fixed maximum of 8 settings per category
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@@ -19,7 +19,7 @@ public class BloodmoonSetting extends BoolSetting implements CategorizedSetting
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@Override
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public SettingCategory category() {
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return SettingCategory.Misc; // TODO: mehr als 8 bug fixen
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return SettingCategory.Gameplay;
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}
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@Override
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