fixed bug in FightDetector
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@ -66,7 +66,7 @@ public class FightDetector extends Appliance {
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VaroTeam otherTeam = this.queryAppliance(Teams.class).getTeamFromPlayer(otherPlayer.getUniqueId());
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VaroTeam otherTeam = this.queryAppliance(Teams.class).getTeamFromPlayer(otherPlayer.getUniqueId());
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if (otherTeam == null || ownTeam.equals(otherTeam)) continue;
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if (otherTeam == null || ownTeam.equals(otherTeam)) continue;
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if(player.getLocation().getWorld().equals(otherPlayer.getLocation().getWorld())) continue;
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if(!player.getLocation().getWorld().equals(otherPlayer.getLocation().getWorld())) continue;
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if (player.getLocation().distance(otherPlayer.getLocation()) <= BLOCK_RADIUS) {
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if (player.getLocation().distance(otherPlayer.getLocation()) <= BLOCK_RADIUS) {
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this.setInFight(ownTeam);
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this.setInFight(ownTeam);
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