From ebf392b02431ad8e28bf119eb1ea376631decd38 Mon Sep 17 00:00:00 2001 From: lars Date: Wed, 24 Dec 2025 14:26:23 +0100 Subject: [PATCH] fixed bloodmoon progress bar trying updates when inactive --- .../gameplay/bloodmoon/listener/BloodmoonTimeListener.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/craftattack/src/main/java/eu/mhsl/craftattack/spawn/craftattack/appliances/gameplay/bloodmoon/listener/BloodmoonTimeListener.java b/craftattack/src/main/java/eu/mhsl/craftattack/spawn/craftattack/appliances/gameplay/bloodmoon/listener/BloodmoonTimeListener.java index 6b9923e..de7d9bd 100644 --- a/craftattack/src/main/java/eu/mhsl/craftattack/spawn/craftattack/appliances/gameplay/bloodmoon/listener/BloodmoonTimeListener.java +++ b/craftattack/src/main/java/eu/mhsl/craftattack/spawn/craftattack/appliances/gameplay/bloodmoon/listener/BloodmoonTimeListener.java @@ -19,7 +19,7 @@ public class BloodmoonTimeListener extends ApplianceListener { this.getAppliance().stopBloodmoon(); return; } - if(currentTime % Ticks.TICKS_PER_SECOND == 0) this.getAppliance().updateBossBar(); + if(currentTime % Ticks.TICKS_PER_SECOND == 0 && this.getAppliance().bloodmoonIsActive()) this.getAppliance().updateBossBar(); if(this.getAppliance().isStartTick(currentTime + this.getAppliance().ticksPerDay)) { this.getAppliance().sendAnnouncementMessages(); return;