remove lobby system
This commit is contained in:
		| @@ -5,6 +5,8 @@ import eu.mhsl.craftattack.worldmuseum.commands.GcCommand; | ||||
| import eu.mhsl.craftattack.worldmuseum.commands.TeleportCommand; | ||||
| import eu.mhsl.craftattack.worldmuseum.listener.ChunkUnloading; | ||||
| import eu.mhsl.craftattack.worldmuseum.listener.ClickListener; | ||||
| import eu.mhsl.craftattack.worldmuseum.util.Config; | ||||
| import eu.mhsl.craftattack.worldmuseum.worlds.World; | ||||
| import eu.mhsl.craftattack.worldmuseum.worlds.WorldManager; | ||||
| import net.minestom.server.MinecraftServer; | ||||
| import net.minestom.server.coordinate.Pos; | ||||
| @@ -26,7 +28,6 @@ import java.util.List; | ||||
| public class Main { | ||||
|     static int PORT = 25565; | ||||
|     static String IP = "0.0.0.0"; | ||||
|     static List<InstanceContainer> worlds = new ArrayList<>(); | ||||
|  | ||||
|     public static void main(String[] args) { | ||||
|         // Initialization | ||||
| @@ -34,27 +35,17 @@ public class Main { | ||||
|         MinecraftServer minecraftServer = MinecraftServer.init(); | ||||
|         InstanceManager instanceManager = MinecraftServer.getInstanceManager(); | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|         //temp | ||||
|         MinecraftServer.getSchedulerManager().scheduleTask(new TablistUpdateTask(), TaskSchedule.tick(20), TaskSchedule.tick(20)); | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|         //load eu.mhsl.craftattack.worldmuseum.worlds / configExample file | ||||
|         WorldManager.getInstance().loadWorlds(); | ||||
|  | ||||
|         // Create starting-instance / world | ||||
|         InstanceContainer instanceContainer = instanceManager.createInstanceContainer(); | ||||
|         instanceContainer.setBlock(0,0,0,Block.STONE); | ||||
|         WorldManager worldManager = WorldManager.getInstance(); | ||||
|         worldManager.loadWorlds(); | ||||
|  | ||||
|         //load main config | ||||
|         Config config = Config.getInstance(); | ||||
|         config.loadConfig(); | ||||
|         World startworld = config.getStart_world(); | ||||
|  | ||||
|         // Add an event callback to specify the spawning instance (and the spawn position) | ||||
|         GlobalEventHandler globalEventHandler = MinecraftServer.getGlobalEventHandler(); | ||||
| @@ -70,20 +61,20 @@ public class Main { | ||||
|  | ||||
|         globalEventHandler.addListener(PlayerLoginEvent.class, event -> { | ||||
|             final Player player = event.getPlayer(); | ||||
|             event.setSpawningInstance(instanceContainer); | ||||
|             player.setRespawnPoint(new Pos(0.5,2,0.5)); | ||||
|             event.setSpawningInstance(startworld); | ||||
|             player.setRespawnPoint(startworld.getSpawn()); | ||||
|             player.setGameMode(GameMode.CREATIVE); | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
|             for (int i = 0; i< WorldManager.getInstance().getWorlds().size(); i++) { | ||||
|                 if (WorldManager.getInstance().getWorlds().get(i).isEnabled()) { | ||||
|                     player.getInventory().setItemStack(i, WorldManager.getInstance().getWorlds().get(i).getItem()); | ||||
|                 } else { | ||||
|                     System.out.println("Es gibt nicht aktivierte Welten!"); | ||||
|                 } | ||||
|             } | ||||
| //            for (int i = 0; i< WorldManager.getInstance().getWorlds().size(); i++) { | ||||
| //                if (WorldManager.getInstance().getWorlds().get(i).isEnabled()) { | ||||
| //                    player.getInventory().setItemStack(i, WorldManager.getInstance().getWorlds().get(i).getItem()); | ||||
| //                } else { | ||||
| //                    System.out.println("Es gibt nicht aktivierte Welten!"); | ||||
| //                } | ||||
| //            } | ||||
|         }); | ||||
|  | ||||
|         try { | ||||
|   | ||||
| @@ -13,7 +13,6 @@ public class TeleportCommand extends Command { | ||||
|         })); | ||||
|  | ||||
|         var playerArgument = ArgumentType.Entity("Spieler").onlyPlayers(true); | ||||
|         var number = ArgumentType.Integer("Kordinaten"); | ||||
|  | ||||
|         addSyntax(((sender, context) -> { | ||||
|             Player targetPlayer = (Player) context.get(playerArgument).find(sender).get(0); | ||||
|   | ||||
							
								
								
									
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								src/main/java/eu/mhsl/craftattack/worldmuseum/default_config.json
									
									
									
									
									
										Executable file
									
								
							
							
						
						
									
										3
									
								
								src/main/java/eu/mhsl/craftattack/worldmuseum/default_config.json
									
									
									
									
									
										Executable file
									
								
							| @@ -0,0 +1,3 @@ | ||||
| { | ||||
|   "start_world": "world" | ||||
| } | ||||
| @@ -0,0 +1,60 @@ | ||||
| package eu.mhsl.craftattack.worldmuseum.util; | ||||
|  | ||||
| import com.google.gson.JsonObject; | ||||
| import com.google.gson.JsonParser; | ||||
| import eu.mhsl.craftattack.worldmuseum.worlds.World; | ||||
| import eu.mhsl.craftattack.worldmuseum.worlds.WorldManager; | ||||
|  | ||||
| import java.io.File; | ||||
| import java.io.FileReader; | ||||
| import java.io.FileWriter; | ||||
| import java.io.IOException; | ||||
| import java.util.Iterator; | ||||
|  | ||||
| public class Config { | ||||
|     private static Config instance; | ||||
|     private World start_world; | ||||
|     public static Config getInstance() { | ||||
|         if (instance == null) instance = new Config(); | ||||
|         return instance; | ||||
|     } | ||||
|     public void loadConfig() { | ||||
|         checkConfig(); | ||||
|         try { | ||||
|             JsonObject config = (JsonObject) JsonParser.parseReader(new FileReader("config.json")); | ||||
|             Iterator iterator =  WorldManager.getInstance().getWorlds().iterator(); | ||||
|             while (iterator.hasNext()) { | ||||
|                 World w = (World) iterator.next(); | ||||
|                 if (!w.getName().equals(config.get("start_world").getAsString())) continue; | ||||
|                 this.start_world = w; | ||||
|             } | ||||
|             if (start_world == null) { | ||||
|                 System.out.println("no starting world set"); | ||||
|                 System.exit(0); | ||||
|             } | ||||
|  | ||||
|         }catch (IOException e) { | ||||
|             e.printStackTrace(); | ||||
|         } | ||||
|     } | ||||
|     private String default_config = "{\n" + | ||||
|             "  \"start_world\": \"world\"\n" + | ||||
|             "}"; | ||||
|  | ||||
|     private void checkConfig() { | ||||
|         try { | ||||
|             File checkfile = new File("./config.json"); | ||||
|             if (checkfile.createNewFile()) { | ||||
|                 FileWriter fileWriter = new FileWriter("config.json"); | ||||
|                 fileWriter.write(default_config); | ||||
|                 fileWriter.close(); | ||||
|             } | ||||
|         } catch (IOException e) { | ||||
|             e.printStackTrace(); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     public World getStart_world() { | ||||
|         return start_world; | ||||
|     } | ||||
| } | ||||
| @@ -76,6 +76,11 @@ public class World extends InstanceContainer { | ||||
|     public ItemStack getItem() { | ||||
|         return item; | ||||
|     } | ||||
|  | ||||
|     public String getName() { | ||||
|         return name; | ||||
|     } | ||||
|  | ||||
|     public Pos getSpawn() { | ||||
|         return spawn; | ||||
|     } | ||||
|   | ||||
| @@ -19,7 +19,12 @@ public class WorldManager { | ||||
|         List<File> worldFolders = getFolderNames(saveDirectory); | ||||
|         for (File f: worldFolders | ||||
|         ) { | ||||
|             worlds.add(new World(f)); | ||||
|             World w = new World(f); | ||||
|             if (w.isEnabled()) { | ||||
|                 worlds.add(w); | ||||
|             } else { | ||||
|                 System.out.println("Es gibt eine nicht aktivierte Welt: " + f.toString()); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|  | ||||
|   | ||||
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