||||
GeneratorUtils.iterateArea(spawnpoint.sub(5, 0, 5), spawnpoint.add(5, 0, 5), point -> setBlock(point, BlockPallet.STREET.rnd()));
|
||||
Point spawnpoint = new Pos(this.vale.getXShiftAtZ(0), -46, 0);
|
||||
GeneratorUtils.iterateArea(spawnpoint.sub(5, 0, 5), spawnpoint.add(5, 0, 5), point -> this.setBlock(point, BlockPallet.STREET.rnd()));
|
||||
|
||||
generateRing(ringSpacing);
|
||||
generateRing(ringSpacing * 2);
|
||||
this.generateRing(this.ringSpacing);
|
||||
this.generateRing(this.ringSpacing * 2);
|
||||
callback.complete(null);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStart() {
|
||||
getPlayers().forEach(player -> {
|
||||
this.getPlayers().forEach(player -> {
|
||||
player.getInventory().setEquipment(EquipmentSlot.CHESTPLATE, (byte) 0, ItemStack.of(Material.ELYTRA));
|
||||
for(int i = 0; i < 3; i++) {
|
||||
player.getInventory().setItemStack(i, ItemStack.builder(boostMaterial).customName(TranslatedComponent.byId("boost").getAssembled(player)).build());
|
||||
for (int i = 0; i < 3; i++) {
|
||||
player.getInventory().setItemStack(i, ItemStack.builder(this.boostMaterial).customName(TranslatedComponent.byId("boost").getAssembled(player)).build());
|
||||
}
|
||||
addResetItemToPlayer(player);
|
||||
this.addResetItemToPlayer(player);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -131,44 +128,44 @@ public class ElytraRace extends StatelessGame {
|
||||
Player player = playerMoveEvent.getPlayer();
|
||||
Point newPos = playerMoveEvent.getNewPosition();
|
||||
|
||||
if(isBeforeBeginning && playerMoveEvent.getNewPosition().y() < getSpawn().y()) {
|
||||
player.teleport(getSpawn());
|
||||
if (this.isBeforeBeginning && playerMoveEvent.getNewPosition().y() < this.getSpawn().y()) {
|
||||
player.teleport(this.getSpawn());
|
||||
return;
|
||||
}
|
||||
|
||||
playerCheckpoints.putIfAbsent(player, new CheckPointData(ringSpacing, ringSpacing * 2));
|
||||
this.playerCheckpoints.putIfAbsent(player, new CheckPointData(this.ringSpacing, this.ringSpacing * 2));
|
||||
|
||||
if(newPos.z() > generatedUntil - ringSpacing) {
|
||||
generateRing(generatedUntil + ringSpacing);
|
||||
if (newPos.z() > this.generatedUntil - this.ringSpacing) {
|
||||
this.generateRing(this.generatedUntil + this.ringSpacing);
|
||||
}
|
||||
|
||||
if(newPos.z() > playerCheckpoints.get(player).nextCheckpoint) {
|
||||
playerCheckpoints.put(player, playerCheckpoints.get(player).next(ringSpacing));
|
||||
boost(player);
|
||||
if (newPos.z() > this.playerCheckpoints.get(player).nextCheckpoint) {
|
||||
this.playerCheckpoints.put(player, this.playerCheckpoints.get(player).next(this.ringSpacing));
|
||||
this.boost(player);
|
||||
}
|
||||
|
||||
if(newPos.y() > gameHeight - 5) {
|
||||
Point particlePoint = newPos.withY(gameHeight);
|
||||
if (newPos.y() > this.gameHeight - 5) {
|
||||
Point particlePoint = newPos.withY(this.gameHeight);
|
||||
ParticlePacket particle = new ParticlePacket(
|
||||
Particle.WAX_ON,
|
||||
particlePoint.blockX(),
|
||||
particlePoint.blockY(),
|
||||
particlePoint.withZ(z -> z+10).blockZ(),
|
||||
particlePoint.withZ(z -> z + 10).blockZ(),
|
||||
20,
|
||||
0,
|
||||
30,
|
||||
1f,
|
||||
Math.toIntExact((long) NumberUtil.map(newPos.y(), gameHeight - 5, gameHeight, 50, 500))
|
||||
Math.toIntExact((long) NumberUtil.map(newPos.y(), this.gameHeight - 5, this.gameHeight, 50, 500))
|
||||
);
|
||||
player.sendPacket(particle);
|
||||
}
|
||||
|
||||
if(getBlock(player.getPosition()).equals(Block.WATER)) {
|
||||
toCheckpoint(player);
|
||||
if (this.getBlock(player.getPosition()).equals(Block.WATER)) {
|
||||
this.toCheckpoint(player);
|
||||
}
|
||||
|
||||
if(newPos.z() > ringCount * ringSpacing) {
|
||||
getScore().insertResult(player);
|
||||
if (newPos.z() > this.ringCount * this.ringSpacing) {
|
||||
this.getScore().insertResult(player);
|
||||
player.setGameMode(GameMode.SPECTATOR);
|
||||
player.setFlyingWithElytra(false);
|
||||
}
|
||||
@@ -176,35 +173,35 @@ public class ElytraRace extends StatelessGame {
|
||||
|
||||
@Override
|
||||
public Pos getSpawn() {
|
||||
return new Pos(vale.getXShiftAtZ(0), -45, 0);
|
||||
return new Pos(this.vale.getXShiftAtZ(0), -45, 0);
|
||||
}
|
||||
|
||||
private void addResetItemToPlayer(Player p) {
|
||||
p.getInventory().setItemStack(8, ItemStack.builder(resetMaterial).customName(TranslatedComponent.byId("reset").getAssembled(p)).build());
|
||||
p.getInventory().setItemStack(8, ItemStack.builder(this.resetMaterial).customName(TranslatedComponent.byId("reset").getAssembled(p)).build());
|
||||
}
|
||||
|
||||
private Point getRingPositionAtZ(int z) {
|
||||
Random random = new Random(this.hashCode() + z);
|
||||
return new Pos(vale.getXShiftAtZ(z), -45 + random.nextInt(-5, 15), z);
|
||||
return new Pos(this.vale.getXShiftAtZ(z), -45 + random.nextInt(-5, 15), z);
|
||||
}
|
||||
|
||||
private CompletableFuture<Void> generateRing(int zPos) {
|
||||
if(zPos > ringCount * ringSpacing) return null;
|
||||
boolean isLast = (zPos == ringCount * ringSpacing);
|
||||
if (zPos > this.ringCount * this.ringSpacing) return null;
|
||||
boolean isLast = (zPos == this.ringCount * this.ringSpacing);
|
||||
|
||||
generatedUntil = zPos;
|
||||
this.generatedUntil = zPos;
|
||||
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
|
||||
|
||||
Point ringPos = getRingPositionAtZ(zPos);
|
||||
Point ringPos = this.getRingPositionAtZ(zPos);
|
||||
GeneratorUtils.iterateArea(
|
||||
ringPos.sub(100, 0, 0).withY(0),
|
||||
ringPos.add(100, 0, 0).withY(seaLevel),
|
||||
ringPos.add(100, 0, 0).withY(this.seaLevel),
|
||||
point -> batch.setBlock(point, Block.BARRIER)
|
||||
);
|
||||
GeneratorUtils.iterateArea(
|
||||
ringPos.sub(3, 3, 0),
|
||||
ringPos.add(3, 3, 0),
|
||||
point -> batch.setBlock(point, isLast ? Block.DIAMOND_BLOCK : ringMaterial.block())
|
||||
point -> batch.setBlock(point, isLast ? Block.DIAMOND_BLOCK : this.ringMaterial.block())
|
||||
);
|
||||
GeneratorUtils.iterateArea(
|
||||
ringPos.sub(2, 2, 0),
|
||||
@@ -212,7 +209,8 @@ public class ElytraRace extends StatelessGame {
|
||||
point -> batch.setBlock(point, Block.AIR)
|
||||
);
|
||||
|
||||
BatchUtil.loadAndApplyBatch(batch, this, () -> {});
|
||||
BatchUtil.loadAndApplyBatch(batch, this, () -> {
|
||||
});
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -221,13 +219,13 @@ public class ElytraRace extends StatelessGame {
|
||||
|
||||
Vec playerVelocity = player.getPosition().direction();
|
||||
player.setVelocity(
|
||||
player.getVelocity().add(playerVelocity.mul(boostMultiplier))
|
||||
.withY(playerVelocity.withY(v -> v * boostMultiplier).y())
|
||||
player.getVelocity().add(playerVelocity.mul(this.boostMultiplier))
|
||||
.withY(playerVelocity.withY(v -> v * this.boostMultiplier).y())
|
||||
);
|
||||
}
|
||||
|
||||
private void toCheckpoint(Player p) {
|
||||
Point checkpointPos = getRingPositionAtZ(playerCheckpoints.get(p).currentCheckpoint);
|
||||
Point checkpointPos = this.getRingPositionAtZ(this.playerCheckpoints.get(p).currentCheckpoint);
|
||||
p.setVelocity(Vec.ZERO);
|
||||
p.setFlyingWithElytra(false);
|
||||
p.teleport(Pos.fromPoint(checkpointPos).add(0.5, 0, 0.5));
|
||||
@@ -247,16 +245,24 @@ public class ElytraRace extends StatelessGame {
|
||||
.subtitle(
|
||||
subtitleMessage ->
|
||||
subtitleMessage
|
||||
.appendStatic(Component.text("Launch in ", NamedTextColor.DARK_GREEN))
|
||||
.appendTranslated("game_ElytraRace#launchIn")
|
||||
.appendSpace()
|
||||
.appendStatic(Component.text(countdownModifier.timeLeft, NamedTextColor.GREEN))
|
||||
.appendStatic(Component.text(" seconds", NamedTextColor.DARK_GREEN))
|
||||
.appendSpace()
|
||||
.appendTranslated(countdownModifier.timeLeft == 1 ? "common#second" : "common#seconds")
|
||||
)
|
||||
).thenRun(() -> {
|
||||
p.setFlying(false);
|
||||
p.setFlyingSpeed(1);
|
||||
p.setFlyingWithElytra(true);
|
||||
boost(p);
|
||||
addResetItemToPlayer(p);
|
||||
this.boost(p);
|
||||
this.addResetItemToPlayer(p);
|
||||
});
|
||||
}
|
||||
|
||||
private record CheckPointData(int currentCheckpoint, int nextCheckpoint) {
|
||||
public CheckPointData next(int spacing) {
|
||||
return new CheckPointData(this.nextCheckpoint, this.nextCheckpoint + spacing);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -0,0 +1,182 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.spaceSnake;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.score.PointsWinScore;
|
||||
import eu.mhsl.minenet.minigames.util.MaterialUtil;
|
||||
import io.github.togar2.pvp.events.FinalAttackEvent;
|
||||
import io.github.togar2.pvp.events.PrepareAttackEvent;
|
||||
import io.github.togar2.pvp.feature.CombatFeatures;
|
||||
import net.kyori.adventure.sound.Sound;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.*;
|
||||
import net.minestom.server.entity.metadata.other.FallingBlockMeta;
|
||||
import net.minestom.server.event.entity.EntityTickEvent;
|
||||
import net.minestom.server.event.player.PlayerBlockPlaceEvent;
|
||||
import net.minestom.server.event.player.PlayerMoveEvent;
|
||||
import net.minestom.server.instance.WorldBorder;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
import net.minestom.server.inventory.PlayerInventory;
|
||||
import net.minestom.server.item.ItemStack;
|
||||
import net.minestom.server.item.Material;
|
||||
import net.minestom.server.sound.SoundEvent;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class SpaceSnake extends StatelessGame {
|
||||
record PlayState(AtomicInteger length, Queue<Pos> blocks, Material blockType, Pos spawn) {
|
||||
public void cutToLength(Consumer<Pos> removed) {
|
||||
while (this.blocks.size() > this.length.get()) {
|
||||
removed.accept(this.blocks.poll());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private final Map<Player, PlayState> playerStates = new WeakHashMap<>();
|
||||
private int mapSize;
|
||||
private final Supplier<Integer> posInBoundsW = () -> this.rnd.nextInt(-this.mapSize/2, this.mapSize/2);
|
||||
private final Supplier<Integer> posInBoundsH = () -> this.rnd.nextInt(-60, 300);
|
||||
|
||||
public SpaceSnake(int mapSize, int powerUpCount) {
|
||||
super(Dimension.THE_END.key, "spaceSnake", new PointsWinScore());
|
||||
this.mapSize = mapSize;
|
||||
this.setWorldBorder(new WorldBorder(this.mapSize, 0, 0, 0, 0));
|
||||
|
||||
for (int i = 0; i < powerUpCount; i++) {
|
||||
this.spawnPowerUp();
|
||||
}
|
||||
|
||||
this.eventNode().addChild(
|
||||
CombatFeatures.empty()
|
||||
.add(CombatFeatures.VANILLA_ATTACK)
|
||||
.add(CombatFeatures.VANILLA_DAMAGE)
|
||||
.add(CombatFeatures.VANILLA_KNOCKBACK)
|
||||
.build()
|
||||
.createNode()
|
||||
);
|
||||
|
||||
this.eventNode().addListener(PrepareAttackEvent.class, prepareAttackEvent -> {
|
||||
if (this.isBeforeBeginning) prepareAttackEvent.setCancelled(true);
|
||||
});
|
||||
|
||||
this.eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
|
||||
finalAttackEvent.setBaseDamage(0);
|
||||
((Player) finalAttackEvent.getTarget()).setHealth(20);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStart() {
|
||||
this.getPlayers().forEach(player -> {
|
||||
player.setGameMode(GameMode.SURVIVAL);
|
||||
this.updateInv(player);
|
||||
player.setHeldItemSlot((byte) 1);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStop() {
|
||||
this.getPlayers().forEach(player -> this.getScore().insertResult(player, this.playerStates.get(player).length.get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onPlayerJoin(Player p) {
|
||||
Pos spawn = new Pos(this.posInBoundsW.get(), -60, this.posInBoundsW.get());
|
||||
PlayState state = new PlayState(
|
||||
new AtomicInteger(3),
|
||||
new ArrayDeque<>(List.of(spawn)),
|
||||
MaterialUtil.getRandomFullBlock(material -> !material.equals(Material.DIAMOND_BLOCK)),
|
||||
spawn
|
||||
);
|
||||
this.playerStates.put(p, state);
|
||||
this.setBlock(spawn, state.blockType.block());
|
||||
MinecraftServer.getSchedulerManager().scheduleNextTick(
|
||||
() -> p.teleport(this.getSaveSpawn(spawn))
|
||||
);
|
||||
return super.onPlayerJoin(p);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
PlayState state = this.playerStates.get(playerMoveEvent.getPlayer());
|
||||
if(this.isBeforeBeginning) {
|
||||
boolean falling = state.blocks.stream().anyMatch(pos -> pos.y() > playerMoveEvent.getNewPosition().y());
|
||||
if(falling) playerMoveEvent.getPlayer().teleport(this.getSaveSpawn(state.spawn));
|
||||
return;
|
||||
}
|
||||
|
||||
if(playerMoveEvent.getNewPosition().y() < -64) {
|
||||
this.getScore().insertResult(playerMoveEvent.getPlayer(), state.length.get());
|
||||
playerMoveEvent.getPlayer().teleport(this.getSpawn());
|
||||
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
|
||||
long livingPlayers = this.getPlayers().stream()
|
||||
.filter(p -> this.getScore().hasResult(p))
|
||||
.count();
|
||||
if(livingPlayers == 1) this.setTimeLimit(10);
|
||||
if(livingPlayers == 0) this.stop();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onBlockPlace(@NotNull PlayerBlockPlaceEvent playerBlockPlaceEvent) {
|
||||
if(this.isBeforeBeginning) {
|
||||
playerBlockPlaceEvent.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
|
||||
PlayState state = this.playerStates.get(playerBlockPlaceEvent.getPlayer());
|
||||
state.blocks.add(playerBlockPlaceEvent.getBlockPosition().asVec().asPosition());
|
||||
state.cutToLength(pos -> this.setBlock(pos, Block.AIR));
|
||||
|
||||
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> this.updateInv(playerBlockPlaceEvent.getPlayer()));
|
||||
playerBlockPlaceEvent.getPlayer().setLevel(state.length.get());
|
||||
}
|
||||
|
||||
private Pos getSaveSpawn(Pos blockPos) {
|
||||
return blockPos.add(0.5).withY((y) -> y + 2);
|
||||
}
|
||||
|
||||
private void updateInv(Player player) {
|
||||
PlayerInventory inventory = player.getInventory();
|
||||
inventory.clear();
|
||||
inventory.addItemStack(ItemStack.of(Material.STICK, 1).with(builder -> builder.glowing(true)));
|
||||
inventory.addItemStack(ItemStack.of(this.playerStates.get(player).blockType, 64));
|
||||
}
|
||||
|
||||
private void spawnPowerUp() {
|
||||
Pos spawnPos = new Pos(this.posInBoundsW.get(), this.posInBoundsH.get(), this.posInBoundsW.get());
|
||||
Entity display = new Entity(EntityType.FALLING_BLOCK);
|
||||
((FallingBlockMeta) display.getEntityMeta()).setBlock(Block.DIAMOND_BLOCK);
|
||||
display.setGlowing(true);
|
||||
display.setNoGravity(true);
|
||||
display.setInstance(this, spawnPos);
|
||||
|
||||
display.eventNode().addListener(EntityTickEvent.class, onTick -> {
|
||||
Player player = this.getPlayers().stream()
|
||||
.filter(p -> !this.getScore().hasResult(p))
|
||||
.filter(p -> p.getBoundingBox()
|
||||
.grow(1, 1, 1)
|
||||
.intersectBox(display.getPosition().sub(p.getPosition()), display.getBoundingBox())
|
||||
)
|
||||
.findAny()
|
||||
.orElse(null);
|
||||
if(player == null) return;
|
||||
|
||||
this.spawnPowerUp();
|
||||
display.remove();
|
||||
this.onPowerup(player);
|
||||
});
|
||||
}
|
||||
|
||||
private void onPowerup(Player player) {
|
||||
PlayState state = this.playerStates.get(player);
|
||||
state.length.incrementAndGet();
|
||||
player.setLevel(player.getLevel() + 1);
|
||||
player.playSound(Sound.sound(SoundEvent.ENTITY_EXPERIENCE_ORB_PICKUP, Sound.Source.PLAYER, 1f, 1f));
|
||||
}
|
||||
}
|
@@ -0,0 +1,41 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.spaceSnake;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.Game;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
|
||||
import net.minestom.server.item.Material;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public class SpaceSnakeFactory implements GameFactory {
|
||||
@Override
|
||||
public TranslatedComponent name() {
|
||||
return TranslatedComponent.byId("game_SpaceSnake#name");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("width", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#width"), 20, 30, 40, 50, 60, 70, 80))
|
||||
.addOption(new NumericOption("powerUpCount", Material.DIAMOND, TranslatedComponent.byId("game_SpaceSnake#powerUpCount"), 50, 100, 200, 300));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material symbol() {
|
||||
return Material.GREEN_CONCRETE_POWDER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranslatedComponent description() {
|
||||
return TranslatedComponent.byId("game_SpaceSnake#description");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
|
||||
return new SpaceSnake(configuration.get("width").getAsInt(), configuration.get("powerUpCount").getAsInt()).setParent(parent);
|
||||
}
|
||||
}
|
@@ -28,7 +28,7 @@ public class StickFightFactory implements GameFactory {
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("length", Material.SANDSTONE, TranslatedComponent.byId("optionCommon#length"), 5, 7, 9, 11));
|
||||
.addOption(new NumericOption("length", Material.SANDSTONE, TranslatedComponent.byId("optionCommon#length"), 7, 10, 13, 16, 19));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -40,7 +40,7 @@ public class StickFightFactory implements GameFactory {
|
||||
|
||||
@Override
|
||||
public Game manufacture(Room parent, Map<String, Option<?>> configuration) {
|
||||
return new Stickfight().setParent(parent);
|
||||
return new Stickfight(configuration.get("length").getAsInt()).setParent(parent);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -18,12 +18,14 @@ import java.util.WeakHashMap;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public class Stickfight extends StatelessGame {
|
||||
private final double radius = 20;
|
||||
private final double radius;
|
||||
private final WeakHashMap<Player, Pos> spawnPoints = new WeakHashMap<>();
|
||||
private final Map<Player, Integer> scoreMap = new WeakHashMap<>();
|
||||
private boolean countdownStarted = false;
|
||||
|
||||
public Stickfight() {
|
||||
public Stickfight(int length) {
|
||||
super(Dimension.OVERWORLD.key, "Stickfight", new LowestPointsWinScore());
|
||||
this.radius = length;
|
||||
|
||||
eventNode().addChild(
|
||||
CombatFeatures.empty()
|
||||
@@ -34,6 +36,7 @@ public class Stickfight extends StatelessGame {
|
||||
);
|
||||
|
||||
eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
|
||||
if(isBeforeBeginning) finalAttackEvent.setCancelled(true);
|
||||
finalAttackEvent.setBaseDamage(0);
|
||||
((Player) finalAttackEvent.getTarget()).setHealth(20);
|
||||
});
|
||||
@@ -43,14 +46,26 @@ public class Stickfight extends StatelessGame {
|
||||
|
||||
@Override
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
setBlock(0, 50, 0, Block.DIAMOND_BLOCK);
|
||||
this.replaceCircle(Block.SANDSTONE);
|
||||
}
|
||||
|
||||
private void replaceCircle(Block block) {
|
||||
int radius = 8;
|
||||
for (int x = -radius; x <= radius; x++) {
|
||||
for (int z = -radius; z <= radius; z++) {
|
||||
Pos blockPosition = this.getSpawn().add(x, -1, z);
|
||||
if(blockPosition.distance(this.getSpawn().sub(0, 1, 0)) <= radius) this.setBlock(blockPosition, block);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void start() {
|
||||
List<Player> players = getPlayers().stream().toList();
|
||||
int numPlayers = players.size();
|
||||
this.countdownStarted = true;
|
||||
|
||||
this.replaceCircle(Block.AIR);
|
||||
for (int i = 0; i < numPlayers; i++) {
|
||||
double angle = (2 * Math.PI / numPlayers) * i;
|
||||
int spawnX = (int) (radius * Math.cos(angle));
|
||||
@@ -87,7 +102,8 @@ public class Stickfight extends StatelessGame {
|
||||
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
|
||||
Player player = playerMoveEvent.getPlayer();
|
||||
if(!spawnPoints.containsKey(player)) {
|
||||
playerMoveEvent.setCancelled(true);
|
||||
if(playerMoveEvent.getNewPosition().y() < 45) player.teleport(this.getSpawn());
|
||||
if(this.countdownStarted) playerMoveEvent.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@@ -0,0 +1,254 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.Dimension;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.gameObjects.Turtle;
|
||||
import eu.mhsl.minenet.minigames.score.PointsWinScore;
|
||||
import net.kyori.adventure.sound.Sound;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.text.format.TextDecoration;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.coordinate.Pos;
|
||||
import net.minestom.server.entity.*;
|
||||
import net.minestom.server.entity.metadata.other.FallingBlockMeta;
|
||||
import net.minestom.server.event.player.PlayerStartSneakingEvent;
|
||||
import net.minestom.server.event.player.PlayerStopSneakingEvent;
|
||||
import net.minestom.server.event.player.PlayerTickEvent;
|
||||
import net.minestom.server.instance.block.Block;
|
||||
import net.minestom.server.item.ItemStack;
|
||||
import net.minestom.server.item.Material;
|
||||
import net.minestom.server.network.packet.server.play.ParticlePacket;
|
||||
import net.minestom.server.particle.Particle;
|
||||
import net.minestom.server.sound.SoundEvent;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
class TurtleGame extends StatelessGame {
|
||||
private final int radius;
|
||||
private final Map<Player, Turtle> turtlePlayerMap = new WeakHashMap<>();
|
||||
private final ArrayList<Entity> snacks = new ArrayList<>();
|
||||
private final ArrayList<Entity> bombs = new ArrayList<>();
|
||||
private final Block snackBlock = Block.SUNFLOWER.withProperty("half", "upper");
|
||||
private final double startSpeed;
|
||||
|
||||
public TurtleGame(int radius, int startSpeed) {
|
||||
super(Dimension.OVERWORLD.key, "Turtle Game", new PointsWinScore());
|
||||
this.radius = radius;
|
||||
this.startSpeed = startSpeed;
|
||||
|
||||
this.eventNode()
|
||||
.addListener(PlayerTickEvent.class, this::onPlayerTick)
|
||||
.addListener(PlayerStartSneakingEvent.class, this::onPlayerStartSneak)
|
||||
.addListener(PlayerStopSneakingEvent.class, this::onPlayerStopSneak);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
|
||||
for(int x = -this.radius - 1; x <= this.radius + 1; x++) {
|
||||
for(int z = -this.radius - 1; z <= this.radius + 1; z++) {
|
||||
double distance = new Pos(x, 0, z).distance(new Pos(0, 0, 0));
|
||||
if(distance <= this.radius) {
|
||||
boolean isEdge = this.radius - 1 < distance;
|
||||
this.setBlock(x, 0, z, Block.SAND);
|
||||
this.setBlock(x, 1, z, isEdge ? Block.STONE : Block.AIR);
|
||||
this.setBlock(x, 2, z, isEdge ? Block.STONE_SLAB : Block.AIR);
|
||||
} else {
|
||||
this.setBlock(x, 0, z, Block.AIR);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void onPlayerStartSneak(@NotNull PlayerStartSneakingEvent event) {
|
||||
Player p = event.getPlayer();
|
||||
this.turtlePlayerMap.get(p).boostSpeed();
|
||||
}
|
||||
|
||||
private void onPlayerStopSneak(@NotNull PlayerStopSneakingEvent event) {
|
||||
Player p = event.getPlayer();
|
||||
this.turtlePlayerMap.get(p).cancelBoost();
|
||||
}
|
||||
|
||||
protected void onPlayerTick(@NotNull PlayerTickEvent event) {
|
||||
Player p = event.getPlayer();
|
||||
if(p.getGameMode() == GameMode.SPECTATOR) return;
|
||||
Turtle turtle = this.turtlePlayerMap.get(p);
|
||||
turtle.adaptView();
|
||||
if(this.isRunning()) {
|
||||
turtle.move();
|
||||
this.snacks.stream()
|
||||
.filter(turtle::checkCollisionWithEntity)
|
||||
.toList()
|
||||
.forEach(snack -> {
|
||||
this.eat(p, snack);
|
||||
this.generateNewSnack();
|
||||
if(this.turtlePlayerMap.get(p).getScore() % 5 == 0) {
|
||||
this.generateNewBomb();
|
||||
this.addSpeed(0.4, p);
|
||||
}
|
||||
});
|
||||
this.bombs.stream()
|
||||
.filter(turtle::checkCollisionWithEntity)
|
||||
.toList()
|
||||
.forEach(bomb -> {
|
||||
this.explode(p, bomb);
|
||||
this.generateNewBombs(2);
|
||||
this.addGlobalSpeed(0.3);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected void addSpeed(double amount, Player p) {
|
||||
this.turtlePlayerMap.get(p).addSpeed(amount);
|
||||
}
|
||||
|
||||
protected void addGlobalSpeed(double amount) {
|
||||
this.turtlePlayerMap.values().forEach(turtle -> turtle.addSpeed(amount));
|
||||
}
|
||||
|
||||
protected void eat(Player p, Entity snack) {
|
||||
p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EAT, Sound.Source.MASTER, 1f, 1f), snack.getPosition());
|
||||
Material snackMaterial = Objects.requireNonNull(this.snackBlock.registry().material());
|
||||
p.sendPacket(new ParticlePacket(Particle.ITEM.withItem(ItemStack.of(snackMaterial)), p.getPosition(), new Pos(0.5, 0.5, 0.5), 0, 8));
|
||||
this.snacks.remove(snack);
|
||||
snack.remove();
|
||||
this.turtlePlayerMap.get(p).increaseScore();
|
||||
this.turtlePlayerMap.get(p).increaseBoostChargeLevel(0.04f);
|
||||
}
|
||||
|
||||
protected void explode(Player p, Entity bomb) {
|
||||
this.letPlayerLoose(p);
|
||||
p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EXPLODE, Sound.Source.MASTER, 2f, 1f), bomb.getPosition());
|
||||
p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EXPLODE, Sound.Source.MASTER, 2f, 1f), bomb.getPosition());
|
||||
p.sendPacket(new ParticlePacket(Particle.EXPLOSION, p.getPosition(), new Pos(0.5, 0.5, 0.5), 0, 8));
|
||||
if(this.getLeftPlayers().size() == 1) this.setTimeLimit(10);
|
||||
this.bombs.remove(bomb);
|
||||
bomb.remove();
|
||||
}
|
||||
|
||||
protected void letPlayerLoose(Player p) {
|
||||
p.setGameMode(GameMode.SPECTATOR);
|
||||
p.setFlying(true);
|
||||
this.turtlePlayerMap.get(p).destroy();
|
||||
this.getScore().insertResult(p, this.turtlePlayerMap.get(p).getScore());
|
||||
}
|
||||
|
||||
protected List<Player> getLeftPlayers() {
|
||||
return this.turtlePlayerMap.keySet().stream()
|
||||
.filter(player -> !this.getScore().hasResult(player))
|
||||
.toList();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onPlayerJoin(Player p) {
|
||||
this.turtlePlayerMap.putIfAbsent(p, new Turtle(p, this.startSpeed));
|
||||
p.setLevel(this.turtlePlayerMap.get(p).getScore());
|
||||
|
||||
Turtle turtle = this.turtlePlayerMap.get(p);
|
||||
MinecraftServer.getSchedulerManager().scheduleNextTick(turtle::spawnTurtle);
|
||||
return super.onPlayerJoin(p);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPlayerLeave(Player p) {
|
||||
Turtle turtle = this.turtlePlayerMap.get(p);
|
||||
turtle.remove();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pos getSpawn() {
|
||||
double theta = this.rnd.nextDouble() * 2 * Math.PI;
|
||||
|
||||
double spawnRadius = this.radius - 4;
|
||||
double x = spawnRadius * Math.cos(theta);
|
||||
double z = spawnRadius * Math.sin(theta);
|
||||
|
||||
return new Pos(x, 1, z).withLookAt(new Pos(0, 0, 0));
|
||||
}
|
||||
|
||||
private void generateNewSnacks(int count) {
|
||||
for (int i = 0; i < count; i++) {
|
||||
this.generateNewSnack();
|
||||
}
|
||||
}
|
||||
|
||||
private void generateNewSnack() {
|
||||
Entity snack = new Entity(EntityType.FALLING_BLOCK);
|
||||
FallingBlockMeta meta = (FallingBlockMeta) snack.getEntityMeta();
|
||||
meta.setBlock(this.snackBlock);
|
||||
meta.setCustomName(Component.text("Snack"));
|
||||
meta.setCustomNameVisible(true);
|
||||
Pos spawnPosition = this.newSpawnPosition(snack);
|
||||
if(spawnPosition == null) {
|
||||
snack.remove();
|
||||
return;
|
||||
}
|
||||
snack.setInstance(this, spawnPosition);
|
||||
this.snacks.add(snack);
|
||||
}
|
||||
|
||||
private void generateNewBombs(int count) {
|
||||
for (int i = 0; i < count; i++) {
|
||||
this.generateNewBomb();
|
||||
}
|
||||
}
|
||||
|
||||
private void generateNewBomb() {
|
||||
Entity bomb = new Entity(EntityType.FALLING_BLOCK);
|
||||
FallingBlockMeta meta = (FallingBlockMeta) bomb.getEntityMeta();
|
||||
meta.setBlock(Block.TNT);
|
||||
meta.setCustomName(Component.text("Bomb").color(NamedTextColor.RED).decorate(TextDecoration.BOLD));
|
||||
meta.setCustomNameVisible(true);
|
||||
Pos spawnPosition = this.newSpawnPosition(bomb, false);
|
||||
if(spawnPosition == null) {
|
||||
bomb.remove();
|
||||
return;
|
||||
}
|
||||
bomb.setInstance(this, spawnPosition);
|
||||
this.bombs.add(bomb);
|
||||
}
|
||||
|
||||
private @Nullable Pos newSpawnPosition(Entity entity) {
|
||||
return this.newSpawnPosition(entity, true);
|
||||
}
|
||||
|
||||
private @Nullable Pos newSpawnPosition(Entity entity, boolean nearPlayers) {
|
||||
Pos spawnPosition;
|
||||
int counter = 0;
|
||||
boolean isInRadius, collides;
|
||||
do {
|
||||
if(counter > 200) return null;
|
||||
int x = this.rnd.nextInt(-this.radius+2, this.radius-2);
|
||||
int z = this.rnd.nextInt(-this.radius+2, this.radius-2);
|
||||
spawnPosition = new Pos(x, 1, z).add(0.5, 0, 0.5);
|
||||
Pos checkPosition = spawnPosition;
|
||||
isInRadius = checkPosition.distance(0, 1, 0) < this.radius-2;
|
||||
collides = this.getEntities().stream()
|
||||
.filter(e -> !e.equals(entity))
|
||||
.anyMatch(e -> entity.getBoundingBox().intersectBox(e.getPosition().sub(checkPosition), e.getBoundingBox()));
|
||||
if(!collides && !nearPlayers) collides = this.turtlePlayerMap.values().stream()
|
||||
.filter(turtle -> !turtle.equals(entity))
|
||||
.anyMatch(turtle -> entity.getBoundingBox()
|
||||
.growSymmetrically(turtle.getBombBorder(), 1, turtle.getBombBorder())
|
||||
.intersectBox(turtle.getPosition().sub(checkPosition), turtle.getBoundingBox()));
|
||||
counter++;
|
||||
} while (!isInRadius || collides);
|
||||
return spawnPosition;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStart() {
|
||||
this.generateNewSnacks(this.turtlePlayerMap.size() + 1);
|
||||
this.generateNewBombs((int) Math.ceil(this.snacks.size() * 0.5));
|
||||
this.turtlePlayerMap.values().forEach(Turtle::startBoostRefill);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onStop() {
|
||||
this.getLeftPlayers().forEach(this::letPlayerLoose);
|
||||
}
|
||||
}
|
@@ -0,0 +1,42 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame;
|
||||
|
||||
import eu.mhsl.minenet.minigames.instance.game.Game;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
|
||||
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
|
||||
import eu.mhsl.minenet.minigames.instance.room.Room;
|
||||
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
|
||||
import net.minestom.server.item.Material;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public class TurtleGameFactory implements GameFactory {
|
||||
|
||||
@Override
|
||||
public TranslatedComponent name() {
|
||||
return TranslatedComponent.byId("game_TurtleGame#name");
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranslatedComponent description() {
|
||||
return TranslatedComponent.byId("game_TurtleGame#description");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ConfigManager configuration() {
|
||||
return new ConfigManager()
|
||||
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30, 40))
|
||||
.addOption(new NumericOption("startSpeed", Material.LEATHER_BOOTS, TranslatedComponent.byId("game_TurtleGame#startSpeed"), 2, 3, 4, 6, 8));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
|
||||
return new TurtleGame(configuration.get("radius").getAsInt(), configuration.get("startSpeed").getAsInt()).setParent(parent);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material symbol() {
|
||||
return Material.TURTLE_EGG;
|
||||
}
|
||||
}
|
@@ -0,0 +1,110 @@
|
||||
package eu.mhsl.minenet.minigames.instance.game.stateless.types.turtleGame.gameObjects;
|
||||
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.coordinate.Vec;
|
||||
import net.minestom.server.entity.Entity;
|
||||
import net.minestom.server.entity.EntityCreature;
|
||||
import net.minestom.server.entity.EntityType;
|
||||
import net.minestom.server.entity.Player;
|
||||
import net.minestom.server.entity.attribute.Attribute;
|
||||
import net.minestom.server.timer.Task;
|
||||
import net.minestom.server.timer.TaskSchedule;
|
||||
|
||||
public class Turtle extends EntityCreature {
|
||||
private final Player player;
|
||||
private int score = 0;
|
||||
private double speed;
|
||||
private double boostSpeedMultiplier = 1;
|
||||
private float boostChargeLevel = 0f;
|
||||
private Task boostTask;
|
||||
private Task boostRefillTask;
|
||||
|
||||
public Turtle(Player player, double speed) {
|
||||
super(EntityType.TURTLE);
|
||||
this.player = player;
|
||||
this.speed = speed;
|
||||
|
||||
this.getAttribute(Attribute.MOVEMENT_SPEED).setBaseValue(0.15);
|
||||
this.getAttribute(Attribute.MAX_HEALTH).setBaseValue(1);
|
||||
this.player.setExp(this.boostChargeLevel);
|
||||
}
|
||||
|
||||
public void spawnTurtle() {
|
||||
this.setInstance(this.player.getInstance(), this.player.getPosition());
|
||||
this.addPassenger(this.player);
|
||||
}
|
||||
|
||||
public void startBoostRefill() {
|
||||
this.boostRefillTask = MinecraftServer.getSchedulerManager().scheduleTask(() -> {
|
||||
if(this.boostChargeLevel >= 1f) return;
|
||||
this.increaseBoostChargeLevel(0.02f);
|
||||
}, TaskSchedule.seconds(1), TaskSchedule.seconds(1));
|
||||
}
|
||||
|
||||
public void destroy() {
|
||||
this.removePassenger(this.player);
|
||||
this.remove();
|
||||
if(this.boostRefillTask != null && this.boostRefillTask.isAlive()) this.boostRefillTask.cancel();
|
||||
if(this.boostTask != null && this.boostTask.isAlive()) this.boostTask.cancel();
|
||||
}
|
||||
|
||||
public void adaptView() {
|
||||
if(this.getInstance() == null) return;
|
||||
this.teleport(this.getPosition().withView(this.player.getPosition().withPitch(this.getPosition().pitch())));
|
||||
Vec lookingVector = this.player.getPosition().direction().withY(0).mul(100);
|
||||
this.lookAt(this.getPosition().add(lookingVector.asPosition()));
|
||||
}
|
||||
|
||||
public void move() {
|
||||
this.adaptView();
|
||||
Vec direction = this.player.getPosition().direction();
|
||||
Vec movementVector = direction.withY(0).normalize().mul(this.speed * this.boostSpeedMultiplier);
|
||||
this.setVelocity(movementVector);
|
||||
}
|
||||
|
||||
public boolean checkCollisionWithEntity(Entity other) {
|
||||
return this.getBoundingBox().intersectBox(other.getPosition().sub(this.getPosition()), other.getBoundingBox());
|
||||
}
|
||||
|
||||
public void boostSpeed() {
|
||||
if(this.boostChargeLevel <= 0f) return;
|
||||
this.boostSpeedMultiplier = 3.5;
|
||||
this.boostTask = MinecraftServer.getSchedulerManager().scheduleTask(() -> {
|
||||
if(this.boostChargeLevel <= 0f) {
|
||||
this.cancelBoost();
|
||||
return;
|
||||
}
|
||||
this.boostChargeLevel = Math.max(0f, this.boostChargeLevel - 0.025f);
|
||||
this.player.setExp(this.boostChargeLevel);
|
||||
}, TaskSchedule.millis(30), TaskSchedule.millis(30));
|
||||
}
|
||||
|
||||
public void cancelBoost() {
|
||||
if(this.boostTask == null || !this.boostTask.isAlive()) return;
|
||||
this.boostTask.cancel();
|
||||
this.boostSpeedMultiplier = 1;
|
||||
}
|
||||
|
||||
public void increaseBoostChargeLevel(float amount) {
|
||||
this.boostChargeLevel = Math.min(1f, this.boostChargeLevel + amount);
|
||||
this.player.setExp(this.boostChargeLevel);
|
||||
}
|
||||
|
||||
public void addSpeed(double amount) {
|
||||
this.speed += amount;
|
||||
}
|
||||
|
||||
public int getScore() {
|
||||
return this.score;
|
||||
}
|
||||
|
||||
public double getBombBorder() {
|
||||
// 1 bei speed 2; 2 bei speed 4; 4 bei speed 8
|
||||
return Math.clamp((this.speed * this.boostSpeedMultiplier) / 2, 1.5, 4);
|
||||
}
|
||||
|
||||
public void increaseScore() {
|
||||
this.score += 1;
|
||||
this.player.setLevel(this.score);
|
||||
}
|
||||
}
|
@@ -55,7 +55,11 @@ public class JoinInventory extends InteractableInventory {
|
||||
if(target.isPresent())
|
||||
Room.setRoom(player, target.get());
|
||||
else
|
||||
new ChatMessage(Icon.ERROR).appendTranslated("hub#join_notFound").appendStatic(" " + typedText).send(player);
|
||||
new ChatMessage(Icon.ERROR)
|
||||
.appendTranslated("hub#join_notFound")
|
||||
.appendSpace()
|
||||
.quote(typedText.trim())
|
||||
.send(player);
|
||||
}
|
||||
|
||||
private String formatInput(String raw) {
|
||||
|
@@ -135,9 +135,17 @@ public class Room extends MineNetInstance implements Spawnable {
|
||||
|
||||
Room.unsetRoom(p);
|
||||
|
||||
new ChatMessage(Icon.ERROR).appendStatic("The room leader left!").send(this.getAllMembers());
|
||||
new ChatMessage(Icon.SCIENCE).appendStatic(this.owner.getUsername()).appendStatic(" is the new Leader!").send(this.getAllMembers().stream().filter(player -> player != this.owner).collect(Collectors.toSet()));
|
||||
new ChatMessage(Icon.SUCCESS).appendStatic("You are now the leader.").send(this.owner);
|
||||
new ChatMessage(Icon.ERROR)
|
||||
.appendTranslated("room#ownerLeft")
|
||||
.send(this.getAllMembers());
|
||||
new ChatMessage(Icon.SCIENCE)
|
||||
.appendStatic(this.owner.getUsername())
|
||||
.appendSpace()
|
||||
.appendTranslated("room#newOwnerAnnounce")
|
||||
.send(this.getAllMembers().stream().filter(player -> player != this.owner).collect(Collectors.toSet()));
|
||||
new ChatMessage(Icon.SUCCESS)
|
||||
.appendTranslated("room#ownerSelf")
|
||||
.send(this.owner);
|
||||
});
|
||||
}
|
||||
|
||||
|
@@ -37,7 +37,9 @@ public class GameSelector extends InteractableEntity {
|
||||
if(playerEntityInteractEvent.getPlayer() != room.getOwner()) {
|
||||
abstractVillagerMeta.setHeadShakeTimer(20);
|
||||
|
||||
new ChatMessage(Icon.ERROR).appendStatic("Only the room leader can start games!").send(playerEntityInteractEvent.getPlayer());
|
||||
new ChatMessage(Icon.ERROR)
|
||||
.appendTranslated("room#onlyOwnerCanStart")
|
||||
.send(playerEntityInteractEvent.getPlayer());
|
||||
return;
|
||||
}
|
||||
|
||||
|
@@ -53,7 +53,7 @@ public class Languages {
|
||||
|
||||
for(String line : Files.readAllLines(locale.toPath())) {
|
||||
//line = line.replaceAll("[^\\p{L}\\s,#_+.:;]+", "");
|
||||
line = line.replaceAll("[^a-zA-Z0-9äöüÄÖÜ ,:;#_+]", "");
|
||||
line = line.replaceAll("[^a-zA-Z0-9äöüÄÖÜ ,:;#!_+]", "");
|
||||
String[] columns = line.split(";");
|
||||
|
||||
if(columns.length < 1) continue;
|
||||
|
@@ -8,7 +8,10 @@ public enum Icon {
|
||||
STAR("\u2606", NamedTextColor.GOLD),
|
||||
CHAT("\u276F\u276F", NamedTextColor.WHITE),
|
||||
SUCCESS("\u2714", NamedTextColor.GREEN),
|
||||
ERROR("\u274C", NamedTextColor.RED);
|
||||
ERROR("\u274C", NamedTextColor.RED),
|
||||
TIME("\u231B", NamedTextColor.YELLOW),
|
||||
INFO("\uD83D\uDD14", NamedTextColor.AQUA),
|
||||
LEAVE("\u2B05", NamedTextColor.DARK_GRAY);
|
||||
|
||||
private final String symbol;
|
||||
private final NamedTextColor color;
|
||||
|
@@ -31,8 +31,23 @@ public abstract class TranslatableMessage implements Sendable {
|
||||
return this;
|
||||
}
|
||||
|
||||
public TranslatableMessage appendSpace() {
|
||||
chain.add(Component.text(" "));
|
||||
return this;
|
||||
}
|
||||
|
||||
public TranslatableMessage appendTranslated(String mapId) {
|
||||
chain.add(TranslatedComponent.byId(mapId));
|
||||
chain.add(TranslatedComponent.byId(mapId).setColor(NamedTextColor.WHITE));
|
||||
return this;
|
||||
}
|
||||
|
||||
public TranslatableMessage appendTranslated(String mapId, NamedTextColor color) {
|
||||
chain.add(TranslatedComponent.byId(mapId).setColor(color));
|
||||
return this;
|
||||
}
|
||||
|
||||
public TranslatableMessage appendTranslated(TranslatedComponent component) {
|
||||
chain.add(component);
|
||||
return this;
|
||||
}
|
||||
|
||||
|
@@ -1,9 +1,28 @@
|
||||
package eu.mhsl.minenet.minigames.util;
|
||||
|
||||
import net.minestom.server.instance.block.BlockFace;
|
||||
import net.minestom.server.item.Material;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
public class MaterialUtil {
|
||||
public static Material fromString(String name, Material def) {
|
||||
return Material.values().stream().filter(material -> material.name().equals(name)).findFirst().orElse(def);
|
||||
}
|
||||
|
||||
public static Material getRandomFullBlock(Predicate<Material> filter) {
|
||||
List<Material> blocks = Material.values().stream()
|
||||
.filter(filter)
|
||||
.filter(Material::isBlock)
|
||||
.filter(material -> material.block().isSolid())
|
||||
.filter(material -> Arrays.stream(BlockFace.values())
|
||||
.allMatch(face -> material.block().registry().collisionShape().isFaceFull(face))
|
||||
)
|
||||
.toList();
|
||||
|
||||
return blocks.get(ThreadLocalRandom.current().nextInt(blocks.size()));
|
||||
}
|
||||
}
|
||||
|
@@ -12,7 +12,7 @@ public enum BlockPallet {
|
||||
STONE(new Block[] {Block.CHISELED_STONE_BRICKS, Block.STONE_BRICKS, Block.POLISHED_ANDESITE, Block.POLISHED_BLACKSTONE, Block.POLISHED_DIORITE}),
|
||||
WINTER(new Block[] {Block.SNOW_BLOCK, Block.ICE, Block.PACKED_ICE, Block.BLUE_CONCRETE, Block.SEA_LANTERN}),
|
||||
STREET(new Block[] {Block.BLACK_CONCRETE_POWDER, Block.GRAY_CONCRETE_POWDER, Block.GRAVEL, Block.BLACK_CONCRETE, Block.GRAY_CONCRETE}),
|
||||
FLOWER(new Block[] {Block.ORANGE_TULIP, Block.PINK_TULIP, Block.RED_TULIP, Block.WHITE_TULIP}),
|
||||
FLOWER(new Block[] {Block.ORANGE_TULIP, Block.PINK_TULIP, Block.RED_TULIP, Block.WHITE_TULIP, Block.DANDELION, Block.POPPY, Block.CORNFLOWER}),
|
||||
PRESSURE_PLATES(new Block[] {Block.ACACIA_PRESSURE_PLATE, Block.BIRCH_PRESSURE_PLATE, Block.CRIMSON_PRESSURE_PLATE, Block.JUNGLE_PRESSURE_PLATE, Block.OAK_PRESSURE_PLATE, Block.DARK_OAK_PRESSURE_PLATE, Block.HEAVY_WEIGHTED_PRESSURE_PLATE, Block.HEAVY_WEIGHTED_PRESSURE_PLATE, Block.POLISHED_BLACKSTONE_PRESSURE_PLATE, Block.SPRUCE_PRESSURE_PLATE, Block.STONE_PRESSURE_PLATE, Block.WARPED_PRESSURE_PLATE});
|
||||
|
||||
final List<Block> list;
|
||||
|
@@ -55,7 +55,19 @@ public class HeightTerrainGenerator extends BaseGenerator {
|
||||
synchronized (batches) {
|
||||
double batchNoise = batches.getNoise(bottomPoint.x(), bottomPoint.z());
|
||||
|
||||
unit.modifier().fill(bottomPoint, bottomPoint.add(1, heightModifier, 1), batchNoise < 0.9 ? batchNoise > 0 ? Block.GRASS_BLOCK : Block.SOUL_SAND : Block.STONE);
|
||||
Block block = batchNoise < 0.9 ? batchNoise > -0.2 ? Block.GRASS_BLOCK : Block.SOUL_SAND : Block.STONE;
|
||||
unit.modifier().fill(bottomPoint, bottomPoint.add(1, heightModifier, 1), block);
|
||||
if(rnd.nextInt(0, 5) < 1 && block == Block.GRASS_BLOCK) {
|
||||
int randomInt = rnd.nextInt(0, 6);
|
||||
if(randomInt > 1) {
|
||||
unit.modifier().setBlock(bottomPoint.add(0, heightModifier, 0), Block.SHORT_GRASS);
|
||||
} else if(randomInt > 0) {
|
||||
unit.modifier().setBlock(bottomPoint.add(0, heightModifier, 0), BlockPallet.FLOWER.rnd());
|
||||
} else {
|
||||
unit.modifier().setBlock(bottomPoint.add(0, heightModifier, 0), Block.TALL_GRASS);
|
||||
unit.modifier().setBlock(bottomPoint.add(0, heightModifier+1, 0), Block.TALL_GRASS.withProperty("half", "upper"));
|
||||
}
|
||||
}
|
||||
|
||||
if(calculateSeaLevel != null) {
|
||||
Point absoluteHeight = bottomPoint.add(0, heightModifier, 0);
|
||||
|
@@ -9,6 +9,13 @@ select_language;Please select your prefered Language;Bitte wähle deine bevorzug
|
||||
welcome;Welcome!;Willkommen!
|
||||
back;Back;Zurück
|
||||
forward;Next;Nächste
|
||||
leave;left the game;hat das Spiel verlassen
|
||||
secondsLeft_singular;second left;Sekunde verbleibt
|
||||
secondsLeft_plural;seconds left;Sekunden verbleiben
|
||||
unknownCommand;Unknown command;Unbekannter Befehl
|
||||
startIn;Start in;Startet in
|
||||
second;second;Sekunde
|
||||
seconds;seconds;Sekunden
|
||||
;;
|
||||
ns:tablist#UNUSED;;
|
||||
title;MineNet Network;MineNet Servernetzwerk
|
||||
@@ -65,6 +72,11 @@ ns:room#;;
|
||||
invTitle;Select a Minigame;Wähle einen Spielmodus
|
||||
noOption;No options here;Keine Optionen hier
|
||||
noOptionDescription;There are no options for this Game;Es gibt keine Einstellungen für dieses Spiel
|
||||
ownerSelf;You are now the owner of this room!;Du bist nun Besitzer dieser Lobby!
|
||||
ownerSet;The new owner has been set!;Der neue Besitzer wurde festgelegt!
|
||||
ownerLeft;The room owner has left!;Der Lobbybesitzer hat das Spiel verlassen!
|
||||
newOwnerAnnounce;is the new owner!;ist der neue Besitzer
|
||||
onlyOwnerCanStart;Only the room leader can start games!;Nur der Raumbesitzer kann Spiele starten!
|
||||
;;
|
||||
ns:GameFactory#;;
|
||||
missingDescription;No description;Keine Beschreibung
|
||||
@@ -78,6 +90,7 @@ ns:game_ElytraRace#;;
|
||||
name;Elytra race;Elytra Rennen
|
||||
description;Be fast while flying through the rings;Sei schnell während du durch die Ringe fliegst
|
||||
ringCount;ring count;Anzahl der Ringe
|
||||
launchIn;Launch in;Abschuss in
|
||||
;;
|
||||
ns:game_Minerun#;;
|
||||
name;Minerun;Minenrennen
|
||||
@@ -148,3 +161,12 @@ ns:game_BlockBreakRace#;;
|
||||
name;Block Break Race;Blockbruch-Rennen
|
||||
description;Dig down through the tubes using the right tools. The first player to reach the bottom wins!;Grabe dich durch die Röhren nach unten und verwende dabei das richtige Werkzeug. Wer zuerst unten ankommt, gewinnt!
|
||||
;;
|
||||
ns:game_SpaceSnake#;;
|
||||
name;Space Snake;Weltraum-Snake
|
||||
description;Collect diamonds while extending your snake bridge through space and fight other players. The player with the longest bridge wins!;Sammle Diamanten, während du deine Schlangenbrücke durchs All erweiterst und gegen andere Spieler kämpfst. Der Spieler mit den der Längsten Brücke gewinnt!
|
||||
powerUpCount;Number of diamonds in the arena;Anzahl der Diamanten in der Arena
|
||||
;;
|
||||
ns:game_TurtleGame#;;
|
||||
name;Turtle Game;Turtle Game
|
||||
description;Eat snacks and dodge bombs to get the highest score!;Esse Snacks und weiche Bomben aus, um den höchsten Score zu erreichen!
|
||||
startSpeed;Start Speed;Startgeschwindigkeit
|
||||
|
Can't render this file because it has a wrong number of fields in line 127.
|
Reference in New Issue
Block a user