simplified event message handling logic in ChatMessagesListener

This commit is contained in:
2025-10-19 12:54:31 +02:00
parent 8a7a0453ce
commit db13a9f0a2

View File

@@ -21,18 +21,17 @@ class ChatMessagesListener extends ApplianceListener<ChatMessages> {
public void onPlayerChatEvent(AsyncChatEvent event) {
event.renderer(
(source, sourceDisplayName, message, viewer) ->
Component.text("")
Component.text()
.append(this.getAppliance().getReportablePlayerName(source))
.append(Component.text(" > ").color(TextColor.color(Color.GRAY.asRGB())))
.append(message).color(TextColor.color(Color.SILVER.asRGB()))
.build()
);
}
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerJoin(PlayerJoinEvent event) {
boolean wasHidden = event.joinMessage() == null;
event.joinMessage(null);
if(wasHidden) return;
if(event.joinMessage() == null) return;
IteratorUtil.onlinePlayers(player -> {
if(!Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class)) return;
player.sendMessage(
@@ -45,9 +44,7 @@ class ChatMessagesListener extends ApplianceListener<ChatMessages> {
@EventHandler
public void onPlayerLeave(PlayerQuitEvent event) {
boolean wasHidden = event.quitMessage() == null;
event.quitMessage(null);
if(wasHidden) return;
if(event.quitMessage() == null) return;
IteratorUtil.onlinePlayers(player -> {
if(!Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class)) return;
player.sendMessage(