{#each entries as team (team.id)} {/each}
Team Spieler 1 Spieler 2 Kills

{team.name}

{#if !team.memberOne.id || !team.memberTwo.id} Team unvollständig {/if}
{#if team.memberTwo.kills.length > 0 || team.memberTwo.dead}
{#each team.memberTwo.kills as kill (kill.killed.id)}

🔪 {kill.killer!.username} → {kill.killed.username}

{/each} {#if team.memberTwo.dead}

{team.memberTwo.dead.message}

{/if}
{/if} {#if team.memberOne.id != null} head {/if} {team.memberOne.username}
{#if team.memberTwo.kills.length > 0 || team.memberTwo.dead}
{#each team.memberTwo.kills as kill (kill.killed.id)}

🔪 {kill.killer!.username} → {kill.killed.username}

{/each} {#if team.memberTwo.dead}

{team.memberTwo.dead.message}

{/if}
{/if} {#if team.memberTwo.id != null} head {/if} {team.memberTwo.username}
{team.memberOne.kills.length + team.memberTwo.kills.length}