merged automatic start with hordes per player
This commit is contained in:
@@ -88,7 +88,6 @@ public class Bloodmoon extends Appliance {
|
||||
EntityType.SPIDER
|
||||
);
|
||||
private final Map<Player, @Nullable BukkitTask> hordeSpawnTasks = new HashMap<>();
|
||||
private @Nullable BukkitTask hordeSpawnTask = null;
|
||||
public final int bloodmoonLength = 12000;
|
||||
public final int ticksPerDay = 24000;
|
||||
private final int bloodmoonFreeDaysAtStart = 3;
|
||||
@@ -149,7 +148,7 @@ public class Bloodmoon extends Appliance {
|
||||
() -> {
|
||||
if(!this.bloodmoonIsActive()) return;
|
||||
this.spawnRandomHorde();
|
||||
this.startHordeSpawning(this.getRandomHordeSpawnDelay());
|
||||
this.startHordeSpawning(this.getRandomHordeSpawnDelay(), player);
|
||||
},
|
||||
delay
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user