Made google-play login working again, and fixed numerous bugs
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update version / increment-build-number (push) Successful in 9s

This commit is contained in:
2023-08-02 20:56:02 +02:00
parent 2edec5ca3c
commit 62ae6a6e3c
19 changed files with 38 additions and 211 deletions

View File

@ -35,7 +35,7 @@ class AccountData {
return _password!;
}
Future<void> setData(BuildContext context, String username, String password) async {
Future<void> setData(String username, String password) async {
SharedPreferences storage = await _storage;
storage.setString(_usernameField, username);
@ -43,9 +43,10 @@ class AccountData {
await _updateFromStorage();
}
Future<void> removeData(BuildContext context) async {
Future<void> removeData({BuildContext? context}) async {
_populated = Completer();
Provider.of<AccountModel>(context, listen: false).setState(AccountModelState.loggedOut);
if(context != null) Provider.of<AccountModel>(context, listen: false).setState(AccountModelState.loggedOut);
SharedPreferences storage = await _storage;
await storage.remove(_usernameField);
@ -54,12 +55,12 @@ class AccountData {
Future<void> _updateFromStorage() async {
SharedPreferences storage = await _storage;
await storage.reload();
//await storage.reload(); // This line was the cause of the first rejected google play upload :(
if(storage.containsKey(_usernameField) && storage.containsKey(_passwordField)) {
_username = storage.getString(_usernameField);
_password = storage.getString(_passwordField);
}
_populated.complete();
if(!_populated.isCompleted) _populated.complete();
}
Future<bool> waitForPopulation() async {