updated Whitelist api for new Backend

This commit is contained in:
2025-10-17 17:28:25 +02:00
parent 64d0d817c0
commit 8a7a0453ce
6 changed files with 24 additions and 17 deletions

View File

@@ -6,6 +6,7 @@ import org.bukkit.configuration.ConfigurationSection;
import java.net.URI;
import java.net.URISyntaxException;
import java.net.http.HttpRequest;
import java.util.Objects;
public class CraftAttackApi {
@@ -25,4 +26,8 @@ public class CraftAttackApi {
public static void withAuthorizationSecret(URIBuilder builder) {
builder.addParameter("secret", apiSecret);
}
public static void withAuthorizationHeader(HttpRequest.Builder builder) {
builder.header("Authorization", apiSecret);
}
}

View File

@@ -6,7 +6,7 @@ import java.util.UUID;
public class CraftAttackReportRepository extends ReportRepository {
public CraftAttackReportRepository() {
super(CraftAttackApi.getBaseUri(), new RequestModifier(CraftAttackApi::withAuthorizationSecret, null));
super(CraftAttackApi.getBaseUri(), new RequestModifier(null, CraftAttackApi::withAuthorizationHeader));
}
public ReqResp<PlayerReports> queryReports(UUID player) {

View File

@@ -9,16 +9,16 @@ import org.bukkit.event.player.AsyncPlayerPreLoginEvent;
class PlayerLimiterListener extends ApplianceListener<PlayerLimit> {
@EventHandler
public void onLogin(AsyncPlayerPreLoginEvent playerPreLoginEvent) {
playerPreLoginEvent.kickMessage(
new DisconnectInfo(
"Hohe Serverauslastung",
"Der Server ist momentan an seiner Kapazitätsgrenze angelangt!",
"Bitte versuche es zu einem späteren Zeitpunkt erneut.",
playerPreLoginEvent.getUniqueId()
).getComponent()
);
if(Bukkit.getOnlinePlayers().size() >= this.getAppliance().getLimit())
if(Bukkit.getOnlinePlayers().size() >= this.getAppliance().getLimit()) {
playerPreLoginEvent.kickMessage(
new DisconnectInfo(
"Hohe Serverauslastung",
"Der Server ist momentan an seiner Kapazitätsgrenze angelangt!",
"Bitte versuche es zu einem späteren Zeitpunkt erneut.",
playerPreLoginEvent.getUniqueId()
).getComponent()
);
playerPreLoginEvent.setLoginResult(AsyncPlayerPreLoginEvent.Result.KICK_FULL);
}
}
}