fixed bug in teamtasks
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@ -59,7 +59,6 @@ public class ProjectStart extends Appliance {
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private final Map<GameRule<Boolean>, Boolean> gameRulesAfterStart = Map.ofEntries(
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entry(GameRule.DO_DAYLIGHT_CYCLE, true),
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entry(GameRule.DO_INSOMNIA, true),
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entry(GameRule.ANNOUNCE_ADVANCEMENTS, true),
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entry(GameRule.DISABLE_RAIDS, false),
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entry(GameRule.DO_FIRE_TICK, true),
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entry(GameRule.DO_ENTITY_DROPS, true),
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