package eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.generator;

import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import net.minestom.server.instance.generator.Generator;
import org.jetbrains.annotations.NotNull;

public class MazeGenerator implements Generator {
    @Override
    public void generate(@NotNull GenerationUnit unit) {
        unit.modifier().fillHeight(0, 1, Block.BLACK_WOOL);
    }
}
