refactored HTTP error handling and streamlined UI components by centralizing shared logic and removing redundant parameters

This commit is contained in:
2026-07-13 22:58:02 +02:00
parent d7536ea5d0
commit 8274dd46cd
28 changed files with 284 additions and 447 deletions
@@ -1,45 +0,0 @@
import 'dart:convert';
import 'dart:developer';
import 'package:dio/dio.dart';
abstract class DataLoader<TResult> {
final Dio dio;
DataLoader(this.dio) {
dio.options.connectTimeout = const Duration(seconds: 10);
dio.options.sendTimeout = const Duration(seconds: 30);
dio.options.receiveTimeout = const Duration(seconds: 30);
}
Future<TResult> run() async {
final response = await fetch();
try {
return assemble(
DataLoaderResult(
json: jsonDecode(response.data!),
headers: response.headers.map.map(
(key, value) => MapEntry(key, value.join(';')),
),
),
);
} catch (e, stack) {
log('DataLoader assemble failed', error: e, stackTrace: stack);
rethrow;
}
}
Future<Response<String>> fetch();
TResult assemble(DataLoaderResult data);
}
class DataLoaderResult {
final dynamic json;
final Map<String, String> headers;
Map<String, dynamic> asMap() => json as Map<String, dynamic>;
List<dynamic> asList() => json as List<dynamic>;
List<Map<String, dynamic>> asListOfMaps() =>
asList().map((e) => e as Map<String, dynamic>).toList();
DataLoaderResult({required this.json, required this.headers});
}
@@ -19,12 +19,5 @@ abstract class LoadableState<TState> with _$LoadableState<TState> {
String? statusText,
}) = _LoadableState<TState>;
bool _hasError() => error != null;
bool _hasData() => data != null;
bool showPrimaryLoading() => isLoading && !_hasData();
bool showBackgroundLoading() => isLoading && _hasData();
bool showErrorBar() => _hasError() && _hasData();
bool showError() => _hasError() && !_hasData();
bool showContent() => _hasData();
bool showContent() => data != null;
}