Serverübergreifender Chat als Velocity-Plugin

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MineTec committed 2026-10-17 22:41:44 +02:00
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package eu.mhsl.craftattack.chatbridge;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ProxyServer;
import com.velocitypowered.api.proxy.ServerConnection;
import net.kyori.adventure.key.Key;
import net.kyori.adventure.sound.Sound;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.TextComponent;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.TextColor;
import org.jetbrains.annotations.Nullable;
import org.slf4j.Logger;
import java.time.Duration;
import java.time.Instant;
import java.util.HashMap;
import java.util.LinkedHashSet;
import java.util.Locale;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
/**
* Öffentlicher Chat: Velocity schickt jede Zeile als Systemnachricht an alle Spieler im Netzwerk.
* Die Backends verwerfen den Chat selbst (spawn, Limbo), sonst stünde er dort doppelt.
*/
final class Chat {
private static final TextColor GRAY = TextColor.color(0x808080);
private static final TextColor SILVER = TextColor.color(0xC0C0C0);
/** Wort mit optionalem @ davor und Satzzeichen dahinter; Bedrock-Namen beginnen mit einem Punkt. */
private static final Pattern WORD = Pattern.compile("(@?)(\\.?[A-Za-z0-9_]{1,16})([.,!?:;]*)");
private static final Sound MENTION = Sound.sound(Key.key("entity.experience_orb.pickup"), Sound.Source.PLAYER, 1f, 1f);
private final ProxyServer proxy;
private final Logger logger;
private final Config config;
private final Names names;
private final Mutes mutes;
Chat(ProxyServer proxy, Logger logger, Config config, Names names, Mutes mutes) {
this.proxy = proxy;
this.logger = logger;
this.config = config;
this.names = names;
this.mutes = mutes;
}
void handle(Player sender, String message) {
String server = serverOf(sender);
if (this.denyMuted(sender)) {
this.logger.info("[chat] [{}] {} (gestummt): {}", server, sender.getUsername(), message);
return;
}
Set<Player> mentioned = new LinkedHashSet<>();
Component line = Component.text()
.append(this.tag(server))
.append(this.names.clickable(sender))
.append(Component.text(" > ", GRAY))
.append(this.body(message, mentioned).colorIfAbsent(SILVER))
.build();
for (Player player : this.proxy.getAllPlayers()) {
if (server != null && this.config.unsilencedServers().contains(server) && server.equals(serverOf(player))) continue;
player.sendMessage(line);
}
mentioned.stream()
.filter(player -> !player.equals(sender))
.forEach(player -> player.playSound(MENTION));
this.logger.info("[chat] [{}] {}: {}", server, sender.getUsername(), message);
}
void announceJoin(Player player) {
this.broadcast(Component.text(">>> ", NamedTextColor.GREEN).append(this.names.clickable(player)));
}
void announceLeave(Player player) {
this.broadcast(Component.text("<<< ", NamedTextColor.RED).append(this.names.clickable(player)));
}
void broadcast(Component line) {
this.proxy.getAllPlayers().forEach(player -> player.sendMessage(line));
}
/** Meldet einem gestummten Spieler die Restzeit; true, wenn er gestummt ist. */
boolean denyMuted(Player player) {
Optional<Instant> until = this.mutes.mutedUntil(player.getUniqueId());
if (until.isEmpty()) return false;
player.sendMessage(Component.text(
"Du bist für " + Mutes.format(Duration.between(Instant.now(), until.get())) + " gestummt!",
NamedTextColor.RED));
return true;
}
private Component tag(@Nullable String server) {
String tag = server == null ? null : this.config.serverTags().get(server);
if (tag == null) return Component.empty();
return Component.text("[" + tag + "] ", NamedTextColor.DARK_GRAY);
}
/** Text der Nachricht; Namen von Spielern im Netzwerk werden golden als @Name hervorgehoben. */
private Component body(String message, Set<Player> mentioned) {
Map<String, Player> online = new HashMap<>();
this.proxy.getAllPlayers().forEach(player -> online.put(player.getUsername().toLowerCase(Locale.ROOT), player));
TextComponent.Builder body = Component.text();
Matcher matcher = WORD.matcher(message);
int last = 0;
while (matcher.find()) {
Player target = online.get(matcher.group(2).toLowerCase(Locale.ROOT));
if (target == null || !isWordBoundary(message, matcher)) continue;
body.append(Component.text(message.substring(last, matcher.start())));
body.append(Component.text("@" + target.getUsername(), NamedTextColor.GOLD));
body.append(Component.text(matcher.group(3)));
mentioned.add(target);
last = matcher.end();
}
body.append(Component.text(message.substring(last)));
return body.build();
}
private static boolean isWordBoundary(String message, Matcher matcher) {
boolean startOk = matcher.start() == 0 || Character.isWhitespace(message.charAt(matcher.start() - 1));
boolean endOk = matcher.end() == message.length() || Character.isWhitespace(message.charAt(matcher.end()));
return startOk && endOk;
}
static @Nullable String serverOf(Player player) {
return player.getCurrentServer().map(ServerConnection::getServerInfo).map(info -> info.getName()).orElse(null);
}
}
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package eu.mhsl.craftattack.chatbridge;
import com.google.inject.Inject;
import com.velocitypowered.api.event.Subscribe;
import com.velocitypowered.api.event.proxy.ProxyInitializeEvent;
import com.velocitypowered.api.plugin.Dependency;
import com.velocitypowered.api.plugin.Plugin;
import com.velocitypowered.api.plugin.annotation.DataDirectory;
import com.velocitypowered.api.proxy.ProxyServer;
import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
import com.velocitypowered.api.proxy.messages.MinecraftChannelIdentifier;
import net.luckperms.api.LuckPermsProvider;
import org.slf4j.Logger;
import java.nio.file.Path;
@Plugin(
id = "chat-bridge",
name = "chat-bridge",
version = "1.0.0",
description = "Serverübergreifender Chat: öffentlicher Chat, /msg, Adminchat, Mute und Join/Leave",
authors = {"MHSL"},
dependencies = {@Dependency(id = "luckperms")}
)
public final class ChatBridge {
/** Backend → Proxy: Rang-Prefixe aus spawn ({@code "prefix"}, danach Adventure-JSON oder leer). */
static final ChannelIdentifier CHANNEL = MinecraftChannelIdentifier.create("craftattack", "chat");
private final ProxyServer proxy;
private final Logger logger;
private final Path dataDirectory;
@Inject
public ChatBridge(ProxyServer proxy, Logger logger, @DataDirectory Path dataDirectory) {
this.proxy = proxy;
this.logger = logger;
this.dataDirectory = dataDirectory;
}
@Subscribe
public void onProxyInitialize(ProxyInitializeEvent event) {
Config config;
try {
config = Config.load(this.dataDirectory);
} catch (Exception e) {
this.logger.error("Konfiguration ungültig, chat-bridge ist aus", e);
return;
}
Names names = new Names(config);
Mutes mutes = new Mutes(LuckPermsProvider.get());
Chat chat = new Chat(this.proxy, this.logger, config, names, mutes);
PrivateMessages privateMessages = new PrivateMessages(this.proxy, this.logger, config, names, chat);
this.proxy.getChannelRegistrar().register(CHANNEL);
this.proxy.getEventManager().register(this, new ChatListener(this, this.proxy, this.logger, names, chat, privateMessages));
Commands.register(this, this.proxy, this.logger, config, names, chat, privateMessages, mutes);
this.logger.info("chat-bridge aktiv, Kürzel {}, ohne Silencer {}", config.serverTags(), config.unsilencedServers());
}
}
@@ -0,0 +1,91 @@
package eu.mhsl.craftattack.chatbridge;
import com.google.common.io.ByteArrayDataInput;
import com.velocitypowered.api.event.Subscribe;
import com.velocitypowered.api.event.connection.DisconnectEvent;
import com.velocitypowered.api.event.connection.PluginMessageEvent;
import com.velocitypowered.api.event.player.PlayerChatEvent;
import com.velocitypowered.api.event.player.ServerPostConnectEvent;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ProxyServer;
import com.velocitypowered.api.proxy.ServerConnection;
import net.kyori.adventure.text.serializer.gson.GsonComponentSerializer;
import org.slf4j.Logger;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
final class ChatListener {
/** Join-Meldung erst nach dieser Zeit, damit das Backend die Rang-Prefixe schon geschickt hat. */
private static final long JOIN_DELAY_MS = 1000;
private final Object plugin;
private final ProxyServer proxy;
private final Logger logger;
private final Names names;
private final Chat chat;
private final PrivateMessages privateMessages;
/** Wer eine Join-Meldung bekommen hat, bekommt beim Verlassen auch eine. */
private final Set<UUID> announced = ConcurrentHashMap.newKeySet();
ChatListener(Object plugin, ProxyServer proxy, Logger logger, Names names, Chat chat, PrivateMessages privateMessages) {
this.plugin = plugin;
this.proxy = proxy;
this.logger = logger;
this.names = names;
this.chat = chat;
this.privateMessages = privateMessages;
}
/**
* Nur lesen, nie ablehnen: Eine signierte Nachricht abzulehnen trennt den Spieler. Das Backend
* verwirft den Chat selbst.
*/
@Subscribe
public void onChat(PlayerChatEvent event) {
this.chat.handle(event.getPlayer(), event.getMessage());
}
@Subscribe
public void onPluginMessage(PluginMessageEvent event) {
if (!event.getIdentifier().equals(ChatBridge.CHANNEL)) return;
event.setResult(PluginMessageEvent.ForwardResult.handled());
// Nur Backends dürfen Prefixe setzen, ein Client könnte sich sonst einen eigenen geben
if (!(event.getSource() instanceof ServerConnection connection)) return;
try {
ByteArrayDataInput in = event.dataAsDataStream();
String type = in.readUTF();
if (type.equals("prefix")) {
String json = in.readUTF();
this.names.setPrefix(
connection.getPlayer().getUniqueId(),
connection.getServerInfo().getName(),
json.isEmpty() ? null : GsonComponentSerializer.gson().deserialize(json));
}
} catch (Exception e) {
this.logger.warn("Ungültige Nachricht von {} für {}", connection.getServerInfo().getName(),
connection.getPlayer().getUsername(), e);
}
}
@Subscribe
public void onServerPostConnect(ServerPostConnectEvent event) {
if (event.getPreviousServer() != null) return;
Player player = event.getPlayer();
this.proxy.getScheduler().buildTask(this.plugin, () -> {
if (!player.isActive() || !this.announced.add(player.getUniqueId())) return;
this.chat.announceJoin(player);
}).delay(JOIN_DELAY_MS, TimeUnit.MILLISECONDS).schedule();
}
@Subscribe
public void onDisconnect(DisconnectEvent event) {
Player player = event.getPlayer();
if (this.announced.remove(player.getUniqueId())) this.chat.announceLeave(player);
this.names.forget(player.getUniqueId());
this.privateMessages.forget(player.getUniqueId());
}
}
@@ -0,0 +1,183 @@
package eu.mhsl.craftattack.chatbridge;
import com.velocitypowered.api.command.CommandManager;
import com.velocitypowered.api.command.SimpleCommand;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ProxyServer;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.event.ClickEvent;
import net.kyori.adventure.text.format.NamedTextColor;
import org.slf4j.Logger;
import java.time.Duration;
import java.util.Arrays;
import java.util.List;
import java.util.Locale;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
/** Befehle auf dem Proxy; sie greifen vor dem Backend und funktionieren damit auf jedem Server. */
final class Commands {
private Commands() {
}
static void register(Object plugin, ProxyServer proxy, Logger logger, Config config, Names names, Chat chat,
PrivateMessages privateMessages, Mutes mutes) {
CommandManager manager = proxy.getCommandManager();
// tell/w/whisper überdecken die Vanilla-Befehle, die am Mute vorbei flüstern würden
manager.register(manager.metaBuilder("msg").aliases("tell", "w", "whisper").plugin(plugin).build(),
new PlayerCommand() {
@Override
void run(Player sender, String[] args) {
if (args.length < 2) {
PrivateMessages.error(sender, "Es muss ein Spieler sowie eine Nachricht angegeben werden.");
return;
}
privateMessages.message(sender, args[0], String.join(" ", Arrays.copyOfRange(args, 1, args.length)));
}
@Override
public List<String> suggest(Invocation invocation) {
return invocation.arguments().length <= 1 ? playerNames(proxy, invocation.arguments()) : List.of();
}
});
manager.register(manager.metaBuilder("r").plugin(plugin).build(), new PlayerCommand() {
@Override
void run(Player sender, String[] args) {
privateMessages.reply(sender, String.join(" ", args));
}
});
manager.register(manager.metaBuilder("adminchat").plugin(plugin).build(), new PlayerCommand() {
@Override
void run(Player sender, String[] args) {
if (args.length == 0) {
PrivateMessages.error(sender, "Syntax: /adminchat <Nachricht>");
return;
}
String message = String.join(" ", args);
Component line = Component.text()
.append(Component.text("[Admin] ", NamedTextColor.LIGHT_PURPLE).clickEvent(ClickEvent.suggestCommand("/adminchat ")))
.append(names.plain(sender))
.append(Component.text(" > ", NamedTextColor.DARK_GRAY))
.append(Component.text(message))
.build();
proxy.getAllPlayers().stream()
.filter(player -> player.hasPermission(config.adminPermission()))
.forEach(player -> player.sendMessage(line));
logger.info("[adminchat] {}: {}", sender.getUsername(), message);
}
@Override
public boolean hasPermission(Invocation invocation) {
return invocation.source().hasPermission(config.adminPermission());
}
});
manager.register(manager.metaBuilder("mute").plugin(plugin).build(), new SimpleCommand() {
@Override
public void execute(Invocation invocation) {
String[] args = invocation.arguments();
int hours;
try {
if (args.length < 2) throw new NumberFormatException();
hours = Integer.parseInt(args[1]);
if (hours < 1) throw new NumberFormatException();
} catch (NumberFormatException e) {
invocation.source().sendMessage(Component.text("Syntax: /mute <Spieler> <Stunden>", NamedTextColor.RED));
return;
}
resolve(proxy, mutes, args[0])
.thenCompose(uuid -> mutes.mute(uuid, Duration.ofHours(hours)))
.whenComplete((ignored, error) -> {
if (error != null) {
invocation.source().sendMessage(Component.text("Der Spieler " + args[0] + " ist unbekannt.", NamedTextColor.RED));
return;
}
invocation.source().sendMessage(Component.text(args[0] + " wurde für " + hours + " Stunden gestummt!", NamedTextColor.GREEN));
logger.info("[mute] {} stummt {} für {} h", sourceName(invocation), args[0], hours);
});
}
@Override
public List<String> suggest(Invocation invocation) {
String[] args = invocation.arguments();
if (args.length <= 1) return playerNames(proxy, args);
if (args.length == 2) return List.of("1", "2", "4", "8", "24", "48");
return List.of();
}
@Override
public boolean hasPermission(Invocation invocation) {
return invocation.source().hasPermission(config.adminPermission());
}
});
manager.register(manager.metaBuilder("unmute").plugin(plugin).build(), new SimpleCommand() {
@Override
public void execute(Invocation invocation) {
String[] args = invocation.arguments();
if (args.length != 1) {
invocation.source().sendMessage(Component.text("Syntax: /unmute <Spieler>", NamedTextColor.RED));
return;
}
resolve(proxy, mutes, args[0])
.thenCompose(mutes::unmute)
.whenComplete((ignored, error) -> {
if (error != null) {
invocation.source().sendMessage(Component.text("Der Spieler " + args[0] + " ist unbekannt.", NamedTextColor.RED));
return;
}
invocation.source().sendMessage(Component.text(args[0] + " ist nicht mehr gestummt.", NamedTextColor.GREEN));
logger.info("[mute] {} hebt Mute von {} auf", sourceName(invocation), args[0]);
});
}
@Override
public List<String> suggest(Invocation invocation) {
return invocation.arguments().length <= 1 ? playerNames(proxy, invocation.arguments()) : List.of();
}
@Override
public boolean hasPermission(Invocation invocation) {
return invocation.source().hasPermission(config.adminPermission());
}
});
}
/** Online zuerst über den Proxy, sonst über LuckPerms (Spieler, die schon mal da waren). */
private static CompletableFuture<UUID> resolve(ProxyServer proxy, Mutes mutes, String name) {
return proxy.getPlayer(name)
.map(player -> CompletableFuture.completedFuture(player.getUniqueId()))
.orElseGet(() -> mutes.lookup(name).thenApply(uuid -> {
if (uuid == null) throw new IllegalArgumentException("unbekannt: " + name);
return uuid;
}));
}
private static List<String> playerNames(ProxyServer proxy, String[] args) {
String start = args.length == 0 ? "" : args[0].toLowerCase(Locale.ROOT);
return proxy.getAllPlayers().stream()
.map(Player::getUsername)
.filter(name -> name.toLowerCase(Locale.ROOT).startsWith(start))
.sorted(String.CASE_INSENSITIVE_ORDER)
.toList();
}
private static String sourceName(SimpleCommand.Invocation invocation) {
return invocation.source() instanceof Player player ? player.getUsername() : "Konsole";
}
/** Befehl nur für Spieler, nicht für die Konsole. */
private abstract static class PlayerCommand implements SimpleCommand {
abstract void run(Player sender, String[] args);
@Override
public void execute(Invocation invocation) {
if (invocation.source() instanceof Player player) run(player, invocation.arguments());
else invocation.source().sendMessage(Component.text("Nur für Spieler."));
}
}
}
@@ -0,0 +1,69 @@
package eu.mhsl.craftattack.chatbridge;
import java.io.IOException;
import java.io.InputStream;
import java.io.Reader;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Properties;
import java.util.Set;
import java.util.stream.Collectors;
/**
* Einstellungen aus {@code plugins/chat-bridge/config.properties}. Fehlt die Datei, wird die
* kommentierte Vorlage aus dem JAR geschrieben.
*/
record Config(
Map<String, String> serverTags,
Set<String> unsilencedServers,
String adminPermission,
String markerPermission
) {
static Config load(Path dataDirectory) throws IOException {
Path file = dataDirectory.resolve("config.properties");
if (Files.notExists(file)) {
Files.createDirectories(dataDirectory);
try (InputStream template = Config.class.getResourceAsStream("/config.properties")) {
if (template == null) throw new IOException("config.properties fehlt im JAR");
Files.copy(template, file);
}
}
Properties properties = new Properties();
try (Reader reader = Files.newBufferedReader(file, StandardCharsets.UTF_8)) {
properties.load(reader);
}
return fromProperties(properties);
}
static Config fromProperties(Properties p) {
return new Config(
pairs(p.getProperty("server-tags", "")),
Set.copyOf(split(p.getProperty("unsilenced-servers", ""))),
p.getProperty("admin-permission", "admin").trim(),
p.getProperty("marker-permission", "adminmarker").trim()
);
}
private static Map<String, String> pairs(String value) {
Map<String, String> pairs = new HashMap<>();
for (String entry : split(value)) {
int separator = entry.indexOf('=');
if (separator <= 0) throw new IllegalArgumentException("server-tags: '" + entry + "' braucht Server=Kürzel");
pairs.put(entry.substring(0, separator).trim(), entry.substring(separator + 1).trim());
}
return Map.copyOf(pairs);
}
private static List<String> split(String value) {
return Arrays.stream(value.split("\\|"))
.map(String::trim)
.filter(entry -> !entry.isEmpty())
.collect(Collectors.toList());
}
}
@@ -0,0 +1,77 @@
package eu.mhsl.craftattack.chatbridge;
import net.luckperms.api.LuckPerms;
import net.luckperms.api.model.user.User;
import net.luckperms.api.node.Node;
import net.luckperms.api.node.NodeType;
import net.luckperms.api.node.types.PermissionNode;
import java.time.Duration;
import java.time.Instant;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.function.Consumer;
/**
* Mute als zeitlich begrenzte LuckPerms-Permission {@value #NODE}. Liegt damit in der gemeinsamen
* MariaDB, gilt auf allen Servern und läuft von selbst ab.
*/
final class Mutes {
static final String NODE = "chatbridge.muted";
private final LuckPerms luckPerms;
Mutes(LuckPerms luckPerms) {
this.luckPerms = luckPerms;
}
/** Ende des Mutes eines online Spielers, leer wenn nicht gestummt. */
Optional<Instant> mutedUntil(UUID player) {
User user = this.luckPerms.getUserManager().getUser(player);
if (user == null) return Optional.empty();
return user.getNodes(NodeType.PERMISSION).stream()
.filter(node -> node.getPermission().equals(NODE) && node.getValue())
.filter(node -> node.hasExpiry() && !node.hasExpired())
.map(Node::getExpiry)
.filter(Objects::nonNull)
.max(Instant::compareTo);
}
CompletableFuture<Void> mute(UUID player, Duration duration) {
return this.modify(player, user -> {
user.data().clear(node -> node.getKey().equals(NODE));
user.data().add(PermissionNode.builder(NODE).expiry(duration).build());
});
}
CompletableFuture<Void> unmute(UUID player) {
return this.modify(player, user -> user.data().clear(node -> node.getKey().equals(NODE)));
}
CompletableFuture<UUID> lookup(String name) {
return this.luckPerms.getUserManager().lookupUniqueId(name);
}
private CompletableFuture<Void> modify(UUID player, Consumer<User> action) {
User online = this.luckPerms.getUserManager().getUser(player);
if (online == null) return this.luckPerms.getUserManager().modifyUser(player, action);
action.accept(online);
return this.luckPerms.getUserManager().saveUser(online);
}
/** „2 Stunden 5 Minuten“, unter einer Minute „weniger als eine Minute“. */
static String format(Duration duration) {
long hours = duration.toHours();
long minutes = duration.toMinutesPart();
if (hours == 0 && minutes == 0) return "weniger als eine Minute";
StringBuilder text = new StringBuilder();
if (hours > 0) text.append(hours).append(hours == 1 ? " Stunde" : " Stunden");
if (minutes > 0) {
if (!text.isEmpty()) text.append(' ');
text.append(minutes).append(minutes == 1 ? " Minute" : " Minuten");
}
return text.toString();
}
}
@@ -0,0 +1,78 @@
package eu.mhsl.craftattack.chatbridge;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ServerConnection;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.TextComponent;
import net.kyori.adventure.text.event.ClickEvent;
import net.kyori.adventure.text.event.HoverEvent;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.TextColor;
import org.jetbrains.annotations.Nullable;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
/**
* Baut den Namen eines Spielers für den Chat: Rang-Prefixe vom Backend, 🎮 für Bedrock und den
* Namen, blau für Admins. Die Prefixe schickt das Backend (spawn) über {@link ChatBridge#CHANNEL};
* sie gelten nur, solange der Spieler auf genau diesem Server ist.
*/
final class Names {
private static final TextColor ADMIN = TextColor.color(0x00FFFF);
private record Prefix(String server, Component component) {
}
private final Config config;
private final Map<UUID, Prefix> prefixes = new ConcurrentHashMap<>();
Names(Config config) {
this.config = config;
}
void setPrefix(UUID player, String server, @Nullable Component prefix) {
if (prefix == null) this.prefixes.remove(player);
else this.prefixes.put(player, new Prefix(server, prefix));
}
void forget(UUID player) {
this.prefixes.remove(player);
}
/** Name ohne Klick, z. B. für die eigene Seite einer Privatnachricht. */
Component plain(Player player) {
TextComponent.Builder name = Component.text();
Prefix prefix = this.prefixes.get(player.getUniqueId());
String server = player.getCurrentServer().map(ServerConnection::getServerInfo).map(info -> info.getName()).orElse(null);
if (prefix != null && Objects.equals(prefix.server(), server)) {
name.append(prefix.component()).append(Component.space());
}
if (isBedrock(player.getUniqueId())) {
name.append(Component.text("🎮", NamedTextColor.GRAY)
.hoverEvent(HoverEvent.showText(Component.text(
player.getUsername() + " spielt die Minecraft: Bedrock Edition"))))
.append(Component.space());
}
boolean marked = player.hasPermission(this.config.markerPermission());
name.append(Component.text(player.getUsername(), marked ? ADMIN : NamedTextColor.WHITE));
return name.build();
}
/** Name mit Hover und Klick, der {@code /msg <name>} vorschlägt. */
Component clickable(Player player) {
return this.plain(player)
.hoverEvent(HoverEvent.showText(Component.text("Klicke, um " + player.getUsername() + " zu schreiben", NamedTextColor.GOLD)))
.clickEvent(ClickEvent.suggestCommand("/msg " + player.getUsername() + " "));
}
/** Floodgate vergibt Bedrock-Spielern UUIDs, deren obere 64 Bit null sind. */
static boolean isBedrock(UUID uuid) {
return uuid.getMostSignificantBits() == 0;
}
}
@@ -0,0 +1,163 @@
package eu.mhsl.craftattack.chatbridge;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ProxyServer;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.TextComponent;
import net.kyori.adventure.text.event.ClickEvent;
import net.kyori.adventure.text.event.HoverEvent;
import net.kyori.adventure.text.format.NamedTextColor;
import org.slf4j.Logger;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
/**
* /msg und /r über das ganze Netzwerk. Übernommen aus spawn (PrivateMessage): /r antwortet dem
* letzten Gesprächspartner; hat sich das Ziel in den letzten 30 s geändert, wird nachgefragt.
*/
final class PrivateMessages {
static final int TARGET_CHANGE_TIMEOUT_SECONDS = 30;
static final int CONVERSATION_TIMEOUT_MINUTES = 30;
private static final Component PREFIX = Component.text("[Privat] ", NamedTextColor.LIGHT_PURPLE);
private record Conversation(UUID target, String targetName, long lastSet) {
}
private final ProxyServer proxy;
private final Logger logger;
private final Config config;
private final Names names;
private final Chat chat;
private final Map<UUID, List<Conversation>> replyMapping = new ConcurrentHashMap<>();
PrivateMessages(ProxyServer proxy, Logger logger, Config config, Names names, Chat chat) {
this.proxy = proxy;
this.logger = logger;
this.config = config;
this.names = names;
this.chat = chat;
}
void forget(UUID player) {
this.replyMapping.remove(player);
}
void reply(Player sender, String message) {
List<Conversation> replyList = this.replyMapping.computeIfAbsent(sender.getUniqueId(), uuid -> new ArrayList<>());
long now = System.currentTimeMillis();
synchronized (replyList) {
replyList.removeIf(conversation -> conversation.lastSet() < now - CONVERSATION_TIMEOUT_MINUTES * 60_000L);
if (replyList.isEmpty()) {
error(sender, "Du führst aktuell keine Konversation.");
return;
}
Conversation youngest = replyList.stream()
.max(Comparator.comparingLong(Conversation::lastSet))
.orElse(replyList.getLast());
if (message.isBlank()) {
Component current = this.proxy.getPlayer(youngest.target())
.map(this.names::clickable)
.orElse(Component.text("niemandem."));
sender.sendMessage(PREFIX.append(Component.text("Du schreibst aktuell mit ", NamedTextColor.GRAY)).append(current));
return;
}
List<Conversation> old = replyList.stream()
.filter(conversation -> conversation.lastSet() < now - TARGET_CHANGE_TIMEOUT_SECONDS * 1000L)
.toList();
if (old.contains(youngest) || replyList.size() == 1) {
Player target = this.proxy.getPlayer(youngest.target()).orElse(null);
if (target == null) {
error(sender, "Der Spieler " + youngest.targetName() + " ist nicht mehr verfügbar.");
return;
}
replyList.clear();
this.whisper(sender, target, message);
return;
}
TextComponent.Builder choice = Component.text()
.append(Component.newline())
.append(PREFIX)
.append(Component.text("Das Ziel für /r hat sich bei dir in den letzten " + TARGET_CHANGE_TIMEOUT_SECONDS
+ " Sekunden geändert. Wer soll deine Nachricht erhalten? ", NamedTextColor.RED))
.append(Component.newline())
.append(Component.newline());
if (!old.isEmpty()) {
Conversation youngestOld = old.stream()
.max(Comparator.comparingLong(Conversation::lastSet))
.orElse(old.getLast());
replyList.removeAll(old);
replyList.add(youngestOld);
}
replyList.stream().map(Conversation::targetName).distinct().forEach(name -> choice
.append(Component.text("[")
.append(Component.text(name, NamedTextColor.GOLD))
.append(Component.text("]"))
.clickEvent(ClickEvent.runCommand("/msg " + name + " " + message))
.hoverEvent(HoverEvent.showText(Component.text("Klicke, um diesem Spieler zu schreiben.", NamedTextColor.GOLD))))
.append(Component.text(" ")));
choice.append(Component.newline());
sender.sendMessage(choice.build());
}
}
void message(Player sender, String targetName, String message) {
Player target = this.proxy.getPlayer(targetName).orElse(null);
if (target == null) {
error(sender, "Der Spieler " + targetName + " konnte nicht gefunden werden.");
return;
}
this.whisper(sender, target, message);
}
private void whisper(Player sender, Player receiver, String message) {
// Gestummte dürfen nur noch Admins schreiben
if (!receiver.hasPermission(this.config.adminPermission()) && this.chat.denyMuted(sender)) {
this.logger.info("[msg] {} -> {} (gestummt): {}", sender.getUsername(), receiver.getUsername(), message);
return;
}
long now = System.currentTimeMillis();
List<Conversation> receiverList = this.replyMapping.computeIfAbsent(receiver.getUniqueId(), uuid -> new ArrayList<>());
synchronized (receiverList) {
receiverList.removeIf(conversation -> conversation.target().equals(sender.getUniqueId()));
receiverList.add(new Conversation(sender.getUniqueId(), sender.getUsername(), now));
}
List<Conversation> senderList = new ArrayList<>();
senderList.add(new Conversation(receiver.getUniqueId(), receiver.getUsername(), now));
this.replyMapping.put(sender.getUniqueId(), senderList);
sender.sendMessage(Component.text()
.append(PREFIX.clickEvent(ClickEvent.suggestCommand("/msg " + receiver.getUsername() + " ")))
.append(this.names.plain(sender))
.append(Component.text(" zu ", NamedTextColor.GRAY))
.append(this.names.clickable(receiver))
.append(Component.text(" > ", NamedTextColor.GRAY))
.append(Component.text(message)));
receiver.sendMessage(Component.text()
.append(PREFIX.clickEvent(ClickEvent.suggestCommand("/msg " + sender.getUsername() + " ")))
.append(this.names.clickable(sender))
.append(Component.text(" zu ", NamedTextColor.GRAY))
.append(this.names.plain(receiver))
.append(Component.text(" > ", NamedTextColor.GRAY))
.append(Component.text(message)));
this.logger.info("[msg] {} -> {}: {}", sender.getUsername(), receiver.getUsername(), message);
}
static void error(Player player, String message) {
player.sendMessage(Component.text(message, NamedTextColor.RED));
}
}