Merge branch 'refs/heads/develop-tetris' into develop

# Conflicts:
#	src/main/java/eu/mhsl/minenet/minigames/instance/game/GameList.java
#	src/main/resources/lang/locales.map.csv
This commit is contained in:
2024-12-16 21:02:50 +01:00
17 changed files with 1126 additions and 27 deletions

View File

@@ -10,7 +10,7 @@ import java.util.Set;
public class LastWinsScore extends Score {
@Override
public void insertResultImplementation(Set<Player> p) {
getScores().add(0, p);
getScores().addFirst(p);
}
@Override

View File

@@ -0,0 +1,65 @@
package eu.mhsl.minenet.minigames.score;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.TranslatableMessage;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import eu.mhsl.minenet.minigames.message.type.TitleMessage;
import eu.mhsl.minenet.minigames.util.MapUtil;
import net.minestom.server.entity.Player;
import java.time.Duration;
import java.util.*;
import java.util.stream.Collectors;
public class PointsWinScore extends Score {
private Map<Set<Player>, Integer> scoreOrder = new HashMap<>();
@Override
protected void insertResultImplementation(Set<Player> p, int currentPoints) {
this.scoreOrder.put(p, currentPoints);
this.scoreOrder = MapUtil.sortByValue(this.scoreOrder);
getScores().clear();
this.scoreOrder.forEach((player, integer) -> getScores().addFirst(player));
}
@Override
protected void insertResultImplementation(Set<Player> p) {
this.insertResultImplementation(p, 0);
}
@Override
public void setDone() {
if(isClosed()) return;
close();
new ChatMessage(Icon.STAR, true)
.appendTranslated("score#result")
.newLine()
.indent()
.numberedList(
getScores()
.stream()
.filter(players -> !players.stream()
.filter(player -> !player.getUsername().isBlank())
.toList()
.isEmpty())
.map(players -> players
.stream()
.filter(player -> scoreOrder.get(Set.of(player)) != null)
.map(player -> player.getUsername()+" : "+scoreOrder.get(Set.of(player)).toString())
.collect(Collectors.joining(", "))
)
.toList()
)
.undent()
.newLine()
.appendTranslated("score#thanks")
.send(instance.getPlayers());
instance.stop();
}
@Override
protected TranslatableMessage scoreMessage() {
return new TitleMessage(Duration.ofMillis(1000), Duration.ofSeconds(1)).appendTranslated("score#death");
}
}

View File

@@ -8,6 +8,7 @@ import net.minestom.server.entity.Player;
import net.minestom.server.event.instance.AddEntityToInstanceEvent;
import net.minestom.server.event.instance.RemoveEntityFromInstanceEvent;
import net.minestom.server.event.player.PlayerDisconnectEvent;
import org.apache.commons.lang3.NotImplementedException;
import java.util.ArrayList;
import java.util.List;
@@ -22,10 +23,19 @@ public abstract class Score {
public Score() {}
public Score(int ignoreLastPlayers) {
this.ignoreLastPlayers = ignoreLastPlayers;
protected abstract void insertResultImplementation(Set<Player> p);
protected void insertResultImplementation(Set<Player> p, int points) {
throw new NotImplementedException("This Score type is not able to process points");
}
public void insertResult(Player p) {
this.insertResultProcessor(p, () -> this.insertResultImplementation(Set.of(p)));
}
public void insertResult(Player p, int points) {
this.insertResultProcessor(p, () -> this.insertResultImplementation(Set.of(p), points));
}
public void attachListeners() {
this.instance.eventNode()
@@ -45,15 +55,8 @@ public abstract class Score {
setDone();
}
}
protected abstract void insertResultImplementation(Set<Player> p);
protected abstract TranslatableMessage scoreMessage();
public void insertResult(Player p) {
if(hasResult(p)) return;
this.scoreMessage().send(p);
this.insertResultImplementation(Set.of(p));
this.checkGameEnd();
}
protected abstract TranslatableMessage scoreMessage();
public void insertRemainingPlayers(Set<Player> players) {
this.insertResultImplementation(players.stream().filter(p -> !hasResult(p)).collect(Collectors.toSet()));
@@ -93,10 +96,19 @@ public abstract class Score {
instance.stop();
}
private void insertResultProcessor(Player p, Runnable callback) {
if(hasResult(p)) return;
this.scoreMessage().send(p);
callback.run();
this.checkGameEnd();
}
public boolean isClosed() {
return isClosed;
}
public void close() { isClosed = true; }
protected void onGameEnd() {
this.instance.stop();
}